Player Matchup

Ah Puch
Ah Puch
A MrHSteel
Ah Puch
Level 146
God Stats
64W - 54L
1,558 SR
Queue Stats
104W - 96L
1,488 Elo+
Party 1
Mercury
Mercury
BlackKrrsantan
Mercury
Level 109
God Stats
8W - 2L
1,847 SR
Queue Stats
68W - 51L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Frazzless
Heimdallr
Level 143
God Stats
2W - 0L
1,524 SR
Queue Stats
73W - 72L
1,477 Elo+
Party 1
Chang'e
Chang'e
OleHickory09
Chang'e
Level 148
God Stats
18W - 17L
1,465 SR
Queue Stats
98W - 85L
1,451 Elo+
Solo
Bacchus
Bacchus
Typhlosion90
Bacchus
Level 105
God Stats
31W - 18L
1,618 SR
Queue Stats
106W - 89L
1,497 Elo+
Solo
Team Averages
Level 130
1,602 SR
1,488 Elo+

VS

Team Averages
Level 121
1,370 SR
1,442 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alucardsick
Ra
Level 87
God Stats
0W - 2L
1,226 SR
Queue Stats
29W - 38L
1,425 Elo+
Solo
Yemoja
Yemoja
LovecraftianRose
Yemoja
Level 116
God Stats
6W - 17L
1,217 SR
Queue Stats
349W - 335L
1,499 Elo+
Solo
Zeus
Zeus
PumbADark4779
Zeus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,305 Elo+
Solo
Arachne
Arachne
Shiloh420
Arachne
Level 120
God Stats
8W - 7L
1,408 SR
Queue Stats
147W - 151L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A MrHSteel
Ah Puch
9
0 / 0 / 1
5,473
547
6,499
4,077
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 0 / 2
5,940
594
2,702
6,920
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Frazzless
Heimdallr
11
2 / 0 / 0
6,422
642
3,176
6,839
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
OleHickory09
Chang'e
11
4 / 2 / 0
6,379
638
7,366
5,301
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Typhlosion90
Bacchus
8
0 / 1 / 2
5,220
522
3,034
6,108
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 1 / 0
5,076
508
2,492
7,824
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 1
5,044
504
1,113
5,780
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,141
514
2,051
6,424
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 2 / 0
5,233
523
3,567
5,980
1,794
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Shiloh420
Arachne
9
2 / 3 / 0
5,617
562
3,781
9,418
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
0
1
W
Ah Puch
A MrHSteel
Ah Puch
0
0
1
0.5
L
0
1
1
0.5
W
1
0
2
2
W
Heimdallr
Frazzless
Heimdallr
2
0
0
2
L
0
0
1
0.5
W
Chang'e
OleHickory09
Chang'e
4
2
0
2
L
0
2
0
0
L
Arachne
Shiloh420
Arachne
2
3
0
0.67
W
Bacchus
Typhlosion90
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
13,004
29,245
Taken
35,426
13,099
Mitigated
16,189
7,825
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,492
946
0
3,079
7,824
4,208
0
2,792
5,032
0
30,572
W
Ah Puch
A MrHSteel
Ah Puch
6,499
473
0
343
4,077
1,323
63
844
3,233
44,468
0
L
1,113
39
428
1,901
5,780
2,412
0
3,638
2,142
39,140
0
W
2,702
1,027
0
833
6,920
2,501
0
89
6,831
0
48,989
W
Heimdallr
Frazzless
Heimdallr
3,176
991
0
2,626
6,839
2,930
0
3,180
3,659
0
49,537
L
2,051
663
824
2,326
6,424
3,457
0
3,835
2,589
20,318
0
W
Chang'e
OleHickory09
Chang'e
7,366
976
224
2,242
5,301
1,968
410
0
5,301
39,505
0
L
3,567
659
0
1,520
5,980
1,794
0
856
5,124
35,460
0
L
Arachne
Shiloh420
Arachne
3,781
2,551
0
3,307
9,418
4,318
0
5,778
3,640
0
27,924
W
Bacchus
Typhlosion90
Bacchus
3,034
645
0
1,557
6,108
4,377
0
2,618
3,490
14,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
26,111
383
Minions Killed
281
0
Camps Cleared
0
988,683
Distance Traveled
978,254
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,076
508
59
6
0
203,034
3
W
Ah Puch
5,473
547
88
9
0
177,410
3
L
Ra
5,044
504
84
8
0
190,271
3
W
Mercury
5,940
594
95
10
0
233,437
2
W
Heimdallr
6,422
642
94
9
0
165,285
2
L
Yemoja
5,141
514
28
3
0
169,292
2
W
Chang'e
6,379
638
85
9
0
197,445
3
L
Zeus
5,233
523
66
7
0
207,273
0
L
Arachne
5,617
562
44
4
0
208,384
2
W
Bacchus
5,220
522
21
2
0
215,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role