Player Matchup

Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
Archibal_TV
Da Ji
Gold II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 155L
1,602 MMR
Solo
Chiron
Chiron
Gold I
B8TSY2000
Chiron
Gold I
Level 125
God Stats
0W - 3L
1,308 SR
Queue Stats
196W - 183L
1,595 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
BigSnakeESP
Baba Yaga
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,570 MMR
Solo
Hou Yi
Hou Yi
Gold III
Thunder Wolf903
Hou Yi
Gold III
Level 104
God Stats
24W - 20L
1,561 SR
Queue Stats
42W - 40L
1,552 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,474 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,693 SR
1,575 MMR
Rama
Rama
Platinum IV
Azulaj
Rama
Platinum IV
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
265W - 253L
1,535 MMR
Solo
Kali
Kali
Bronze III
E-Kassim
Kali
Bronze III
Level 146
God Stats
1W - 0L
1,944 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
KaZuRo54300
Zeus
Gold IV
Level 146
God Stats
32W - 19L
1,669 SR
Queue Stats
99W - 82L
1,464 MMR
Party 1
Bacchus
Bacchus
Gold IV
itsPayo
Bacchus
Gold IV
Level 63
God Stats
4W - 3L
1,703 SR
Queue Stats
20W - 18L
1,556 MMR
Solo
Chronos
Chronos
Platinum III
kessho22
Chronos
Platinum III
Level 97
God Stats
135W - 100L
1,648 SR
Queue Stats
276W - 260L
1,820 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 4 / 4
8,477
446
7,212
17,773
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 0
8,639
455
6,087
18,450
8,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
B8TSY2000
Chiron
17
1 / 3 / 0
10,417
548
9,384
15,535
7,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
BigSnakeESP
Baba Yaga
14
2 / 1 / 2
9,009
474
11,553
8,579
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 5 / 3
9,003
474
5,028
16,764
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesHe BoAwilixArachne

VS

Bans
DanzaburouShivaCliodhnaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Azulaj
Rama
17
6 / 1 / 8
10,986
578
13,921
15,541
7,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
16
5 / 1 / 8
10,023
528
11,536
19,018
10,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 0 / 5
10,229
538
16,758
8,133
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
itsPayo
Bacchus
12
1 / 1 / 13
8,712
459
8,308
16,145
19,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
kessho22
Chronos
15
1 / 2 / 4
9,511
501
5,504
12,290
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
19
19
Deaths
5
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
4
0.5
L
2
6
0
0.33
W
Rama
Azulaj
Rama
6
1
8
10
L
Chiron
B8TSY2000
Chiron
1
3
0
0.33
L
Baba Yaga
BigSnakeESP
Baba Yaga
2
1
2
3
W
Kali
5
1
8
9
W
6
0
5
8.5
L
0
5
3
0.3
W
Bacchus
itsPayo
Bacchus
1
1
13
7.5
W
Chronos
kessho22
Chronos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
56,027
77,101
Taken
71,127
45,115
Mitigated
45,380
20,677
Healing
27,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,212
698
508
5,031
17,773
18,726
0
9,960
7,695
41,312
0
L
6,087
883
0
2,298
18,450
8,268
0
3,510
14,914
0
74,968
W
Rama
Azulaj
Rama
13,921
10,719
0
7,861
15,541
7,145
1,427
4,558
10,983
0
98,782
L
Chiron
B8TSY2000
Chiron
9,384
4,172
180
4,574
15,535
7,176
1,392
5,399
9,880
0
89,956
L
Baba Yaga
BigSnakeESP
Baba Yaga
11,553
641
0
2,143
8,579
4,034
0
5,399
3,140
71,703
0
W
Kali
11,536
4,924
0
5,881
19,018
10,095
0
2,118
16,900
0
91,695
W
16,758
560
226
4,376
8,133
3,655
966
3,370
4,763
91,420
0
L
5,028
2,042
0
5,943
16,764
6,911
0
5,938
10,826
0
71,515
W
Bacchus
itsPayo
Bacchus
8,308
1,592
780
5,681
16,145
19,424
124
7,724
8,421
18,549
0
W
Chronos
kessho22
Chronos
5,504
638
0
3,020
12,290
5,061
418
1,751
10,539
72,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
49,461
590
Minions Killed
541
0
Camps Cleared
0
1,840,616
Distance Traveled
1,876,156
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,477
446
47
2
0
332,814
2
L
Da Ji
8,639
455
96
5
0
404,826
1
W
Rama
10,986
578
136
7
0
340,012
3
L
Chiron
10,417
548
171
9
0
373,151
6
L
Baba Yaga
9,009
474
150
8
0
393,862
10
W
Kali
10,023
528
135
7
0
411,086
2
W
Zeus
10,229
538
140
7
0
378,399
5
L
Hou Yi
9,003
474
126
7
0
335,963
4
W
Bacchus
8,712
459
10
1
0
377,684
12
W
Chronos
9,511
501
120
6
0
368,975
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role