Player Matchup

Chaac
Chaac
Silver IV
A7x_NiGhTmArE_64
Chaac
Silver IV
Level 109
God Stats
4W - 3L
1,577 SR
Queue Stats
15W - 15L
1,341 MMR
Party 1
Nox
Nox
Gold II
DUKE_-64
Nox
Gold II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,705 MMR
Party 1
Neith
Neith
Silver IV
temp-647430
Neith
Silver IV
Level 75
God Stats
0W - 1L
1,220 SR
Queue Stats
75W - 100L
901 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,433 SR
1,315 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,462 SR
1,230 MMR
Jing Wei
Jing Wei
Bronze III
DivineRuin18
Jing Wei
Bronze III
Level 41
God Stats
1W - 0L
1,542 SR
Queue Stats
8W - 3L
1,500 MMR
Solo
Ganesha
Ganesha
Silver IV
ItsManNKind
Ganesha
Silver IV
Level 160
God Stats
8W - 13L
1,200 SR
Queue Stats
861W - 1,136L
588 MMR
Solo
Nu Wa
Nu Wa
Gold III
slickrikdaruler_
Nu Wa
Gold III
Level 155
God Stats
141W - 112L
1,646 SR
Queue Stats
322W - 369L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 8
12,261
681
20,825
28,219
31,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 4
12,362
687
17,411
18,097
7,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 8
11,522
640
10,419
17,321
6,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HeraShivaBacchusGilgameshAtlas

VS

Bans
BastetGebHorusFafnirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DivineRuin18
Jing Wei
17
6 / 6 / 3
12,941
719
16,113
23,600
13,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ItsManNKind
Ganesha
17
0 / 5 / 8
11,647
647
11,504
23,189
24,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 2 / 6
13,442
747
24,518
14,044
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
13
Kills
12
12
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
L
6
5
4
1.6
W
Jing Wei
DivineRuin18
Jing Wei
6
6
3
1.25
W
Ganesha
ItsManNKind
Ganesha
0
5
8
0.8
W
6
2
6
4.5
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,655
Damage
52,135
63,637
Taken
60,833
44,884
Mitigated
43,431
13,477
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,825
2,393
0
7,543
28,219
31,155
289
14,761
13,458
0
76,696
L
17,411
2,036
0
480
18,097
7,388
735
10,923
7,174
68,983
0
W
Jing Wei
DivineRuin18
Jing Wei
16,113
13,344
0
3,880
23,600
13,452
1,062
7,011
15,885
0
43,011
W
Ganesha
ItsManNKind
Ganesha
11,504
854
0
2,966
23,189
24,293
423
7,522
15,165
34,313
0
W
24,518
8,288
119
3,379
14,044
5,686
2,118
3,697
10,189
82,231
0
L
10,419
2,822
611
4,843
17,321
6,341
354
10,562
6,759
0
43,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
38,030
240
Minions Killed
183
5
Camps Cleared
10
925,763
Distance Traveled
958,254
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,261
681
78
4
2
364,828
1
L
Nox
12,362
687
110
6
2
278,770
3
W
Jing Wei
12,941
719
83
5
6
310,925
3
W
Ganesha
11,647
647
7
0
0
318,036
2
W
Nu Wa
13,442
747
93
5
4
329,293
7
L
Neith
11,522
640
52
3
1
282,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role