Player Matchup

Merlin
Merlin
Entrópico
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,467 Elo+
Party 1
Artio
Artio
Littlewoodsman
Artio
Level 64
God Stats
1W - 2L
1,559 SR
Queue Stats
36W - 34L
1,477 Elo+
Party 1
Ravana
Ravana
Nirvanium
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,446 Elo+
Party 1
Team Averages
Level 64
1,520 SR
1,464 Elo+

VS

Team Averages
Level 109
1,626 SR
1,552 Elo+
Sylvanus
Sylvanus
Crispy__Kris
Sylvanus
Level 160
God Stats
56W - 41L
1,572 SR
Queue Stats
525W - 515L
1,584 Elo+
Party 2
Persephone
Persephone
Drivhusplante
Persephone
Level 141
God Stats
1W - 0L
1,734 SR
Queue Stats
290W - 257L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
FarTilFranner
Heimdallr
Level 27
God Stats
11W - 10L
1,573 SR
Queue Stats
337W - 318L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Entrópico
Merlin
17
2 / 5 / 3
11,365
669
16,342
14,553
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 3
11,191
658
6,055
18,072
23,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Nirvanium
Ravana
11
1 / 7 / 1
9,083
534
8,458
14,199
6,098
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crispy__Kris
Sylvanus
17
3 / 2 / 10
12,115
713
5,810
19,402
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Persephone
Drivhusplante
Persephone
18
4 / 2 / 9
12,694
747
17,609
12,327
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
FarTilFranner
Heimdallr
16
6 / 1 / 5
11,794
694
16,864
13,066
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Crispy__Kris
Sylvanus
3
2
10
4
W
Persephone
Drivhusplante
Persephone
4
2
9
4.25
L
Merlin
Entrópico
Merlin
2
5
3
0.7
W
Heimdallr
FarTilFranner
Heimdallr
6
1
5
8.5
L
2
1
3
3.5
L
Ravana
Nirvanium
Ravana
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
40,283
46,824
Taken
44,795
35,567
Mitigated
30,885
5,530
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Crispy__Kris
Sylvanus
5,810
507
3,866
7,313
19,402
20,710
236
8,307
11,095
11,074
0
W
Persephone
Drivhusplante
Persephone
17,609
1,757
231
3,577
12,327
4,778
616
7,248
5,077
67,775
0
L
Merlin
Entrópico
Merlin
16,342
761
0
240
14,553
6,171
0
8,715
5,486
63,649
0
W
Heimdallr
FarTilFranner
Heimdallr
16,864
6,733
0
500
13,066
5,397
1,799
7,500
5,566
0
56,922
L
6,055
574
561
3,864
18,072
23,298
0
7,805
9,891
18,910
0
L
Ravana
Nirvanium
Ravana
8,458
2,753
0
865
14,199
6,098
0
6,409
7,566
0
20,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
36,603
152
Minions Killed
204
4
Camps Cleared
11
941,546
Distance Traveled
896,672
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,115
713
6
0
0
294,359
1
W
Persephone
12,694
747
113
7
5
299,379
5
L
Merlin
11,365
669
109
6
1
265,784
1
W
Heimdallr
11,794
694
85
5
6
302,934
2
L
Artio
11,191
658
20
1
2
327,840
1
L
Ravana
9,083
534
23
1
1
347,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role