Player Matchup

Nemesis
Nemesis
Gold II
AirKouilßß
Nemesis
Gold II
Level 125
God Stats
102W - 87L
1,465 SR
Queue Stats
551W - 580L
1,527 MMR
Solo
Rama
Rama
Gold V
Gonzaalo_LP
Rama
Gold V
Level 120
God Stats
1W - 1L
1,793 SR
Queue Stats
44W - 50L
1,399 MMR
Solo
Vulcan
Vulcan
Gold II
Nilpb12
Vulcan
Gold II
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 260L
1,488 MMR
Solo
Mercury
Mercury
Gold II
Whimsiical
Mercury
Gold II
Level 158
God Stats
0W - 1L
1,747 SR
Queue Stats
295W - 287L
1,551 MMR
Solo
Bacchus
Bacchus
Bronze V
guicharisma
Bacchus
Bronze V
Level 152
God Stats
0W - 1L
1,406 SR
Queue Stats
23W - 44L
1,408 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,582 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,555 SR
1,474 MMR
Geb
Geb
Gold III
Baltaguan
Geb
Gold III
Level 98
God Stats
1W - 2L
1,247 SR
Queue Stats
131W - 141L
1,374 MMR
Solo
Mulan
Mulan
Gold III
HardKorhann
Mulan
Gold III
Level 138
God Stats
4W - 9L
1,546 SR
Queue Stats
347W - 353L
1,545 MMR
Party 1
The Morrigan
The Morrigan
Gold III
Ibraheem717
The Morrigan
Gold III
Level 144
God Stats
10W - 7L
1,788 SR
Queue Stats
208W - 205L
1,460 MMR
Solo
Jing Wei
Jing Wei
Gold V
Sparky062_
Jing Wei
Gold V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 93L
1,414 MMR
Solo
Bakasura
Bakasura
Gold I
berrgen
Bakasura
Gold I
Level 133
God Stats
14W - 9L
1,691 SR
Queue Stats
349W - 346L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AirKouilßß
Nemesis
16
1 / 11 / 5
11,093
396
19,589
36,275
35,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 6 / 8
12,295
439
17,253
28,871
14,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Nilpb12
Vulcan
18
7 / 8 / 4
13,091
468
21,130
21,164
12,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Whimsiical
Mercury
20
6 / 7 / 6
14,312
511
23,653
33,619
18,639
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
guicharisma
Bacchus
17
1 / 3 / 9
11,678
417
10,855
27,193
40,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
AthenaAtlasBastetCliodhna

VS

Bans
ShivaMedusaYu HuangDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 15
14,850
530
13,991
35,916
39,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 3 / 11
15,050
538
28,860
36,005
36,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Ibraheem717
The Morrigan
20
7 / 6 / 6
14,593
521
20,465
12,843
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Sparky062_
Jing Wei
20
10 / 4 / 4
16,796
600
23,732
23,454
12,883
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
berrgen
Bakasura
20
7 / 2 / 14
16,690
596
27,149
30,276
19,291
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
18
Kills
35
35
Deaths
18
32
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AirKouilßß
Nemesis
1
11
5
0.32
W
3
3
15
3.5
L
3
6
8
1.17
W
8
3
11
4.5
W
The Morrigan
Ibraheem717
The Morrigan
7
6
6
1.67
L
Vulcan
Nilpb12
Vulcan
7
8
4
1.13
W
Jing Wei
Sparky062_
Jing Wei
10
4
4
3
L
Mercury
Whimsiical
Mercury
6
7
6
1.29
W
Bakasura
berrgen
Bakasura
7
2
14
7
L
Bacchus
guicharisma
Bacchus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,480
Damage
114,197
147,122
Taken
138,494
122,156
Mitigated
113,853
35,519
Healing
56,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AirKouilßß
Nemesis
19,589
8,274
0
10,640
36,275
35,668
1,073
3,057
31,890
0
73,353
W
13,991
2,122
5,030
9,696
35,916
39,010
204
11,040
24,876
45,320
0
L
17,253
13,401
0
11,817
28,871
14,419
0
4,629
23,050
0
91,237
W
28,860
2,309
0
19,754
36,005
36,944
1,961
7,090
28,915
0
107,279
W
The Morrigan
Ibraheem717
The Morrigan
20,465
4,467
245
2,104
12,843
5,725
1,044
4,895
7,506
95,198
8,364
L
Vulcan
Nilpb12
Vulcan
21,130
4,856
0
1,389
21,164
12,541
288
9,292
11,732
114,185
0
W
Jing Wei
Sparky062_
Jing Wei
23,732
20,265
0
11,400
23,454
12,883
10,344
7,133
16,321
0
141,859
L
Mercury
Whimsiical
Mercury
23,653
10,767
0
7,169
33,619
18,639
35
6,851
26,307
0
149,817
W
Bakasura
berrgen
Bakasura
27,149
17,630
0
7,853
30,276
19,291
2,766
5,406
24,870
0
186,288
L
Bacchus
guicharisma
Bacchus
10,855
1,412
0
4,504
27,193
40,889
721
4,231
22,534
51,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,469
Gold Earned
77,979
608
Minions Killed
758
0
Camps Cleared
0
2,614,129
Distance Traveled
2,817,665
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,093
396
92
3
0
497,855
1
W
Geb
14,850
530
24
1
0
605,074
4
L
Rama
12,295
439
128
5
0
469,418
5
W
Mulan
15,050
538
134
5
0
541,315
3
W
The Morrigan
14,593
521
155
6
0
504,961
5
L
Vulcan
13,091
468
146
5
0
503,229
4
W
Jing Wei
16,796
600
224
8
0
491,378
3
L
Mercury
14,312
511
176
6
0
609,475
6
W
Bakasura
16,690
596
221
8
0
674,937
4
L
Bacchus
11,678
417
66
2
0
534,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role