Player Matchup

Neith
Neith
KillSteal-HuN
Neith
Level 141
God Stats
8W - 9L
1,171 SR
Queue Stats
760W - 812L
1,388 Elo+
Solo
Nox
Nox
La_milton11
Nox
Level 144
God Stats
9W - 15L
1,419 SR
Queue Stats
207W - 212L
1,480 Elo+
Solo
Athena
Athena
Stfclewis
Athena
Level 87
God Stats
2W - 0L
1,675 SR
Queue Stats
160W - 209L
1,384 Elo+
Party 2
Mercury
Mercury
Tomy34316
Mercury
Level 121
God Stats
6W - 5L
1,563 SR
Queue Stats
140W - 176L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shadow_assasin_c
Cu Chulainn
Level 126
God Stats
6W - 8L
1,586 SR
Queue Stats
130W - 153L
1,445 Elo+
Party 2
Team Averages
Level 124
1,483 SR
1,432 Elo+

VS

Team Averages
Level 108
1,546 SR
1,431 Elo+
Danzaburou
Danzaburou
HappyJonkoGuy
Danzaburou
Level 108
God Stats
4W - 4L
1,717 SR
Queue Stats
172W - 179L
1,407 Elo+
Party 1
Nemesis
Nemesis
Jcmally_97
Nemesis
Level 126
God Stats
3W - 1L
1,745 SR
Queue Stats
221W - 221L
1,474 Elo+
Solo
Zeus
Zeus
Lolli_Police
Zeus
Level 87
God Stats
1W - 2L
1,522 SR
Queue Stats
69W - 66L
1,427 Elo+
Solo
Atlas
Atlas
higordi
Atlas
Level 98
God Stats
10W - 15L
1,465 SR
Queue Stats
196W - 189L
1,417 Elo+
Solo
Rama
Rama
youriplooster
Rama
Level 120
God Stats
27W - 19L
1,279 SR
Queue Stats
172W - 172L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,972
465
10,893
8,524
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 2
8,032
535
7,394
6,683
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Stfclewis
Athena
12
2 / 2 / 4
7,403
494
5,748
14,395
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Tomy34316
Mercury
13
3 / 2 / 0
7,623
508
7,492
13,606
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
shadow_assasin_c
Cu Chulainn
12
3 / 1 / 2
7,687
512
6,474
10,519
7,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HappyJonkoGuy
Danzaburou
13
3 / 3 / 0
8,497
566
7,337
14,278
6,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Jcmally_97
Nemesis
13
2 / 2 / 2
7,577
505
5,179
11,787
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
6,271
418
3,965
5,362
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
higordi
Atlas
11
0 / 3 / 4
6,747
450
7,796
14,115
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 1
6,949
463
6,558
11,775
4,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
7
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HappyJonkoGuy
Danzaburou
3
3
0
1
L
Nemesis
Jcmally_97
Nemesis
2
2
2
1.5
W
1
1
2
2
W
2
1
2
3
L
0
2
0
0
W
Athena
Stfclewis
Athena
2
2
4
2
W
Mercury
Tomy34316
Mercury
3
2
0
1.5
L
Atlas
higordi
Atlas
0
3
4
0.67
W
Cu Chulainn
shadow_assasin_c
Cu Chulainn
3
1
2
4
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,001
Damage
30,835
53,727
Taken
57,317
30,349
Mitigated
31,787
12,931
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HappyJonkoGuy
Danzaburou
7,337
3,092
0
5,765
14,278
6,802
380
5,298
8,980
0
67,360
L
Nemesis
Jcmally_97
Nemesis
5,179
2,113
0
1,875
11,787
5,085
0
946
10,841
0
51,062
W
10,893
3,355
0
4,367
8,524
3,791
29
2,483
6,041
0
60,785
W
7,394
1,081
0
1,700
6,683
3,237
143
255
6,428
61,520
0
L
3,965
159
0
1,755
5,362
1,593
0
168
5,194
37,448
0
W
Athena
Stfclewis
Athena
5,748
1,817
1,021
3,976
14,395
10,292
14
3,581
10,814
23,882
0
W
Mercury
Tomy34316
Mercury
7,492
2,999
0
590
13,606
5,370
0
1,314
12,292
0
72,098
L
Atlas
higordi
Atlas
7,796
3,850
0
1,439
14,115
13,680
0
4,835
9,280
32,306
0
W
Cu Chulainn
shadow_assasin_c
Cu Chulainn
6,474
1,016
188
1,089
10,519
7,659
876
4,128
6,391
5,757
36,827
L
6,558
5,568
0
5,337
11,775
4,627
336
2,450
9,325
0
55,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
36,041
414
Minions Killed
402
0
Camps Cleared
0
1,472,036
Distance Traveled
1,287,350
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,497
566
113
8
0
254,059
1
L
Nemesis
7,577
505
87
6
0
346,494
2
W
Neith
6,972
465
92
6
0
275,501
0
W
Nox
8,032
535
113
8
0
279,382
3
L
Zeus
6,271
418
69
5
0
168,768
3
W
Athena
7,403
494
35
2
0
311,788
3
W
Mercury
7,623
508
99
7
0
339,013
5
L
Atlas
6,747
450
39
3
0
265,803
2
W
Cu Chulainn
7,687
512
75
5
0
266,352
2
L
Rama
6,949
463
94
6
0
252,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role