Player Matchup

Medusa
Medusa
FreeWinHD
Medusa
Level 27
God Stats
3W - 3L
1,563 SR
Queue Stats
67W - 31L
1,607 Elo+
Party 3
Geb
Geb
HIghtPrince
Geb
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 43L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
Isetanier
Gilgamesh
Level 26
God Stats
6W - 3L
1,756 SR
Queue Stats
71W - 64L
1,451 Elo+
Party 2
Chronos
Chronos
LynxBob
Chronos
Level 106
God Stats
18W - 14L
1,480 SR
Queue Stats
312W - 299L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
SilverForEver
Ne Zha
Level 108
God Stats
8W - 6L
1,500 SR
Queue Stats
182W - 127L
1,689 Elo+
Party 3
Team Averages
Level 61
1,560 SR
1,552 Elo+

VS

Team Averages
Level 82
1,453 SR
1,539 Elo+
Neith
Neith
Bean69420
Neith
Level 15
God Stats
3W - 3L
1,428 SR
Queue Stats
11W - 9L
1,456 Elo+
Party 4
Poseidon
Poseidon
OoDerWoWHundoO
Poseidon
Level 121
God Stats
1W - 1L
1,558 SR
Queue Stats
90W - 81L
1,560 Elo+
Party 1
Raijin
Raijin
OoSexyPandaoO
Raijin
Level 13
God Stats
2W - 2L
1,294 SR
Queue Stats
15W - 16L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
Smoti
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 115L
1,548 Elo+
Party 4
Bakasura
Bakasura
Wurst3298
Bakasura
Level 141
God Stats
7W - 6L
1,485 SR
Queue Stats
181W - 188L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FreeWinHD
Medusa
9
4 / 1 / 3
6,307
631
7,916
4,315
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 5
5,742
574
4,091
8,389
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Isetanier
Gilgamesh
10
4 / 0 / 1
5,869
587
3,150
7,190
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
LynxBob
Chronos
10
0 / 0 / 0
5,820
582
3,168
7,339
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 1 / 4
6,425
643
7,032
7,855
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bean69420
Neith
6
0 / 3 / 0
4,170
417
1,196
5,122
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
9
0 / 4 / 0
5,172
517
2,428
5,292
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 1
5,838
584
5,008
5,956
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Smoti
Guan Yu
6
1 / 5 / 0
4,516
452
3,087
11,717
4,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
Wurst3298
Bakasura
7
1 / 4 / 0
4,801
480
4,065
8,192
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
2
2
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Bean69420
Neith
0
3
0
0
W
Medusa
FreeWinHD
Medusa
4
1
3
5.5
W
2
0
5
4.5
W
Gilgamesh
Isetanier
Gilgamesh
4
0
1
4.5
W
Chronos
LynxBob
Chronos
0
0
0
0
L
Poseidon
0
4
0
0
L
0
1
1
0.5
W
7
1
4
9
L
Guan Yu
Smoti
Guan Yu
1
5
0
0.2
L
Bakasura
Wurst3298
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
15,784
35,088
Taken
36,279
16,038
Mitigated
12,221
13,001
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bean69420
Neith
1,196
771
0
417
5,122
1,326
0
695
4,427
0
10,325
W
Medusa
FreeWinHD
Medusa
7,916
4,606
0
2,024
4,315
1,187
396
0
4,265
0
45,512
W
4,091
1,246
0
1,648
8,389
5,016
108
1,224
6,925
14,778
0
W
Gilgamesh
Isetanier
Gilgamesh
3,150
1,013
0
2,194
7,190
4,444
56
2,184
4,586
0
27,699
W
Chronos
LynxBob
Chronos
3,168
1,464
0
3,407
7,339
2,773
0
3,870
3,469
41,459
0
L
Poseidon
2,428
220
0
750
5,292
1,231
0
0
5,064
32,187
0
L
5,008
861
0
1,250
5,956
2,130
0
2,368
3,588
47,535
0
W
7,032
3,538
0
3,728
7,855
2,618
0
1,396
6,006
0
33,443
L
Guan Yu
Smoti
Guan Yu
3,087
724
1,296
2,741
11,717
4,125
0
3,194
8,461
0
10,532
L
Bakasura
Wurst3298
Bakasura
4,065
2,025
0
2,667
8,192
3,409
0
1,002
7,190
0
24,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
24,497
273
Minions Killed
233
0
Camps Cleared
0
966,195
Distance Traveled
919,823
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,170
417
21
2
0
165,215
0
W
Medusa
6,307
631
67
7
0
191,014
2
W
Geb
5,742
574
19
2
0
196,300
0
W
Gilgamesh
5,869
587
49
5
0
193,446
3
W
Chronos
5,820
582
70
7
0
170,563
0
L
Poseidon
5,172
517
64
6
0
186,301
2
L
Raijin
5,838
584
86
9
0
170,354
2
W
Ne Zha
6,425
643
68
7
0
214,872
2
L
Guan Yu
4,516
452
12
1
0
196,960
0
L
Bakasura
4,801
480
50
5
0
200,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role