Player Matchup

Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
COMPED_SUSHI
Jormungandr
Level 88
God Stats
5W - 2L
1,561 SR
Queue Stats
219W - 232L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
Eclipseven
Kuzenbo
Level 123
God Stats
1W - 1L
1,733 SR
Queue Stats
129W - 123L
1,482 Elo+
Party 3
Chiron
Chiron
Godofthunder119
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 158L
1,528 Elo+
Party 3
Hercules
Hercules
Romeo1926
Hercules
Level 114
God Stats
6W - 4L
1,615 SR
Queue Stats
218W - 216L
1,499 Elo+
Party 3
Team Averages
Level 119
1,582 SR
1,507 Elo+

VS

Team Averages
Level 119
1,536 SR
1,520 Elo+
Athena
Athena
BlakeOnTheSwitch
Athena
Level 89
God Stats
2W - 2L
1,779 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
CosmoFX
Cernunnos
Level 140
God Stats
3W - 1L
1,624 SR
Queue Stats
83W - 91L
1,496 Elo+
Solo
Zeus
Zeus
DopeThings
Zeus
Level 123
God Stats
2W - 2L
1,278 SR
Queue Stats
85W - 83L
1,509 Elo+
Party 1
Susano
Susano
PapiiQueso
Susano
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
Yoggee87
Amaterasu
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 94L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
4 / 9 / 12
12,232
680
16,371
20,664
13,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
COMPED_SUSHI
Jormungandr
20
2 / 8 / 11
12,341
686
26,435
26,433
31,844
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Eclipseven
Kuzenbo
20
4 / 6 / 10
12,707
706
13,649
32,072
61,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 4 / 10
13,750
764
20,893
20,682
10,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Romeo1926
Hercules
17
4 / 8 / 11
11,528
640
19,758
34,757
34,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 23
13,403
745
13,161
40,640
34,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
CosmoFX
Cernunnos
19
2 / 4 / 18
11,722
651
21,606
15,679
8,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 1 / 24
12,832
713
32,493
13,575
7,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
PapiiQueso
Susano
20
14 / 7 / 13
14,495
805
25,614
21,015
12,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Yoggee87
Amaterasu
20
10 / 4 / 17
14,604
811
24,780
32,099
31,633
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
130
19
Kills
35
35
Deaths
19
54
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
9
12
1.11
W
5
3
23
5.5
L
Jormungandr
COMPED_SUSHI
Jormungandr
2
8
11
0.94
W
Cernunnos
CosmoFX
Cernunnos
2
4
18
2.75
W
4
1
24
16
L
Kuzenbo
Eclipseven
Kuzenbo
4
6
10
1.5
L
5
4
10
2.5
W
Susano
PapiiQueso
Susano
14
7
13
2.93
L
Hercules
Romeo1926
Hercules
4
8
11
1.19
W
Amaterasu
Yoggee87
Amaterasu
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,106
Damage
117,654
134,608
Taken
123,008
151,318
Mitigated
94,434
34,497
Healing
55,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,371
1,154
2,855
2,915
20,664
13,088
200
7,616
13,048
38,698
0
W
13,161
3,651
1,639
19,201
40,640
34,689
1,347
17,379
23,261
28,918
0
L
Jormungandr
COMPED_SUSHI
Jormungandr
26,435
7,177
1,426
532
26,433
31,844
135
10,121
16,312
58,289
0
W
Cernunnos
CosmoFX
Cernunnos
21,606
8,098
1,955
2,345
15,679
8,484
2,150
9,632
6,047
0
53,005
W
32,493
3,501
2,437
2,166
13,575
7,199
1,473
7,592
5,983
72,180
0
L
Kuzenbo
Eclipseven
Kuzenbo
13,649
3,083
2,046
3,715
32,072
61,840
99
10,499
21,573
20,901
0
L
20,893
5,183
3,318
6,953
20,682
10,157
1,294
7,022
13,654
0
42,691
W
Susano
PapiiQueso
Susano
25,614
5,809
2,366
2,175
21,015
12,429
2,145
9,494
11,521
0
40,820
L
Hercules
Romeo1926
Hercules
19,758
3,567
1,802
8,935
34,757
34,389
96
10,483
24,274
0
26,025
W
Amaterasu
Yoggee87
Amaterasu
24,780
9,023
4,849
16,851
32,099
31,633
1,603
12,358
19,741
93
33,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,558
Gold Earned
67,056
199
Minions Killed
218
0
Camps Cleared
0
1,468,505
Distance Traveled
1,750,925
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,232
680
48
3
0
267,911
4
W
Athena
13,403
745
25
1
0
354,493
0
L
Jormungandr
12,341
686
73
4
0
264,503
0
W
Cernunnos
11,722
651
73
4
0
285,549
5
W
Zeus
12,832
713
68
4
0
377,073
1
L
Kuzenbo
12,707
706
13
1
0
310,190
0
L
Chiron
13,750
764
53
3
0
303,993
1
W
Susano
14,495
805
35
2
0
357,006
2
L
Hercules
11,528
640
12
1
0
321,908
4
W
Amaterasu
14,604
811
17
1
0
376,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role