Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Benyke98
Ah Puch
Level 156
God Stats
6W - 6L
1,777 SR
Queue Stats
207W - 220L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Hugoxz7135
Gilgamesh
Level 69
God Stats
2W - 2L
1,790 SR
Queue Stats
4W - 4L
1,202 Elo+
Solo
Chaac
Chaac
SheCaIlMeSenpai
Chaac
Level 66
God Stats
0W - 6L
1,299 SR
Queue Stats
74W - 65L
1,505 Elo+
Solo
Izanami
Izanami
clemski
Izanami
Level 68
God Stats
68W - 49L
1,674 SR
Queue Stats
221W - 223L
1,430 Elo+
Solo
Team Averages
Level 104
1,608 SR
1,428 Elo+

VS

Team Averages
Level 107
1,468 SR
1,462 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bojabo11
Cliodhna
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 128L
1,453 Elo+
Solo
Scylla
Scylla
RaApTooR-
Scylla
Level 158
God Stats
36W - 29L
1,509 SR
Queue Stats
240W - 234L
1,401 Elo+
Solo
Atlas
Atlas
Suna-noo-Shukaku
Atlas
Level 65
God Stats
24W - 24L
1,577 SR
Queue Stats
71W - 79L
1,514 Elo+
Solo
Apollo
Apollo
kyros25
Apollo
Level 130
God Stats
3W - 2L
1,255 SR
Queue Stats
748W - 757L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 2
7,001
500
3,159
7,522
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Benyke98
Ah Puch
11
1 / 2 / 1
6,592
471
7,977
8,494
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Hugoxz7135
Gilgamesh
9
0 / 7 / 0
5,614
401
2,594
13,446
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 2
7,617
544
7,615
12,992
13,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
clemski
Izanami
12
1 / 2 / 1
7,081
506
4,711
10,790
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 2 / 1
6,694
478
6,451
12,567
9,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Bojabo11
Cliodhna
13
5 / 1 / 5
7,773
555
9,070
9,307
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
RaApTooR-
Scylla
12
5 / 1 / 1
7,233
517
7,342
6,640
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 5
6,820
487
4,297
6,279
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
kyros25
Apollo
13
2 / 0 / 1
7,402
529
6,807
9,304
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
15
15
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
2
2
W
Gilgamesh
 
Gilgamesh
2
2
1
1.25
L
Ah Puch
Benyke98
Ah Puch
1
2
1
0.75
W
Cliodhna
Bojabo11
Cliodhna
5
1
5
7.5
L
Gilgamesh
Hugoxz7135
Gilgamesh
0
7
0
0
W
Scylla
RaApTooR-
Scylla
5
1
1
5.5
L
1
3
2
0.67
W
1
0
5
3.5
L
Izanami
clemski
Izanami
1
2
1
0.75
W
Apollo
kyros25
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,056
Damage
33,967
53,244
Taken
44,097
35,378
Mitigated
23,818
17,052
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,159
218
1,229
2,169
7,522
5,771
0
2,013
5,509
24,039
0
W
Gilgamesh
 
Gilgamesh
6,451
2,499
0
2,760
12,567
9,403
0
989
11,578
0
40,272
L
Ah Puch
Benyke98
Ah Puch
7,977
165
0
3,723
8,494
3,234
105
4,248
4,246
45,810
0
W
Cliodhna
Bojabo11
Cliodhna
9,070
1,506
0
3,616
9,307
3,973
0
1,440
7,867
0
53,344
L
Gilgamesh
Hugoxz7135
Gilgamesh
2,594
441
0
2,580
13,446
9,348
0
2,600
10,846
0
32,494
W
Scylla
RaApTooR-
Scylla
7,342
817
79
2,223
6,640
2,764
671
4,387
2,253
40,968
0
L
7,615
1,879
0
4,203
12,992
13,223
474
725
12,267
0
53,378
W
4,297
1,305
0
2,163
6,279
4,590
0
2,437
3,842
22,424
0
L
Izanami
clemski
Izanami
4,711
2,290
0
3,148
10,790
3,802
0
2,053
8,737
0
54,221
W
Apollo
kyros25
Apollo
6,807
4,947
0
6,066
9,304
3,088
2,141
1,883
7,421
0
62,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
35,922
361
Minions Killed
394
0
Camps Cleared
0
1,288,453
Distance Traveled
1,347,308
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,001
500
46
3
0
275,882
3
W
Gilgamesh
6,694
478
74
5
0
295,664
1
L
Ah Puch
6,592
471
74
5
0
256,545
2
W
Cliodhna
7,773
555
110
8
0
300,819
2
L
Gilgamesh
5,614
401
51
4
0
266,304
1
W
Scylla
7,233
517
74
5
0
229,992
3
L
Chaac
7,617
544
100
7
0
263,903
1
W
Atlas
6,820
487
20
1
0
279,503
2
L
Izanami
7,081
506
90
6
0
225,819
4
W
Apollo
7,402
529
116
8
0
241,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role