Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DoeeHazard_
Danzaburou
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 16L
1,228 Elo+
Solo
King Arthur
King Arthur
ODST Skittle
King Arthur
Level 58
God Stats
0W - 2L
1,739 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 79
1,580 SR
1,409 Elo+

VS

Team Averages
Level 96
1,494 SR
1,336 Elo+
Jormungandr
Jormungandr
Askumite_Brent
Jormungandr
Level 47
God Stats
11W - 7L
1,307 SR
Queue Stats
21W - 16L
1,344 Elo+
Solo
Fenrir
Fenrir
Sam87B
Fenrir
Level 86
God Stats
3W - 1L
1,677 SR
Queue Stats
19W - 24L
1,267 Elo+
Solo
Merlin
Merlin
SasukeBankai
Merlin
Level 155
God Stats
87W - 108L
1,498 SR
Queue Stats
365W - 411L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 3 / 1
12,592
630
24,142
22,519
12,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DoeeHazard_
Danzaburou
16
2 / 2 / 7
12,120
606
11,392
13,451
7,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ODST Skittle
King Arthur
15
0 / 1 / 9
10,986
549
14,635
24,028
33,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Askumite_Brent
Jormungandr
17
1 / 1 / 4
11,651
583
11,870
19,899
16,069
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Sam87B
Fenrir
15
1 / 8 / 4
11,209
560
8,775
25,503
11,375
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
4 / 0 / 0
13,505
675
26,150
14,741
8,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
6
6
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
3
1
2.5
W
Jormungandr
Askumite_Brent
Jormungandr
1
1
4
3
L
Danzaburou
DoeeHazard_
Danzaburou
2
2
7
2.75
L
King Arthur
ODST Skittle
King Arthur
0
1
9
4.5
W
Fenrir
Sam87B
Fenrir
1
8
4
0.38
W
Merlin
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,169
Damage
46,795
59,998
Taken
60,143
53,346
Mitigated
35,518
22,335
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
24,142
2,610
0
10,841
22,519
12,438
978
16,855
5,664
73,329
0
W
Jormungandr
Askumite_Brent
Jormungandr
11,870
3,330
639
2,815
19,899
16,069
702
8,550
11,349
49,566
0
L
Danzaburou
DoeeHazard_
Danzaburou
11,392
3,184
0
3,594
13,451
7,340
0
9,315
4,136
0
45,556
L
King Arthur
ODST Skittle
King Arthur
14,635
1,648
968
6,932
24,028
33,568
0
12,296
11,732
145
31,878
W
Fenrir
Sam87B
Fenrir
8,775
3,257
696
1,755
25,503
11,375
203
9,378
16,125
0
14,360
W
Merlin
26,150
325
491
2,655
14,741
8,074
0
7,036
7,705
85,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
36,365
217
Minions Killed
222
7
Camps Cleared
9
984,854
Distance Traveled
1,045,904
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,592
630
119
6
5
306,001
8
W
Jormungandr
11,651
583
72
4
4
337,736
0
L
Danzaburou
12,120
606
64
3
1
322,907
0
L
King Arthur
10,986
549
34
2
1
355,946
1
W
Fenrir
11,209
560
14
1
1
341,369
0
W
Merlin
13,505
675
136
7
4
366,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role