Player Matchup

Kali
Kali
Bdme9501
Kali
Level 85
God Stats
1W - 2L
1,192 SR
Queue Stats
102W - 130L
1,301 Elo+
Party 2
Ymir
Ymir
MontelTho
Ymir
Level 131
God Stats
1W - 3L
1,244 SR
Queue Stats
62W - 65L
1,376 Elo+
Solo
Anhur
Anhur
SquillSenpai
Anhur
Level 66
God Stats
2W - 3L
1,543 SR
Queue Stats
49W - 58L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
nyuudream0
Jing Wei
Level 134
God Stats
82W - 72L
1,482 SR
Queue Stats
784W - 816L
1,458 Elo+
Solo
Chang'e
Chang'e
sambuu8
Chang'e
Level 101
God Stats
60W - 58L
1,534 SR
Queue Stats
131W - 148L
1,380 Elo+
Solo
Team Averages
Level 103
1,399 SR
1,387 Elo+

VS

Team Averages
Level 96
1,564 SR
1,383 Elo+
Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bornky
Khepri
Level 92
God Stats
1W - 3L
1,360 SR
Queue Stats
1W - 6L
1,275 Elo+
Party 1
Ne Zha
Ne Zha
GamecubethBoss
Ne Zha
Level 83
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 14L
1,342 Elo+
Party 1
Discordia
Discordia
NNXCR
Discordia
Level 104
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 4L
1,397 Elo+
Party 1
Chaac
Chaac
vSynx
Chaac
Level 85
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
1 / 0 / 2
7,648
510
4,063
14,454
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
11
1 / 1 / 3
6,948
463
4,479
13,047
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 0 / 3
6,863
458
9,459
9,487
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
nyuudream0
Jing Wei
13
1 / 3 / 0
8,251
550
5,488
13,702
6,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
sambuu8
Chang'e
15
1 / 0 / 1
8,652
577
3,044
6,101
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 1
5,947
396
7,694
8,044
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
Bornky
Khepri
10
0 / 1 / 1
6,821
455
5,123
11,769
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 2 / 0
6,743
450
1,436
8,187
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
NNXCR
Discordia
13
0 / 1 / 0
7,561
504
3,277
5,752
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
vSynx
Chaac
15
3 / 0 / 0
8,645
576
10,868
9,778
8,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
4
4
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
W
Kali
1
0
2
2
L
Khepri
Bornky
Khepri
0
1
1
0.5
L
1
2
0
0.5
W
Ymir
1
1
3
2.5
L
Discordia
NNXCR
Discordia
0
1
0
0
W
1
0
3
2.5
W
Jing Wei
nyuudream0
Jing Wei
1
3
0
0.33
W
Chang'e
sambuu8
Chang'e
1
0
1
1.5
L
Chaac
vSynx
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
28,398
56,791
Taken
43,530
31,703
Mitigated
28,720
22,473
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,694
3,567
530
2,365
8,044
3,419
93
1,672
6,372
0
31,952
W
Kali
4,063
1,649
0
3,597
14,454
6,206
0
989
13,465
0
79,152
L
Khepri
Bornky
Khepri
5,123
265
479
4,148
11,769
11,367
0
2,807
8,962
32,574
0
L
1,436
718
0
884
8,187
2,913
0
796
7,391
0
43,369
W
Ymir
4,479
742
223
2,895
13,047
12,879
174
2,804
10,243
29,511
0
L
Discordia
NNXCR
Discordia
3,277
37
0
1,838
5,752
2,179
0
2,248
3,504
66,208
0
W
9,459
5,616
0
5,484
9,487
4,049
1,002
2,144
7,343
0
45,257
W
Jing Wei
nyuudream0
Jing Wei
5,488
4,493
0
5,127
13,702
6,142
1,007
0
13,702
0
61,162
W
Chang'e
sambuu8
Chang'e
3,044
82
461
4,686
6,101
2,427
0
2,463
3,638
73,829
0
L
Chaac
vSynx
Chaac
10,868
2,663
0
3,253
9,778
8,842
894
0
9,778
0
70,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
35,717
492
Minions Killed
399
0
Camps Cleared
0
1,350,369
Distance Traveled
1,315,720
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,947
396
57
4
0
191,489
1
W
Kali
7,648
510
125
8
0
329,831
0
L
Khepri
6,821
455
37
2
0
270,919
3
L
Ne Zha
6,743
450
74
5
0
293,651
3
W
Ymir
6,948
463
34
2
0
231,797
2
L
Discordia
7,561
504
108
7
0
259,010
2
W
Anhur
6,863
458
74
5
0
242,096
0
W
Jing Wei
8,251
550
125
8
0
273,228
4
W
Chang'e
8,652
577
134
9
0
273,417
0
L
Chaac
8,645
576
123
8
0
300,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role