Player Matchup

Geb
Geb
Gold V
Oblivionnn
Geb
Gold V
Level 154
God Stats
121W - 114L
1,646 SR
Queue Stats
224W - 259L
1,325 MMR
Solo
Bastet
Bastet
Gold V
Ribrery
Bastet
Gold V
Level 107
God Stats
2W - 3L
1,386 SR
Queue Stats
68W - 90L
1,369 MMR
Solo
Artemis
Artemis
Silver III
Shanilian
Artemis
Silver III
Level 54
God Stats
1W - 0L
1,484 SR
Queue Stats
15W - 22L
1,344 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,505 SR
1,346 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,494 SR
1,418 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
Lestener
Nox
Silver II
Level 108
God Stats
0W - 1L
1,482 SR
Queue Stats
12W - 15L
1,377 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
R0ckYBalb0A
Kumbhakarna
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
12,266
681
14,980
19,826
26,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Ribrery
Bastet
17
4 / 1 / 6
11,831
657
14,075
15,574
7,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
Shanilian
Artemis
19
6 / 1 / 5
12,572
698
27,908
12,190
6,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ShivaAtlasGilgameshCliodhnaAh Muzen Cab

VS

Bans
ThothHou YiYu HuangNeithMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 7 / 1
10,678
593
13,470
17,824
12,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 1
10,651
592
11,770
13,070
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kumbhakarna
R0ckYBalb0A
Kumbhakarna
14
0 / 3 / 3
10,754
597
8,332
31,602
47,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
4
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
1
0.21
L
2
1
1
2.5
W
1
2
9
2.75
L
Kumbhakarna
R0ckYBalb0A
Kumbhakarna
0
3
3
0.5
W
Bastet
Ribrery
Bastet
4
1
6
7
W
Artemis
Shanilian
Artemis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
33,572
47,590
Taken
62,496
39,833
Mitigated
66,603
7,272
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,470
5,775
0
1,358
17,824
12,568
420
6,871
10,953
0
56,394
L
11,770
1,591
0
1,557
13,070
6,354
0
3,927
9,143
35,178
0
W
14,980
1,991
0
2,394
19,826
26,445
0
6,518
13,308
38,278
0
L
Kumbhakarna
R0ckYBalb0A
Kumbhakarna
8,332
1,253
621
7,154
31,602
47,681
0
4,279
27,323
19,087
0
W
Bastet
Ribrery
Bastet
14,075
4,879
0
4,648
15,574
7,190
1,749
8,062
7,512
0
44,407
W
Artemis
Shanilian
Artemis
27,908
13,257
0
230
12,190
6,198
964
6,306
5,884
0
79,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,669
Gold Earned
32,083
203
Minions Killed
195
12
Camps Cleared
3
998,971
Distance Traveled
920,796
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,678
593
107
6
2
263,027
4
L
Nox
10,651
592
60
3
1
334,615
1
W
Geb
12,266
681
22
1
2
346,693
5
L
Kumbhakarna
10,754
597
28
2
0
323,154
6
W
Bastet
11,831
657
52
3
6
361,029
4
W
Artemis
12,572
698
129
7
4
291,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role