Player Matchup

Chiron
Chiron
Imbipolar
Chiron
Level 131
God Stats
17W - 19L
1,367 SR
Queue Stats
774W - 793L
1,488 Elo+
Solo
Zeus
Zeus
Juan211443
Zeus
Level 104
God Stats
15W - 5L
1,675 SR
Queue Stats
318W - 304L
1,578 Elo+
Solo
Tyr
Tyr
LokiLeoo21
Tyr
Level 105
God Stats
12W - 15L
1,535 SR
Queue Stats
154W - 120L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
RoboKid112
Ao Kuang
Level 36
God Stats
3W - 2L
1,541 SR
Queue Stats
72W - 87L
1,499 Elo+
Solo
Thor
Thor
VXV Ragnarok
Thor
Level 3
God Stats
6W - 3L
1,695 SR
Queue Stats
19W - 8L
1,681 Elo+
Solo
Team Averages
Level 76
1,563 SR
1,569 Elo+

VS

Team Averages
Level 88
1,504 SR
1,545 Elo+
Yemoja
Yemoja
Empressario
Yemoja
Level 45
God Stats
8W - 22L
1,423 SR
Queue Stats
145W - 179L
1,429 Elo+
Solo
Heimdallr
Heimdallr
W0rldS3rp3nt
Heimdallr
Level 126
God Stats
7W - 13L
1,254 SR
Queue Stats
131W - 144L
1,517 Elo+
Solo
Bellona
Bellona
defro152
Bellona
Level 42
God Stats
29W - 23L
1,578 SR
Queue Stats
268W - 229L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
npbpm
Ah Puch
Level 108
God Stats
41W - 43L
1,607 SR
Queue Stats
321W - 269L
1,512 Elo+
Party 1
Hel
Hel
viejoriki
Hel
Level 117
God Stats
9W - 7L
1,658 SR
Queue Stats
162W - 91L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Imbipolar
Chiron
18
2 / 3 / 6
11,046
736
11,002
17,448
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 0 / 4
11,959
797
12,038
12,113
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 5
10,427
695
11,947
15,062
8,400
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
RoboKid112
Ao Kuang
19
5 / 1 / 3
11,430
762
6,119
14,653
9,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
8 / 2 / 7
12,517
834
17,450
13,523
6,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 0 / 5
9,687
646
1,486
8,764
7,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
W0rldS3rp3nt
Heimdallr
16
2 / 5 / 1
9,808
654
8,365
11,738
5,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
defro152
Bellona
15
1 / 4 / 5
9,536
636
9,254
15,960
14,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
npbpm
Ah Puch
18
4 / 5 / 2
11,135
742
24,223
17,922
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 5
10,444
696
6,150
14,725
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
17
Kills
8
8
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
5
2.5
W
Chiron
Imbipolar
Chiron
2
3
6
1.67
W
0
0
4
2
W
2
2
5
2.25
W
Ao Kuang
RoboKid112
Ao Kuang
5
1
3
6.5
W
8
2
7
5.75
L
Heimdallr
W0rldS3rp3nt
Heimdallr
2
5
1
0.5
L
Bellona
defro152
Bellona
1
4
5
0.88
L
Ah Puch
npbpm
Ah Puch
4
5
2
1
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,556
Damage
49,478
72,799
Taken
69,109
38,529
Mitigated
40,928
12,151
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,486
65
2,437
1,532
8,764
7,264
0
1,166
7,598
2,399
0
W
Chiron
Imbipolar
Chiron
11,002
3,462
957
4,547
17,448
8,624
4,263
8,831
8,605
0
44,082
W
12,038
843
0
1,274
12,113
5,391
1,396
5,786
6,327
70,500
0
W
11,947
1,289
0
2,672
15,062
8,400
310
7,699
7,363
0
21,888
W
Ao Kuang
RoboKid112
Ao Kuang
6,119
309
0
2,459
14,653
9,510
617
5,384
9,269
32,732
0
W
17,450
3,393
0
242
13,523
6,604
2,096
4,147
9,376
0
44,436
L
Heimdallr
W0rldS3rp3nt
Heimdallr
8,365
3,478
0
1,055
11,738
5,577
533
4,025
7,713
0
28,903
L
Bellona
defro152
Bellona
9,254
1,241
0
1,279
15,960
14,069
0
3,873
11,975
0
20,497
L
Ah Puch
npbpm
Ah Puch
24,223
688
0
2,208
17,922
7,717
0
6,068
11,742
62,349
0
L
6,150
394
4,288
6,393
14,725
6,301
0
3,025
11,588
45,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,379
Gold Earned
50,610
344
Minions Killed
244
0
Camps Cleared
0
1,743,445
Distance Traveled
1,514,251
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,687
646
1
0
0
303,532
3
W
Chiron
11,046
736
52
3
0
329,747
4
W
Zeus
11,959
797
125
8
0
380,565
2
W
Tyr
10,427
695
23
2
0
333,822
6
W
Ao Kuang
11,430
762
66
4
0
341,373
3
W
Thor
12,517
834
78
5
0
357,938
1
L
Heimdallr
9,808
654
40
3
0
245,167
1
L
Bellona
9,536
636
32
2
0
325,911
0
L
Ah Puch
11,135
742
93
6
0
319,167
5
L
Hel
10,444
696
78
5
0
320,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role