Player Matchup

Bacchus
Bacchus
BigTony849
Bacchus
Level 76
God Stats
7W - 5L
1,545 SR
Queue Stats
195W - 224L
1,435 Elo+
Solo
Bakasura
Bakasura
Eye8bananas
Bakasura
Level 99
God Stats
8W - 5L
1,621 SR
Queue Stats
66W - 54L
1,516 Elo+
Solo
Anhur
Anhur
bigmeech69
Anhur
Level 68
God Stats
12W - 7L
1,500 SR
Queue Stats
225W - 237L
1,461 Elo+
Solo
Ra
Ra
blkninja1234567
Ra
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
322W - 330L
1,517 Elo+
Solo
Chaac
Chaac
vBallistix
Chaac
Level 82
God Stats
5W - 9L
1,333 SR
Queue Stats
115W - 122L
1,455 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,477 Elo+

VS

Team Averages
Level 41
1,343 SR
1,377 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Aegries
Nox
Level 27
God Stats
2W - 6L
1,397 SR
Queue Stats
6W - 11L
1,405 Elo+
Party 1
King Arthur
King Arthur
AzureAvenger
King Arthur
Level 6
God Stats
1W - 2L
1,329 SR
Queue Stats
6W - 5L
1,292 Elo+
Party 1
He Bo
He Bo
Lycanthropian
He Bo
Level 29
God Stats
1W - 4L
1,121 SR
Queue Stats
43W - 52L
1,294 Elo+
Party 1
Hachiman
Hachiman
Rhadahaan
Hachiman
Level 65
God Stats
2W - 5L
1,371 SR
Queue Stats
18W - 28L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigTony849
Bacchus
16
2 / 2 / 13
11,329
515
6,014
20,013
28,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Eye8bananas
Bakasura
20
7 / 1 / 9
13,588
618
11,265
20,935
11,654
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
18
10 / 0 / 8
12,812
582
12,011
8,035
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 0 / 12
13,128
597
20,198
11,367
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
19
6 / 0 / 4
13,135
597
11,950
15,915
11,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 8 / 1
9,712
441
11,499
20,888
11,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
13
0 / 7 / 1
7,189
327
2,258
10,996
8,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
AzureAvenger
King Arthur
14
0 / 7 / 1
8,581
390
7,468
20,895
19,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 1
8,450
384
7,641
16,332
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rhadahaan
Hachiman
11
0 / 6 / 1
7,710
350
8,023
15,390
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
34
Kills
3
3
Deaths
34
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
8
1
0.31
L
Nox
0
7
1
0.07
L
King Arthur
AzureAvenger
King Arthur
0
7
1
0.07
W
Bacchus
BigTony849
Bacchus
2
2
13
4.25
W
Bakasura
Eye8bananas
Bakasura
7
1
9
11.5
L
1
6
1
0.25
L
Hachiman
Rhadahaan
Hachiman
0
6
1
0.08
W
Anhur
10
0
8
14
W
9
0
12
15
W
Chaac
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,438
Damage
36,889
76,265
Taken
84,501
60,643
Mitigated
49,221
32,373
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,499
4,223
0
1,260
20,888
11,332
0
5,635
14,478
0
86,342
L
Nox
2,258
159
0
246
10,996
8,287
82
3,638
7,218
27,403
0
L
King Arthur
AzureAvenger
King Arthur
7,468
790
0
1,217
20,895
19,064
0
5,400
14,881
0
53,214
W
Bacchus
BigTony849
Bacchus
6,014
264
368
5,204
20,013
28,628
275
2,949
16,924
28,672
0
W
Bakasura
Eye8bananas
Bakasura
11,265
7,228
0
6,692
20,935
11,654
1,230
1,881
18,856
0
126,829
L
7,641
546
0
2,355
16,332
5,433
315
6,762
9,340
55,801
0
L
Hachiman
Rhadahaan
Hachiman
8,023
4,284
0
3,155
15,390
5,105
0
4,777
10,613
0
53,272
W
Anhur
12,011
7,228
0
6,014
8,035
3,646
3,899
943
7,092
0
93,601
W
20,198
3,192
2,321
4,381
11,367
5,229
1,043
3,175
7,942
102,636
0
W
Chaac
11,950
2,513
0
7,393
15,915
11,486
3,204
1,458
14,365
0
93,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,992
Gold Earned
41,642
651
Minions Killed
417
0
Camps Cleared
0
2,280,200
Distance Traveled
1,888,764
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,712
441
116
5
0
450,619
7
L
Nox
7,189
327
33
2
0
315,413
3
L
King Arthur
8,581
390
92
4
0
417,524
3
W
Bacchus
11,329
515
35
2
0
415,400
2
W
Bakasura
13,588
618
191
9
0
527,127
2
L
He Bo
8,450
384
95
4
0
360,827
3
L
Hachiman
7,710
350
81
4
0
344,381
0
W
Anhur
12,812
582
138
6
0
417,690
1
W
Ra
13,128
597
140
6
0
466,753
3
W
Chaac
13,135
597
147
7
0
453,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role