Player Matchup

Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Rorshach316
Zhong Kui
Level 130
God Stats
2W - 5L
1,263 SR
Queue Stats
180W - 163L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Strap
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,354 Elo+
Solo
King Arthur
King Arthur
YouZabilesMe
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Solo
Team Averages
Level 105
1,453 SR
1,504 Elo+

VS

Team Averages
Level 83
1,508 SR
1,472 Elo+
Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
NicholasDegen
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,283 Elo+
Party 1
Osiris
Osiris
Pleim
Osiris
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 92L
1,555 Elo+
Party 1
King Arthur
King Arthur
yoman10
King Arthur
Level 65
God Stats
2W - 3L
1,542 SR
Queue Stats
105W - 95L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 3 / 1
7,270
1,039
7,069
10,663
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
 
Kuzenbo
13
2 / 0 / 2
6,370
910
4,930
8,373
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Rorshach316
Zhong Kui
13
1 / 2 / 3
6,369
910
7,076
10,124
8,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
Strap
Jing Wei
1
0 / 0 / 0
1,776
254
0
0
0
King Arthur
YouZabilesMe
King Arthur
5
0 / 1 / 0
4,776
682
38
1,907
856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 1 / 4
7,450
1,064
7,248
3,816
1,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
 
Bastet
12
4 / 0 / 1
7,377
1,054
4,082
4,286
1,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 1 / 5
6,218
888
4,251
3,423
1,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Pleim
Osiris
9
0 / 1 / 3
5,963
852
3,839
4,878
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
yoman10
King Arthur
12
2 / 2 / 3
6,961
994
5,950
11,568
7,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
6
6
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
1
0.83
L
Kuzenbo
 
Kuzenbo
2
0
2
3
W
Vulcan
 
Vulcan
0
1
4
2
W
Bastet
 
Bastet
4
0
1
4.5
W
0
1
5
2.5
W
Osiris
Pleim
Osiris
0
1
3
1.5
L
Zhong Kui
Rorshach316
Zhong Kui
1
2
3
1.25
L
Jing Wei
Strap
Jing Wei
0
0
0
0
L
King Arthur
YouZabilesMe
King Arthur
0
1
0
0
W
King Arthur
yoman10
King Arthur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,113
Damage
25,370
31,067
Taken
27,971
28,896
Mitigated
16,347
9,974
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,069
815
15
2,770
10,663
9,618
0
4,743
5,768
0
17,660
L
Kuzenbo
 
Kuzenbo
4,930
2,554
324
2,046
8,373
9,817
0
3,637
4,532
6,886
0
W
Vulcan
 
Vulcan
7,248
3,312
0
604
3,816
1,894
765
1,641
2,175
20,691
0
W
Bastet
 
Bastet
4,082
1,055
2,608
2,208
4,286
1,896
1,543
2,174
2,112
0
6,654
W
4,251
533
554
725
3,423
1,175
587
778
2,645
6,433
0
W
Osiris
Pleim
Osiris
3,839
1,569
117
659
4,878
3,896
0
2,364
2,514
285
7,343
L
Zhong Kui
Rorshach316
Zhong Kui
7,076
990
580
4,003
10,124
8,605
0
2,775
7,285
18,835
0
L
Jing Wei
Strap
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
YouZabilesMe
King Arthur
38
38
0
236
1,907
856
0
543
1,336
0
67
W
King Arthur
yoman10
King Arthur
5,950
666
1,051
4,131
11,568
7,486
292
5,049
6,519
0
11,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
33,969
56
Minions Killed
61
0
Camps Cleared
0
472,310
Distance Traveled
699,144
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,270
1,039
20
3
0
145,252
1
L
Kuzenbo
6,370
910
9
1
0
161,303
4
W
Vulcan
7,450
1,064
35
5
0
150,652
0
W
Bastet
7,377
1,054
6
1
0
147,771
4
W
He Bo
6,218
888
4
1
0
136,675
0
W
Osiris
5,963
852
5
1
0
109,759
0
L
Zhong Kui
6,369
910
26
4
0
137,351
0
L
Jing Wei
1,776
254
0
0
0
0
0
L
King Arthur
4,776
682
1
0
0
28,404
0
W
King Arthur
6,961
994
11
2
0
154,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role