Player Matchup

Raijin
Raijin
BuckWhammyy
Raijin
Level 105
God Stats
3W - 6L
1,501 SR
Queue Stats
95W - 93L
1,515 Elo+
Party 2
Apollo
Apollo
CoolColorBlack
Apollo
Level 100
God Stats
25W - 30L
1,530 SR
Queue Stats
88W - 98L
1,464 Elo+
Solo
Geb
Geb
JMasterJayy
Geb
Level 109
God Stats
8W - 9L
1,466 SR
Queue Stats
130W - 133L
1,468 Elo+
Party 2
Kali
Kali
YoungSlim2007
Kali
Level 69
God Stats
16W - 16L
1,463 SR
Queue Stats
46W - 43L
1,532 Elo+
Solo
Tiamat
Tiamat
salamiNzombie
Tiamat
Level 88
God Stats
4W - 6L
1,478 SR
Queue Stats
42W - 44L
1,420 Elo+
Solo
Team Averages
Level 94
1,488 SR
1,480 Elo+

VS

Team Averages
Level 85
1,446 SR
1,446 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BEEFcomboPLATER
Bellona
Level 27
God Stats
1W - 1L
1,340 SR
Queue Stats
30W - 26L
1,393 Elo+
Party 1
Kali
Kali
DixieNormous710
Kali
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 107L
1,456 Elo+
Party 1
Thoth
Thoth
aLucaRd2290
Thoth
Level 133
God Stats
19W - 34L
1,412 SR
Queue Stats
211W - 238L
1,456 Elo+
Solo
Neith
Neith
bammbamm44
Neith
Level 67
God Stats
1W - 1L
1,475 SR
Queue Stats
155W - 170L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 2 / 1
7,412
494
8,115
10,838
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 1
8,133
542
7,886
12,590
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 1 / 7
8,353
557
8,133
13,694
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

1
0 / 0 / 0
4,461
297
0
117
27
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 4 / 2
7,905
527
9,319
8,860
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 2
6,793
453
4,743
8,933
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 2 / 1
7,508
501
4,786
12,415
10,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 0
8,196
546
7,212
14,658
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 1
8,707
580
5,097
9,418
3,732
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
3 / 3 / 0
7,923
528
8,536
10,236
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
9
9
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
2
1
W
1
2
1
0.75
L
Raijin
4
2
1
2.25
L
3
2
1
1.75
W
4
2
0
2
L
2
1
7
5.5
L
0
0
0
0
W
1
3
1
0.5
W
Neith
3
3
0
1
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
30,374
46,099
Taken
55,660
24,507
Mitigated
31,606
16,166
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,743
1,784
550
2,506
8,933
7,918
318
3,224
5,709
20,881
0
W
4,786
2,552
0
3,129
12,415
10,095
325
8,285
4,130
0
38,844
L
Raijin
8,115
1,017
0
2,387
10,838
4,419
0
4,715
6,123
51,669
0
L
7,886
4,881
0
7,882
12,590
4,953
224
2,212
10,378
0
64,818
W
7,212
4,127
0
3,420
14,658
6,583
1,563
5,804
8,854
0
61,133
L
8,133
2,640
419
3,525
13,694
9,904
637
2,122
11,572
32,025
0
L
0
0
0
85
117
27
0
0
117
0
421
W
5,097
521
0
26
9,418
3,732
3,250
6,674
2,744
72,468
0
W
Neith
8,536
3,854
0
3,739
10,236
3,278
510
1,580
8,656
0
56,346
L
9,319
1,359
0
1,868
8,860
5,204
557
791
8,069
61,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
39,127
333
Minions Killed
431
0
Camps Cleared
0
1,114,583
Distance Traveled
1,394,609
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,793
453
25
2
0
300,576
9
W
Bellona
7,508
501
74
5
0
268,607
0
L
Raijin
7,412
494
74
5
0
260,479
2
L
Apollo
8,133
542
112
7
0
284,255
6
W
Kali
8,196
546
101
7
0
292,305
4
L
Geb
8,353
557
41
3
0
307,858
0
L
Kali
4,461
297
4
0
0
19,734
0
W
Thoth
8,707
580
133
9
0
275,025
6
W
Neith
7,923
528
98
7
0
258,096
2
L
Tiamat
7,905
527
102
7
0
242,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role