Player Matchup

Sol
Sol
Apsaslee
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,482 Elo+
Solo
Thor
Thor
Danny1937
Thor
Level 105
God Stats
2W - 1L
1,635 SR
Queue Stats
46W - 71L
1,379 Elo+
Party 1
Tiamat
Tiamat
Genkun
Tiamat
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,422 Elo+
Party 1
Achilles
Achilles
NierAutomata2B
Achilles
Level 115
God Stats
2W - 2L
1,380 SR
Queue Stats
317W - 355L
1,406 Elo+
Solo
Cerberus
Cerberus
koya23
Cerberus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 51L
1,438 Elo+
Solo
Team Averages
Level 84
1,503 SR
1,425 Elo+

VS

Team Averages
Level 63
1,364 SR
1,366 Elo+
Chronos
Chronos
Avaravi
Chronos
Level 107
God Stats
2W - 3L
1,488 SR
Queue Stats
192W - 238L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
AyyBizzol420
Gilgamesh
Level 29
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 5L
1,423 Elo+
Solo
Anubis
Anubis
Ged447
Anubis
Level 46
God Stats
2W - 3L
1,496 SR
Queue Stats
310W - 285L
1,415 Elo+
Solo
Fenrir
Fenrir
HulPelikana
Fenrir
Level 54
God Stats
0W - 1L
1,446 SR
Queue Stats
2W - 9L
1,178 Elo+
Solo
Loki
Loki
yngve_hardRock
Loki
Level 81
God Stats
12W - 14L
1,094 SR
Queue Stats
1,074W - 1,107L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 19
14,097
829
37,082
21,969
14,178
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
18
6 / 5 / 24
12,102
712
11,761
18,385
10,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Genkun
Tiamat
20
8 / 5 / 19
12,640
744
21,934
14,353
11,404
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
10 / 2 / 18
13,754
809
12,408
21,558
22,794
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
koya23
Cerberus
20
4 / 4 / 26
13,850
815
16,107
30,523
41,276
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Avaravi
Chronos
20
5 / 5 / 8
13,336
784
22,804
24,629
12,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
AyyBizzol420
Gilgamesh
17
5 / 9 / 6
11,560
680
17,641
26,761
28,201
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Ged447
Anubis
19
4 / 10 / 6
12,021
707
17,249
19,336
11,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
1 / 9 / 7
9,819
578
5,721
19,240
12,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 8 / 7
10,505
618
14,098
20,231
9,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
52
41
Kills
18
19
Deaths
41
106
Assists
34
Player
Kills
Deaths
Assists
KDA
W
13
3
19
7.5
L
Chronos
Avaravi
Chronos
5
5
8
1.8
L
Gilgamesh
AyyBizzol420
Gilgamesh
5
9
6
0.89
W
Thor
6
5
24
3.6
L
Anubis
Ged447
Anubis
4
10
6
0.7
W
Tiamat
Genkun
Tiamat
8
5
19
3.5
L
Fenrir
1
9
7
0.5
W
Achilles
10
2
18
9.5
W
Cerberus
koya23
Cerberus
4
4
26
4.25
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,292
Damage
77,513
106,788
Taken
110,197
99,693
Mitigated
73,239
51,795
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,082
14,975
3,875
13,056
21,969
14,178
5,603
10,178
11,791
79,570
0
L
Chronos
Avaravi
Chronos
22,804
4,013
1,330
6,392
24,629
12,247
1,576
15,716
8,913
55,668
0
L
Gilgamesh
AyyBizzol420
Gilgamesh
17,641
5,069
2,640
2,383
26,761
28,201
0
19,908
6,853
0
31,790
W
Thor
11,761
4,821
2,413
4,839
18,385
10,041
1,271
8,330
10,055
0
17,077
L
Anubis
Ged447
Anubis
17,249
1,282
1,190
2,796
19,336
11,215
110
13,438
5,898
29,969
0
W
Tiamat
Genkun
Tiamat
21,934
1,293
3,028
2,543
14,353
11,404
420
5,145
9,208
34,367
0
L
Fenrir
5,721
1,607
378
855
19,240
12,271
0
12,825
6,415
0
7,703
W
Achilles
12,408
1,368
3,136
8,042
21,558
22,794
328
6,523
15,035
0
23,585
W
Cerberus
koya23
Cerberus
16,107
1,532
1,273
9,590
30,523
41,276
1,195
9,877
20,646
40,848
0
L
14,098
1,586
567
3,799
20,231
9,305
0
13,236
6,995
0
26,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,443
Gold Earned
57,241
203
Minions Killed
156
0
Camps Cleared
0
1,581,140
Distance Traveled
1,308,444
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,097
829
80
5
0
313,046
0
L
Chronos
13,336
784
81
5
0
292,360
0
L
Gilgamesh
11,560
680
28
2
0
270,306
0
W
Thor
12,102
712
8
0
0
304,001
1
L
Anubis
12,021
707
28
2
0
222,932
1
W
Tiamat
12,640
744
29
2
0
307,392
0
L
Fenrir
9,819
578
5
0
0
195,628
0
W
Achilles
13,754
809
21
1
0
365,681
8
W
Cerberus
13,850
815
65
4
0
291,020
0
L
Loki
10,505
618
14
1
0
327,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role