Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Huntinger
Izanami
Level 96
God Stats
0W - 4L
1,162 SR
Queue Stats
22W - 26L
1,532 Elo+
Party 2
Khepri
Khepri
NoobCannon
Khepri
Level 103
God Stats
2W - 1L
1,892 SR
Queue Stats
41W - 46L
1,513 Elo+
Party 2
Sobek
Sobek
Yeppaman
Sobek
Level 66
God Stats
7W - 6L
1,439 SR
Queue Stats
11W - 14L
1,438 Elo+
Party 2
Shiva
Shiva
Ztark
Shiva
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,495 Elo+
Party 2
Team Averages
Level 112
1,499 SR
1,496 Elo+

VS

Team Averages
Level 81
1,437 SR
1,499 Elo+
Skadi
Skadi
Jasonblox6
Skadi
Level 124
God Stats
39W - 37L
1,528 SR
Queue Stats
68W - 90L
1,490 Elo+
Party 3
Ra
Ra
LionLyon
Ra
Level 80
God Stats
4W - 11L
1,389 SR
Queue Stats
51W - 82L
1,430 Elo+
Party 3
Shiva
Shiva
OoDerWoWHundoO
Shiva
Level 121
God Stats
1W - 1L
1,596 SR
Queue Stats
90W - 81L
1,548 Elo+
Party 1
Raijin
Raijin
OoSexyPandaoO
Raijin
Level 13
God Stats
2W - 2L
1,222 SR
Queue Stats
15W - 16L
1,574 Elo+
Party 1
Mercury
Mercury
Skimpiy
Mercury
Level 68
God Stats
7W - 11L
1,450 SR
Queue Stats
82W - 109L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 2
6,625
442
7,360
9,285
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Huntinger
Izanami
12
1 / 1 / 2
7,097
473
3,096
8,938
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
NoobCannon
Khepri
11
1 / 1 / 3
7,132
475
3,461
11,348
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Yeppaman
Sobek
10
1 / 3 / 0
5,735
382
4,223
15,158
13,452
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
Ztark
Shiva
8
0 / 3 / 2
5,496
366
5,906
15,317
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
2 / 0 / 0
8,159
544
9,969
3,903
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 3
7,875
525
9,943
6,175
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 4
7,782
519
5,165
13,459
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 2
9,272
618
15,922
11,121
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Skimpiy
Mercury
14
3 / 2 / 2
8,298
553
4,756
12,307
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
4
Kills
10
10
Deaths
4
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
2
1
L
Izanami
Huntinger
Izanami
1
1
2
2
W
Skadi
2
0
0
2
W
0
0
3
1.5
L
Khepri
NoobCannon
Khepri
1
1
3
2.5
W
1
1
4
3
W
4
1
2
5
W
Mercury
Skimpiy
Mercury
3
2
2
2
L
Sobek
Yeppaman
Sobek
1
3
0
0.33
L
Shiva
Ztark
Shiva
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
45,755
60,046
Taken
46,965
36,137
Mitigated
24,724
18,100
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,360
1,063
0
1,320
9,285
3,641
0
5,068
4,217
59,003
0
L
Izanami
Huntinger
Izanami
3,096
1,496
0
2,690
8,938
2,725
0
1,179
7,759
0
52,792
W
Skadi
9,969
4,684
0
1,813
3,903
1,497
1,466
771
3,132
0
69,918
W
9,943
1,357
1,481
3,467
6,175
2,703
272
2,603
3,572
75,859
0
L
Khepri
NoobCannon
Khepri
3,461
382
0
2,225
11,348
9,649
0
3,677
7,671
24,446
0
W
5,165
1,046
893
3,915
13,459
10,329
22
5,114
8,345
0
21,275
W
15,922
2,061
98
3,221
11,121
5,163
123
3,685
7,436
89,081
0
W
Mercury
Skimpiy
Mercury
4,756
2,301
0
1,140
12,307
5,032
0
2,871
9,436
0
81,524
L
Sobek
Yeppaman
Sobek
4,223
552
0
5,008
15,158
13,452
0
9,829
5,329
22,093
0
L
Shiva
Ztark
Shiva
5,906
1,893
919
5,938
15,317
6,670
0
6,112
9,205
0
31,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
41,386
305
Minions Killed
546
0
Camps Cleared
0
1,458,235
Distance Traveled
1,552,415
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,625
442
99
7
0
301,932
4
L
Izanami
7,097
473
99
7
0
273,936
5
W
Skadi
8,159
544
123
8
0
296,466
10
W
Ra
7,875
525
118
8
0
297,196
5
L
Khepri
7,132
475
32
2
0
287,986
2
W
Shiva
7,782
519
30
2
0
318,738
4
W
Raijin
9,272
618
164
11
0
260,361
2
W
Mercury
8,298
553
111
7
0
379,654
7
L
Sobek
5,735
382
34
2
0
273,583
2
L
Shiva
5,496
366
41
3
0
320,798
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role