Player Matchup

Ra
Ra
Bamm26
Ra
Level 102
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 11L
1,218 Elo+
Solo
Nemesis
Nemesis
MAGIC VINCE911
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
SC_Frantic
Fenrir
Level 44
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 3L
1,780 Elo+
Party 1
Thanatos
Thanatos
deathbat_22
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,286 Elo+
Solo
Mercury
Mercury
xPureLegacyx
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,513 Elo+

VS

Team Averages
Level 89
1,376 SR
1,432 Elo+
Jormungandr
Jormungandr
Nick949
Jormungandr
Level 39
God Stats
34W - 43L
1,441 SR
Queue Stats
39W - 48L
1,414 Elo+
Solo
Aphrodite
Aphrodite
OtOlock
Aphrodite
Level 48
God Stats
81W - 75L
1,508 SR
Queue Stats
235W - 297L
1,409 Elo+
Party 2
Ne Zha
Ne Zha
OtOwolf
Ne Zha
Level 48
God Stats
14W - 13L
1,396 SR
Queue Stats
257W - 317L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
SwissCheezy90
Sun Wukong
Level 155
God Stats
5W - 5L
1,149 SR
Queue Stats
173W - 196L
1,476 Elo+
Solo
Cernunnos
Cernunnos
petermarquez
Cernunnos
Level 155
God Stats
1W - 0L
1,389 SR
Queue Stats
143W - 150L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
8 / 5 / 11
13,531
796
21,834
25,193
12,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 10 / 12
11,344
667
9,782
20,252
13,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
SC_Frantic
Fenrir
20
6 / 9 / 7
12,616
742
14,586
27,326
14,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
deathbat_22
Thanatos
20
6 / 11 / 10
12,587
740
8,731
20,771
12,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
xPureLegacyx
Mercury
20
7 / 6 / 12
13,404
788
18,626
27,006
11,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nick949
Jormungandr
20
7 / 1 / 15
12,789
752
13,817
21,834
34,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
OtOlock
Aphrodite
20
7 / 4 / 17
13,380
787
24,848
18,491
11,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
OtOwolf
Ne Zha
20
12 / 9 / 12
14,101
829
20,749
23,426
12,420
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SwissCheezy90
Sun Wukong
20
8 / 5 / 24
13,431
790
23,015
29,061
38,672
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
petermarquez
Cernunnos
20
6 / 10 / 11
13,120
772
16,549
24,757
12,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
119
28
Kills
40
41
Deaths
29
52
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ra
8
5
11
2.7
L
1
10
12
0.7
W
Jormungandr
Nick949
Jormungandr
7
1
15
14.5
W
Aphrodite
OtOlock
Aphrodite
7
4
17
3.88
W
Ne Zha
OtOwolf
Ne Zha
12
9
12
2
L
Fenrir
SC_Frantic
Fenrir
6
9
7
1.06
W
Sun Wukong
SwissCheezy90
Sun Wukong
8
5
24
4
L
Thanatos
deathbat_22
Thanatos
6
11
10
1
W
Cernunnos
petermarquez
Cernunnos
6
10
11
1.15
L
Mercury
xPureLegacyx
Mercury
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,559
Damage
98,978
120,548
Taken
117,569
64,147
Mitigated
109,094
24,276
Healing
28,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
21,834
1,210
3,911
6,001
25,193
12,461
0
6,711
18,228
85,528
0
L
9,782
2,675
0
1,753
20,252
13,180
715
6,898
13,105
0
27,415
W
Jormungandr
Nick949
Jormungandr
13,817
2,735
857
941
21,834
34,441
1,913
5,165
16,669
45,571
0
W
Aphrodite
OtOlock
Aphrodite
24,848
2,616
6,144
9,053
18,491
11,255
532
2,007
16,484
49,767
0
W
Ne Zha
OtOwolf
Ne Zha
20,749
6,279
0
2,028
23,426
12,420
0
4,672
17,979
0
37,825
L
Fenrir
SC_Frantic
Fenrir
14,586
3,190
706
4,828
27,326
14,241
1,748
8,745
18,357
0
34,064
W
Sun Wukong
SwissCheezy90
Sun Wukong
23,015
2,988
553
4,903
29,061
38,672
1,881
6,224
22,837
0
43,610
L
Thanatos
deathbat_22
Thanatos
8,731
3,228
0
4,468
20,771
12,280
403
6,835
13,688
0
17,513
W
Cernunnos
petermarquez
Cernunnos
16,549
9,139
850
3,462
24,757
12,306
1,832
3,766
20,166
0
51,079
L
Mercury
xPureLegacyx
Mercury
18,626
10,792
0
2,609
27,006
11,985
514
8,291
18,505
0
46,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,482
Gold Earned
66,821
240
Minions Killed
247
0
Camps Cleared
0
1,568,332
Distance Traveled
1,754,042
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,531
796
114
7
0
316,911
1
L
Nemesis
11,344
667
23
1
0
313,381
0
W
Jormungandr
12,789
752
47
3
0
364,427
0
W
Aphrodite
13,380
787
60
4
0
327,073
0
W
Ne Zha
14,101
829
29
2
0
344,839
2
L
Fenrir
12,616
742
40
2
0
305,870
2
W
Sun Wukong
13,431
790
44
3
0
399,666
3
L
Thanatos
12,587
740
23
1
0
277,503
2
W
Cernunnos
13,120
772
67
4
0
318,037
1
L
Mercury
13,404
788
40
2
0
354,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role