Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HeinzKetchup2
Thanatos
Level 156
God Stats
1W - 1L
1,479 SR
Queue Stats
59W - 63L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
HeroicRoyalty_
Kukulkan
Level 147
God Stats
0W - 1L
1,804 SR
Queue Stats
92W - 87L
1,597 Elo+
Solo
Agni
Agni
Kim-Jonas-Un
Agni
Level 155
God Stats
0W - 2L
1,868 SR
Queue Stats
241W - 241L
1,645 Elo+
Party 2
Neith
Neith
Ruben8_Fernandez
Neith
Level 145
God Stats
10W - 14L
1,471 SR
Queue Stats
212W - 223L
1,597 Elo+
Solo
Team Averages
Level 146
1,624 SR
1,592 Elo+

VS

Team Averages
Level 133
1,644 SR
1,687 Elo+
Khepri
Khepri
AIaawy
Khepri
Level 160
God Stats
14W - 4L
1,849 SR
Queue Stats
758W - 253L
1,737 Elo+
Party 1
Thanatos
Thanatos
BrãveHeart
Thanatos
Level 149
God Stats
71W - 26L
1,733 SR
Queue Stats
874W - 471L
1,639 Elo+
Party 1
Hun Batz
Hun Batz
Percy110
Hun Batz
Level 129
God Stats
3W - 2L
1,706 SR
Queue Stats
224W - 256L
1,552 Elo+
Solo
Apollo
Apollo
iMLK6
Apollo
Level 160
God Stats
6W - 4L
1,635 SR
Queue Stats
302W - 72L
1,887 Elo+
Party 1
Aphrodite
Aphrodite
le-wa91
Aphrodite
Level 66
God Stats
2W - 5L
1,298 SR
Queue Stats
122W - 108L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 3 / 1
6,072
506
1,736
9,246
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
HeinzKetchup2
Thanatos
10
1 / 4 / 3
6,181
515
4,160
9,628
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
11
1 / 4 / 2
6,490
541
5,400
6,333
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 0
6,478
540
3,203
5,269
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 2
5,797
483
6,721
7,985
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AIaawy
Khepri
11
0 / 1 / 12
6,558
547
2,514
7,425
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
BrãveHeart
Thanatos
11
3 / 2 / 7
6,994
583
6,412
10,925
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Percy110
Hun Batz
12
2 / 0 / 2
7,471
623
4,376
6,994
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
iMLK6
Apollo
13
8 / 1 / 2
7,941
662
8,606
9,367
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
le-wa91
Aphrodite
12
3 / 1 / 1
7,036
586
4,891
8,378
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
16
16
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
3
1
0.83
W
Khepri
AIaawy
Khepri
0
1
12
6
W
Thanatos
BrãveHeart
Thanatos
3
2
7
3.25
L
Thanatos
HeinzKetchup2
Thanatos
1
4
3
0.63
L
Kukulkan
1
4
2
0.5
L
0
1
0
0
W
Hun Batz
Percy110
Hun Batz
2
0
2
3
L
0
4
2
0.25
W
Apollo
iMLK6
Apollo
8
1
2
9
W
Aphrodite
le-wa91
Aphrodite
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
26,799
38,461
Taken
43,089
17,122
Mitigated
21,077
13,416
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,736
710
0
1,706
9,246
5,664
0
2,563
6,683
16,967
0
W
Khepri
AIaawy
Khepri
2,514
244
251
2,086
7,425
4,892
0
1,303
5,765
15,706
0
W
Thanatos
BrãveHeart
Thanatos
6,412
1,733
0
8,813
10,925
5,316
0
1,809
9,016
0
47,300
L
Thanatos
HeinzKetchup2
Thanatos
4,160
1,337
0
7,651
9,628
4,413
0
1,191
8,437
0
46,684
L
Kukulkan
5,400
453
0
500
6,333
2,435
0
2,667
3,666
51,419
0
L
3,203
385
0
1,644
5,269
1,654
0
0
5,269
47,433
0
W
Hun Batz
Percy110
Hun Batz
4,376
268
0
2,664
6,994
2,804
0
2,983
4,011
0
53,440
L
6,721
2,962
0
1,915
7,985
2,956
0
984
7,001
0
43,599
W
Apollo
iMLK6
Apollo
8,606
5,988
0
4,608
9,367
3,842
144
565
8,786
0
66,321
W
Aphrodite
le-wa91
Aphrodite
4,891
545
698
5,802
8,378
4,223
0
3,373
4,829
57,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,018
Gold Earned
36,000
376
Minions Killed
435
0
Camps Cleared
0
1,072,941
Distance Traveled
1,181,384
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,072
506
21
2
0
198,744
3
W
Khepri
6,558
547
33
3
0
249,214
3
W
Thanatos
6,994
583
82
7
0
257,404
3
L
Thanatos
6,181
515
86
7
0
254,725
3
L
Kukulkan
6,490
541
98
8
0
190,718
4
L
Agni
6,478
540
101
8
0
229,874
2
W
Hun Batz
7,471
623
109
9
0
245,254
3
L
Neith
5,797
483
70
6
0
198,880
6
W
Apollo
7,941
662
109
9
0
221,189
1
W
Aphrodite
7,036
586
102
9
0
208,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role