Player Matchup

Jormungandr
Jormungandr
Dnstmls
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Solo
Heimdallr
Heimdallr
Fallen Sirens
Heimdallr
Level 123
God Stats
2W - 2L
1,587 SR
Queue Stats
94W - 92L
1,533 Elo+
Party 1
Sol
Sol
Lincpie
Sol
Level 71
God Stats
59W - 87L
1,430 SR
Queue Stats
212W - 260L
1,413 Elo+
Solo
Thor
Thor
Sincerely Avery
Thor
Level 159
God Stats
4W - 6L
1,856 SR
Queue Stats
104W - 100L
1,559 Elo+
Party 1
Merlin
Merlin
Tankboom10
Merlin
Level 87
God Stats
40W - 40L
1,434 SR
Queue Stats
220W - 202L
1,544 Elo+
Solo
Team Averages
Level 99
1,561 SR
1,478 Elo+

VS

Team Averages
Level 94
1,488 SR
1,576 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BrewMasterJerm
Charybdis
Level 84
God Stats
36W - 37L
1,505 SR
Queue Stats
277W - 295L
1,519 Elo+
Solo
Raijin
Raijin
Lowkey_Romero
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,834 Elo+
Solo
Bellona
Bellona
Styrkin
Bellona
Level 90
God Stats
8W - 8L
1,466 SR
Queue Stats
60W - 61L
1,562 Elo+
Solo
Discordia
Discordia
eB0yBathWater
Discordia
Level 43
God Stats
25W - 24L
1,468 SR
Queue Stats
402W - 453L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dnstmls
Jormungandr
13
0 / 0 / 0
7,881
876
0
493
201
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Fallen Sirens
Heimdallr
15
2 / 5 / 5
9,603
1,067
9,739
14,906
6,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
1 / 0 / 5
9,062
1,007
6,701
11,244
10,938
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 0 / 3
9,562
1,062
8,570
12,381
5,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Tankboom10
Merlin
14
2 / 1 / 4
9,552
1,061
17,681
11,255
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

248

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 2 / 4
9,655
1,073
11,026
11,620
11,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
BrewMasterJerm
Charybdis
15
3 / 1 / 2
9,691
1,077
11,041
8,428
3,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 2
8,754
973
6,536
11,469
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Styrkin
Bellona
15
1 / 1 / 4
9,675
1,075
9,799
9,707
12,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
eB0yBathWater
Discordia
15
1 / 2 / 4
9,229
1,025
9,228
6,601
2,740
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
8
Kills
6
6
Deaths
8
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
4
1.5
W
Charybdis
BrewMasterJerm
Charybdis
3
1
2
4
L
Jormungandr
Dnstmls
Jormungandr
0
0
0
0
L
Heimdallr
Fallen Sirens
Heimdallr
2
5
5
0.9
L
Sol
1
0
5
3.5
W
0
2
2
0.5
L
3
0
3
4.5
W
Bellona
Styrkin
Bellona
1
1
4
3
L
Merlin
Tankboom10
Merlin
2
1
4
4
W
Discordia
eB0yBathWater
Discordia
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,691
Damage
47,630
50,279
Taken
47,825
28,160
Mitigated
35,603
3,656
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,026
876
270
198
11,620
11,692
0
6,635
4,985
29,041
0
W
Charybdis
BrewMasterJerm
Charybdis
11,041
7,076
0
1,431
8,428
3,823
0
5,233
3,195
0
28,282
L
Jormungandr
Dnstmls
Jormungandr
0
0
0
0
493
201
0
194
299
331
0
L
Heimdallr
Fallen Sirens
Heimdallr
9,739
3,456
0
421
14,906
6,256
0
9,308
5,598
0
32,452
L
Sol
6,701
2,782
0
868
11,244
10,938
0
7,494
3,750
10,033
0
W
6,536
983
0
429
11,469
4,571
0
4,639
6,830
25,102
0
L
8,570
1,894
0
327
12,381
5,784
0
3,996
8,385
0
18,462
W
Bellona
Styrkin
Bellona
9,799
3,697
1,570
1,430
9,707
12,777
0
4,591
5,116
0
17,254
L
Merlin
Tankboom10
Merlin
17,681
1,412
0
2,040
11,255
4,981
0
5,798
5,457
36,212
0
W
Discordia
eB0yBathWater
Discordia
9,228
120
0
332
6,601
2,740
0
3,284
3,317
22,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,660
Gold Earned
47,004
131
Minions Killed
192
1
Camps Cleared
9
645,396
Distance Traveled
939,260
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,655
1,073
61
7
1
165,602
0
W
Charybdis
9,691
1,077
41
5
4
178,611
1
L
Jormungandr
7,881
876
0
0
0
8,741
0
L
Heimdallr
9,603
1,067
39
4
1
163,070
0
L
Sol
9,062
1,007
10
1
0
142,821
0
W
Raijin
8,754
973
55
6
2
156,305
0
L
Thor
9,562
1,062
26
3
0
159,218
3
W
Bellona
9,675
1,075
10
1
2
244,601
1
L
Merlin
9,552
1,061
56
6
0
171,546
0
W
Discordia
9,229
1,025
25
3
0
194,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role