Player Matchup

Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
AtoMIc xANg3l
Arachne
Silver III
Level 102
God Stats
2W - 1L
1,463 SR
Queue Stats
51W - 68L
740 MMR
Solo
Danzaburou
Danzaburou
Silver IV
CaaSuuaL
Danzaburou
Silver IV
Level 102
God Stats
7W - 7L
1,439 SR
Queue Stats
249W - 253L
810 MMR
Solo
Ymir
Ymir
Silver III
One_Ugly_poTaTo
Ymir
Silver III
Level 160
God Stats
24W - 14L
1,549 SR
Queue Stats
878W - 892L
815 MMR
Solo
Artemis
Artemis
Silver IV
mvrkaanthony
Artemis
Silver IV
Level 118
God Stats
5W - 4L
1,474 SR
Queue Stats
149W - 153L
779 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,485 SR
929 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,448 SR
771 MMR
Merlin
Merlin
Silver IV
BadAtGaming84
Merlin
Silver IV
Level 144
God Stats
0W - 2L
1,295 SR
Queue Stats
133W - 139L
935 MMR
Solo
Guan Yu
Guan Yu
Silver II
HydroH3nny
Guan Yu
Silver II
Level 115
God Stats
0W - 1L
1,547 SR
Queue Stats
148W - 147L
1,075 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Lucard_PL
Zhong Kui
Silver III
Level 142
God Stats
14W - 14L
1,495 SR
Queue Stats
214W - 237L
1,102 MMR
Solo
Cerberus
Cerberus
Silver IV
SalvZzz
Cerberus
Silver IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 168L
854 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
TheFecesMan
Ah Muzen Cab
Bronze V
Level 49
God Stats
3W - 6L
1,404 SR
Queue Stats
136W - 173L
-112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 2
8,491
499
6,146
5,692
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
15
3 / 1 / 4
8,644
508
5,555
14,379
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
CaaSuuaL
Danzaburou
15
2 / 2 / 1
9,490
558
11,098
12,379
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 6
8,224
484
5,829
12,166
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
mvrkaanthony
Artemis
14
4 / 0 / 3
7,797
459
11,447
7,457
2,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Jing WeiShivaLoki

VS

Bans
AchillesIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,391
435
4,016
9,555
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
HydroH3nny
Guan Yu
14
1 / 1 / 2
8,489
499
7,220
15,642
11,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Lucard_PL
Zhong Kui
12
1 / 3 / 0
7,478
440
7,589
11,351
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SalvZzz
Cerberus
10
0 / 3 / 1
6,837
402
3,222
13,458
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
TheFecesMan
Ah Muzen Cab
10
0 / 4 / 0
6,561
386
3,142
12,280
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
2
3
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
2
3
W
Arachne
3
1
4
5
L
0
3
2
0.33
W
Danzaburou
CaaSuuaL
Danzaburou
2
2
1
1.25
L
Guan Yu
HydroH3nny
Guan Yu
1
1
2
2
L
Zhong Kui
Lucard_PL
Zhong Kui
1
3
0
0.33
W
3
0
6
6
L
Cerberus
SalvZzz
Cerberus
0
3
1
0.17
L
Ah Muzen Cab
TheFecesMan
Ah Muzen Cab
0
4
0
0
W
Artemis
mvrkaanthony
Artemis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
25,189
52,073
Taken
62,286
28,361
Mitigated
37,856
20,604
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,146
422
1,349
1,985
5,692
2,441
232
3,245
2,447
53,163
0
W
Arachne
5,555
4,336
0
4,958
14,379
7,598
0
3,407
10,972
0
79,302
L
4,016
123
0
3,712
9,555
3,546
0
1,042
8,513
57,667
0
W
Danzaburou
CaaSuuaL
Danzaburou
11,098
5,695
0
6,160
12,379
5,104
2,844
1,661
10,718
0
78,617
L
Guan Yu
HydroH3nny
Guan Yu
7,220
1,143
30
3,991
15,642
11,345
0
546
15,096
0
69,546
L
Zhong Kui
Lucard_PL
Zhong Kui
7,589
701
0
4,235
11,351
8,280
0
6,085
5,266
52,672
0
W
5,829
1,079
0
2,679
12,166
10,417
0
4,118
8,048
29,022
0
L
Cerberus
SalvZzz
Cerberus
3,222
231
0
4,401
13,458
10,029
424
2,625
10,833
33,312
0
L
Ah Muzen Cab
TheFecesMan
Ah Muzen Cab
3,142
2,070
0
5,205
12,280
4,656
390
3,311
8,969
0
34,090
W
Artemis
mvrkaanthony
Artemis
11,447
5,423
0
3,473
7,457
2,801
911
2,490
4,967
0
51,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
36,756
491
Minions Killed
422
0
Camps Cleared
0
1,615,506
Distance Traveled
1,520,345
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,491
499
106
6
0
290,135
2
W
Arachne
8,644
508
115
7
0
383,894
3
L
Merlin
7,391
435
86
5
0
318,271
3
W
Danzaburou
9,490
558
136
8
0
346,199
6
L
Guan Yu
8,489
499
117
7
0
356,120
2
L
Zhong Kui
7,478
440
98
6
0
274,554
4
W
Ymir
8,224
484
49
3
0
300,759
6
L
Cerberus
6,837
402
59
3
0
265,772
3
L
Ah Muzen Cab
6,561
386
62
4
0
305,628
2
W
Artemis
7,797
459
85
5
0
294,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role