Player Matchup

Atlas
Atlas
 
Atlas
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlSuhail
Fenrir
Level 147
God Stats
4W - 3L
1,574 SR
Queue Stats
85W - 85L
1,475 Elo+
Party 2
Bakasura
Bakasura
Britlep
Bakasura
Level 83
God Stats
6W - 4L
1,533 SR
Queue Stats
532W - 528L
1,416 Elo+
Solo
Ullr
Ullr
Caerbannog35
Ullr
Level 85
God Stats
0W - 1L
1,409 SR
Queue Stats
10W - 16L
1,285 Elo+
Solo
Hera
Hera
StaryMurlok
Hera
Level 57
God Stats
1W - 1L
1,510 SR
Queue Stats
44W - 59L
1,475 Elo+
Party 2
Team Averages
Level 92
1,505 SR
1,430 Elo+

VS

Team Averages
Level 58
1,443 SR
1,489 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Malfox
Yu Huang
Level 49
God Stats
3W - 1L
1,255 SR
Queue Stats
19W - 32L
1,373 Elo+
Solo
Atlas
Atlas
xxPOgChammp69
Atlas
Level 24
God Stats
3W - 2L
1,459 SR
Queue Stats
12W - 4L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 2 / 0
4,738
431
3,692
9,556
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
AlSuhail
Fenrir
11
3 / 3 / 0
6,299
573
5,549
8,145
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Britlep
Bakasura
9
1 / 2 / 0
5,737
522
3,005
7,540
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 2 / 0
4,697
427
1,641
6,491
2,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,744
522
2,630
5,133
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
7 / 0 / 0
6,737
612
5,024
6,701
2,197
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
10
1 / 3 / 1
6,132
557
3,388
7,580
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
 
Charybdis
10
1 / 0 / 2
5,760
524
6,056
6,558
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Malfox
Yu Huang
10
2 / 1 / 2
6,421
584
3,600
6,227
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,585
508
3,373
6,320
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
11
11
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
Ratatoskr
 
Ratatoskr
7
0
0
7
W
Janus
 
Janus
1
3
1
0.5
W
Charybdis
 
Charybdis
1
0
2
2
L
Fenrir
AlSuhail
Fenrir
3
3
0
1
L
Bakasura
Britlep
Bakasura
1
2
0
0.5
L
0
2
0
0
W
Yu Huang
Malfox
Yu Huang
2
1
2
3
L
0
2
1
0.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,517
Damage
21,441
36,865
Taken
33,386
17,130
Mitigated
12,990
4,066
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,692
1,176
0
360
9,556
6,308
0
2,216
7,340
18,877
0
W
Ratatoskr
 
Ratatoskr
5,024
1,613
0
500
6,701
2,197
0
253
6,368
0
39,436
W
Janus
 
Janus
3,388
896
0
2,058
7,580
2,384
364
51
7,529
34,408
0
W
Charybdis
 
Charybdis
6,056
5,304
0
4,444
6,558
2,111
1,686
2,143
4,150
0
53,193
L
Fenrir
AlSuhail
Fenrir
5,549
911
0
1,543
8,145
3,786
0
2,944
5,201
0
30,550
L
Bakasura
Britlep
Bakasura
3,005
2,072
0
971
7,540
2,522
0
1,013
6,527
0
27,372
L
1,641
687
0
847
6,491
2,769
0
2,098
4,393
0
19,403
W
Yu Huang
Malfox
Yu Huang
3,600
580
0
140
6,227
2,415
510
1,373
4,597
42,703
0
L
2,630
847
0
345
5,133
1,745
954
2,090
3,043
46,807
0
W
3,373
1,580
0
1,202
6,320
3,883
0
2,502
3,766
11,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
30,635
250
Minions Killed
302
0
Camps Cleared
0
1,069,734
Distance Traveled
1,057,494
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,738
431
24
2
0
206,879
4
W
Ratatoskr
6,737
612
73
7
0
276,695
4
W
Janus
6,132
557
62
6
0
178,537
2
W
Charybdis
5,760
524
88
8
0
174,391
3
L
Fenrir
6,299
573
56
5
0
210,140
6
L
Bakasura
5,737
522
69
6
0
244,176
3
L
Ullr
4,697
427
24
2
0
204,759
1
W
Yu Huang
6,421
584
69
6
0
201,477
1
L
Hera
5,744
522
77
7
0
203,780
6
W
Atlas
5,585
508
10
1
0
226,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role