Player Matchup

Fenrir
Fenrir
ARMANNSRAI
Fenrir
Level 62
God Stats
3W - 0L
1,955 SR
Queue Stats
92W - 97L
1,417 Elo+
Party 2
Mulan
Mulan
BrickFastley
Mulan
Level 109
God Stats
2W - 0L
1,569 SR
Queue Stats
111W - 96L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
SmiteToMax
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,559 Elo+
Party 2
The Morrigan
The Morrigan
TetchSquatch
The Morrigan
Level 158
God Stats
2W - 0L
1,282 SR
Queue Stats
207W - 177L
1,538 Elo+
Party 2
Chaac
Chaac
kyliann043
Chaac
Level 140
God Stats
7W - 6L
1,257 SR
Queue Stats
174W - 137L
1,479 Elo+
Party 2
Team Averages
Level 117
1,512 SR
1,494 Elo+

VS

Team Averages
Level 103
1,601 SR
1,482 Elo+
Persephone
Persephone
Galaxaiii
Persephone
Level 101
God Stats
3W - 1L
1,718 SR
Queue Stats
94W - 67L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
XV GURU VX
Zhong Kui
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 139L
1,519 Elo+
Solo
Cupid
Cupid
Yvele
Cupid
Level 100
God Stats
3W - 3L
1,701 SR
Queue Stats
104W - 84L
1,429 Elo+
Party 1
Kali
Kali
ddivic
Kali
Level 87
God Stats
7W - 10L
1,540 SR
Queue Stats
133W - 122L
1,481 Elo+
Solo
King Arthur
King Arthur
jujudefruit11
King Arthur
Level 123
God Stats
33W - 35L
1,548 SR
Queue Stats
246W - 189L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARMANNSRAI
Fenrir
16
0 / 0 / 3
8,906
469
3,895
13,064
13,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 2 / 9
9,880
520
15,421
23,485
28,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SmiteToMax
Baron Samedi
16
7 / 3 / 10
10,068
530
19,717
15,446
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TetchSquatch
The Morrigan
18
2 / 3 / 5
10,753
566
7,015
10,211
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
18
10 / 1 / 5
10,981
578
13,629
20,260
12,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Galaxaiii
Persephone
13
3 / 4 / 6
9,459
498
17,731
17,526
7,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
XV GURU VX
Zhong Kui
13
3 / 9 / 2
8,572
451
8,746
15,893
9,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Yvele
Cupid
13
2 / 5 / 5
8,686
457
8,955
14,172
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
ddivic
Kali
14
1 / 5 / 3
8,756
461
10,329
21,008
12,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
jujudefruit11
King Arthur
16
0 / 1 / 1
9,776
515
13,304
16,223
13,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
24
Kills
9
9
Deaths
24
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ARMANNSRAI
Fenrir
0
0
3
1.5
W
5
2
9
4.75
L
Persephone
Galaxaiii
Persephone
3
4
6
1.5
W
Baron Samedi
SmiteToMax
Baron Samedi
7
3
10
4
W
The Morrigan
TetchSquatch
The Morrigan
2
3
5
1.5
L
Zhong Kui
XV GURU VX
Zhong Kui
3
9
2
0.44
L
Cupid
Yvele
Cupid
2
5
5
0.9
L
Kali
ddivic
Kali
1
5
3
0.5
L
King Arthur
jujudefruit11
King Arthur
0
1
1
0.5
W
Chaac
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,677
Damage
59,065
82,466
Taken
84,822
68,529
Mitigated
48,542
30,784
Healing
25,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ARMANNSRAI
Fenrir
3,895
957
0
3,158
13,064
13,860
875
1,642
11,422
0
50,160
W
15,421
1,810
0
6,308
23,485
28,725
89
10,599
12,886
0
44,204
L
Persephone
Galaxaiii
Persephone
17,731
1,275
1,618
5,402
17,526
7,874
351
7,023
10,499
55,915
0
W
Baron Samedi
SmiteToMax
Baron Samedi
19,717
1,339
2,579
4,974
15,446
8,842
225
6,269
9,177
82,031
0
W
The Morrigan
TetchSquatch
The Morrigan
7,015
1,387
0
4,526
10,211
4,221
1,708
2,299
7,607
90,750
2,131
L
Zhong Kui
XV GURU VX
Zhong Kui
8,746
660
0
2,770
15,893
9,686
936
5,841
10,052
56,327
0
L
Cupid
Yvele
Cupid
8,955
4,655
303
3,673
14,172
5,629
112
3,980
10,192
0
55,071
L
Kali
ddivic
Kali
10,329
3,051
0
6,791
21,008
12,161
0
5,574
15,434
0
65,025
L
King Arthur
jujudefruit11
King Arthur
13,304
1,383
0
4,649
16,223
13,192
0
2,230
13,993
11,048
79,442
W
Chaac
13,629
3,032
0
9,239
20,260
12,881
204
8,748
11,512
0
98,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,588
Gold Earned
45,249
569
Minions Killed
482
0
Camps Cleared
0
1,854,434
Distance Traveled
1,755,116
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,906
469
91
5
0
351,297
0
W
Mulan
9,880
520
35
2
0
371,070
0
L
Persephone
9,459
498
55
3
0
368,024
5
W
Baron Samedi
10,068
530
111
6
0
365,448
2
W
The Morrigan
10,753
566
179
9
0
326,389
3
L
Zhong Kui
8,572
451
89
5
0
264,132
2
L
Cupid
8,686
457
87
5
0
350,208
4
L
Kali
8,756
461
93
5
0
371,159
2
L
King Arthur
9,776
515
158
8
0
401,593
0
W
Chaac
10,981
578
153
8
0
440,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role