Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Baron Joebo
Raijin
Level 65
God Stats
0W - 6L
1,243 SR
Queue Stats
15W - 20L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
Grumpykttn
Tsukuyomi
Level 106
God Stats
8W - 21L
1,308 SR
Queue Stats
314W - 396L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
Tuesdaysuck
Jing Wei
Level 144
God Stats
0W - 2L
1,281 SR
Queue Stats
95W - 150L
1,406 Elo+
Party 1
Chaac
Chaac
jlwasinger
Chaac
Level 104
God Stats
2W - 3L
1,451 SR
Queue Stats
107W - 132L
1,448 Elo+
Solo
Team Averages
Level 116
1,357 SR
1,466 Elo+

VS

Team Averages
Level 121
1,556 SR
1,476 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Shejjoul
Geb
Level 86
God Stats
13W - 10L
1,567 SR
Queue Stats
170W - 157L
1,540 Elo+
Solo
Ares
Ares
Weasel061
Ares
Level 129
God Stats
4W - 0L
1,516 SR
Queue Stats
34W - 46L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
Wolrammer
Baba Yaga
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
176W - 225L
1,366 Elo+
Solo
Chaac
Chaac
ZomBSkyttles
Chaac
Level 146
God Stats
4W - 2L
1,695 SR
Queue Stats
69W - 59L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 1
4,488
898
2,411
4,061
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
8
1 / 1 / 1
4,189
838
2,635
3,258
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Grumpykttn
Tsukuyomi
8
0 / 1 / 0
4,021
804
1,896
2,063
767
Mace

Mace

+10
Physical Power

Jing Wei
Tuesdaysuck
Jing Wei
9
0 / 1 / 1
4,370
874
1,561
4,724
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
9
0 / 2 / 2
4,253
851
4,579
6,235
3,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 0 / 2
4,559
912
3,081
2,369
969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 1 / 2
4,658
932
1,722
5,320
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
9
0 / 0 / 4
4,836
967
4,279
6,233
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Wolrammer
Baba Yaga
9
1 / 1 / 2
4,510
902
3,157
3,876
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 0
4,810
962
3,411
3,740
2,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
1
Kills
5
5
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Jing Wei
 
Jing Wei
1
0
2
2
L
Raijin
1
1
1
1.5
L
Tsukuyomi
Grumpykttn
Tsukuyomi
0
1
0
0
W
1
1
2
2
L
Jing Wei
Tuesdaysuck
Jing Wei
0
1
1
0.5
W
Ares
0
0
4
2
W
Baba Yaga
Wolrammer
Baba Yaga
1
1
2
2
W
2
0
0
2
L
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,082
Damage
15,650
20,341
Taken
21,538
9,724
Mitigated
13,071
4,617
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,411
416
669
1,409
4,061
2,547
0
1,558
2,503
8,993
0
W
Jing Wei
 
Jing Wei
3,081
2,414
0
1,033
2,369
969
0
715
1,654
0
10,578
L
Raijin
2,635
475
0
0
3,258
1,271
0
1,947
1,311
6,109
0
L
Tsukuyomi
Grumpykttn
Tsukuyomi
1,896
447
0
6
2,063
767
0
595
1,468
0
4,821
W
1,722
396
0
1,348
5,320
3,117
0
790
4,530
5,132
0
L
Jing Wei
Tuesdaysuck
Jing Wei
1,561
1,280
0
594
4,724
1,933
0
2,242
2,482
0
12,248
W
Ares
4,279
0
0
1,749
6,233
4,766
0
1,985
4,248
9,096
0
W
Baba Yaga
Wolrammer
Baba Yaga
3,157
684
0
907
3,876
1,685
0
1,072
2,804
11,848
0
W
3,411
371
0
1,729
3,740
2,534
0
484
3,256
0
15,071
L
Chaac
4,579
979
122
1,817
6,235
3,206
0
2,816
3,419
0
10,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,321
Gold Earned
23,373
77
Minions Killed
83
0
Camps Cleared
0
512,595
Distance Traveled
578,815
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,488
898
23
5
0
103,247
1
W
Jing Wei
4,559
912
17
3
0
109,113
0
L
Raijin
4,189
838
5
1
0
107,302
0
L
Tsukuyomi
4,021
804
7
1
0
83,809
2
W
Geb
4,658
932
6
1
0
123,638
0
L
Jing Wei
4,370
874
24
5
0
107,367
0
W
Ares
4,836
967
6
1
0
121,125
0
W
Baba Yaga
4,510
902
23
5
0
100,341
2
W
Chaac
4,810
962
31
6
0
124,598
1
L
Chaac
4,253
851
18
4
0
110,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role