Player Matchup

Fenrir
Fenrir
BigJayDawg90
Fenrir
Level 160
God Stats
25W - 26L
1,436 SR
Queue Stats
571W - 622L
1,259 Elo+
Solo
Xbalanque
Xbalanque
Chatsolide93
Xbalanque
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 25L
1,250 Elo+
Solo
Nu Wa
Nu Wa
MataBurros664
Nu Wa
Level 44
God Stats
3W - 5L
1,351 SR
Queue Stats
89W - 103L
1,239 Elo+
Solo
Izanami
Izanami
PartiallyHuman
Izanami
Level 79
God Stats
24W - 19L
1,396 SR
Queue Stats
310W - 318L
1,360 Elo+
Solo
Ymir
Ymir
donnieboi4444
Ymir
Level 109
God Stats
2W - 4L
1,281 SR
Queue Stats
35W - 23L
1,449 Elo+
Solo
Team Averages
Level 102
1,393 SR
1,312 Elo+

VS

Team Averages
Level 62
1,416 SR
1,317 Elo+
Skadi
Skadi
Cfam1230
Skadi
Level 66
God Stats
109W - 76L
1,560 SR
Queue Stats
294W - 316L
1,343 Elo+
Solo
Thoth
Thoth
Kurrenxyy
Thoth
Level 66
God Stats
0W - 4L
1,184 SR
Queue Stats
47W - 56L
1,344 Elo+
Solo
Nu Wa
Nu Wa
Leonzaar
Nu Wa
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
sTaR54624
Gilgamesh
Level 44
God Stats
27W - 69L
1,323 SR
Queue Stats
34W - 81L
1,209 Elo+
Solo
Neith
Neith
swcc81
Neith
Level 62
God Stats
23W - 24L
1,514 SR
Queue Stats
25W - 24L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
9 / 4 / 3
8,843
553
7,920
17,860
8,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Chatsolide93
Xbalanque
16
7 / 3 / 5
10,120
633
13,343
16,464
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 5
8,417
526
9,473
7,545
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 0
9,058
566
2,873
8,130
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 4
7,647
478
3,919
11,528
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cfam1230
Skadi
13
3 / 4 / 2
8,319
520
9,750
10,830
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Kurrenxyy
Thoth
9
0 / 5 / 2
6,074
380
3,452
8,802
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Leonzaar
Nu Wa
13
2 / 4 / 3
8,383
524
14,292
11,338
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sTaR54624
Gilgamesh
11
2 / 6 / 3
7,071
442
4,704
17,009
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
swcc81
Neith
11
2 / 3 / 1
6,652
416
2,300
8,912
3,165
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
22
Kills
9
9
Deaths
22
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
4
3
2.63
L
Skadi
Cfam1230
Skadi
3
4
2
1
W
Xbalanque
Chatsolide93
Xbalanque
7
3
5
3.17
L
Thoth
Kurrenxyy
Thoth
0
5
2
0.2
L
Nu Wa
Leonzaar
Nu Wa
2
4
3
0.88
W
5
0
5
7.5
W
1
0
0
1
W
0
2
4
1
L
Gilgamesh
sTaR54624
Gilgamesh
2
6
3
0.58
L
Neith
swcc81
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
34,498
61,527
Taken
56,891
33,840
Mitigated
23,984
18,377
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,920
1,623
118
5,624
17,860
8,168
0
2,952
14,539
0
41,607
L
Skadi
Cfam1230
Skadi
9,750
4,881
0
2,279
10,830
5,009
1,032
2,008
8,822
0
66,402
W
Xbalanque
Chatsolide93
Xbalanque
13,343
6,720
0
7,262
16,464
7,337
1,578
8,405
7,962
0
79,743
L
Thoth
Kurrenxyy
Thoth
3,452
352
0
805
8,802
2,569
280
2,601
6,201
30,934
0
L
Nu Wa
Leonzaar
Nu Wa
14,292
2,646
121
3,784
11,338
4,165
240
1,426
9,912
57,280
0
W
9,473
2,022
93
183
7,545
3,038
2,016
1,832
5,668
51,983
0
W
2,873
1,396
0
3,550
8,130
3,162
6,124
1,206
6,924
0
80,548
W
3,919
532
199
1,348
11,528
12,135
1,610
3,349
8,001
31,726
0
L
Gilgamesh
sTaR54624
Gilgamesh
4,704
1,294
197
4,383
17,009
9,076
204
4,248
12,761
0
23,355
L
Neith
swcc81
Neith
2,300
1,113
0
2,292
8,912
3,165
38
3,109
5,803
0
33,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,085
Gold Earned
36,499
430
Minions Killed
305
0
Camps Cleared
0
1,492,564
Distance Traveled
1,286,851
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,843
553
50
3
0
316,230
0
L
Skadi
8,319
520
108
7
0
265,853
0
W
Xbalanque
10,120
633
124
8
0
279,197
3
L
Thoth
6,074
380
39
2
0
250,164
1
L
Nu Wa
8,383
524
83
5
0
272,939
5
W
Nu Wa
8,417
526
59
4
0
301,065
3
W
Izanami
9,058
566
157
10
0
303,721
6
W
Ymir
7,647
478
40
3
0
292,351
2
L
Gilgamesh
7,071
442
36
2
0
276,526
1
L
Neith
6,652
416
39
2
0
221,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role