Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BeorontLegacy
Bacchus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,891 Elo+
Party 2
Osiris
Osiris
Simsch
Osiris
Level 144
God Stats
1W - 3L
1,213 SR
Queue Stats
210W - 185L
1,517 Elo+
Solo
Nox
Nox
etisatis
Nox
Level 122
God Stats
15W - 17L
1,442 SR
Queue Stats
635W - 740L
1,477 Elo+
Solo
Team Averages
Level 122
1,431 SR
1,577 Elo+

VS

Team Averages
Level 113
1,519 SR
1,430 Elo+
Neith
Neith
Brandor91
Neith
Level 128
God Stats
32W - 29L
1,595 SR
Queue Stats
142W - 141L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
GaseousClay
Baron Samedi
Level 138
God Stats
7W - 4L
1,500 SR
Queue Stats
107W - 116L
1,414 Elo+
Party 1
Anubis
Anubis
Hugogc8
Anubis
Level 68
God Stats
35W - 48L
1,443 SR
Queue Stats
96W - 156L
1,376 Elo+
Party 3
Achilles
Achilles
VenitoKamelas2
Achilles
Level 108
God Stats
6W - 4L
1,521 SR
Queue Stats
340W - 411L
1,429 Elo+
Party 3
Hun Batz
Hun Batz
rodrI00
Hun Batz
Level 125
God Stats
5W - 5L
1,536 SR
Queue Stats
175W - 211L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
3 / 6 / 3
10,600
461
11,241
20,463
8,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
 
Hou Yi
14
0 / 4 / 0
8,865
385
3,386
14,291
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
13
1 / 4 / 3
9,679
421
8,063
20,978
25,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Simsch
Osiris
17
2 / 8 / 4
10,714
466
16,261
25,036
27,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 1
10,099
439
9,566
14,080
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brandor91
Neith
20
6 / 0 / 1
12,914
561
12,904
10,635
5,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GaseousClay
Baron Samedi
15
0 / 1 / 6
10,276
447
9,543
11,467
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Hugogc8
Anubis
19
1 / 2 / 3
11,815
514
10,217
11,903
8,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
7 / 5 / 4
12,217
531
17,045
29,537
31,968
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
rodrI00
Hun Batz
20
8 / 1 / 3
12,716
553
14,972
20,973
11,622
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
22
22
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
6
3
0.75
L
Hou Yi
 
Hou Yi
0
4
0
0
L
Bacchus
1
4
3
0.63
W
Neith
Brandor91
Neith
6
0
1
6.5
W
Baron Samedi
GaseousClay
Baron Samedi
0
1
6
3
W
Anubis
Hugogc8
Anubis
1
2
3
1.25
L
Osiris
Simsch
Osiris
2
8
4
0.5
W
Achilles
7
5
4
1.8
L
3
0
1
3.5
W
Hun Batz
rodrI00
Hun Batz
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,517
Damage
64,681
94,848
Taken
84,515
73,451
Mitigated
69,613
18,118
Healing
28,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,241
5,210
0
2,182
20,463
8,861
802
3,873
16,590
0
81,787
L
Hou Yi
 
Hou Yi
3,386
606
0
3,599
14,291
5,034
1,248
884
13,407
0
67,488
L
Bacchus
8,063
746
383
4,308
20,978
25,879
0
6,681
14,297
27,824
0
W
Neith
Brandor91
Neith
12,904
3,963
139
7,822
10,635
5,122
841
994
9,641
0
125,716
W
Baron Samedi
GaseousClay
Baron Samedi
9,543
1,467
1,625
3,831
11,467
12,838
0
4,307
7,160
39,315
0
W
Anubis
Hugogc8
Anubis
10,217
125
0
7,376
11,903
8,063
1,220
4,196
7,707
112,226
0
L
Osiris
Simsch
Osiris
16,261
7,809
0
4,485
25,036
27,153
656
4,047
20,989
0
78,828
W
Achilles
17,045
4,513
0
5,441
29,537
31,968
164
3,390
26,147
0
86,577
L
9,566
1,278
0
3,161
14,080
6,524
0
4,429
9,651
83,113
0
W
Hun Batz
rodrI00
Hun Batz
14,972
5,706
0
2,230
20,973
11,622
0
5,389
15,584
0
154,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,957
Gold Earned
59,938
512
Minions Killed
738
0
Camps Cleared
0
2,169,376
Distance Traveled
2,114,285
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,600
461
126
5
0
503,594
12
L
Hou Yi
8,865
385
103
4
0
356,557
7
L
Bacchus
9,679
421
36
2
0
434,648
2
W
Neith
12,914
561
213
9
0
390,149
5
W
Baron Samedi
10,276
447
36
2
0
395,320
8
W
Anubis
11,815
514
187
8
0
414,376
2
L
Osiris
10,714
466
124
5
0
382,716
1
W
Achilles
12,217
531
114
5
0
374,628
4
L
Nox
10,099
439
123
5
0
491,861
6
W
Hun Batz
12,716
553
188
8
0
539,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role