Player Matchup

Izanami
Izanami
Bosen
Izanami
Level 105
God Stats
2W - 2L
1,450 SR
Queue Stats
81W - 63L
1,611 Elo+
Party 1
Terra
Terra
ConnHD
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 55L
1,302 Elo+
Solo
Vamana
Vamana
Evokee
Vamana
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,597 Elo+
Party 1
Loki
Loki
Jallapenos
Loki
Level 29
God Stats
3W - 0L
1,732 SR
Queue Stats
190W - 138L
1,562 Elo+
Solo
Awilix
Awilix
Ragechris
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,597 Elo+
Party 1
Team Averages
Level 65
1,536 SR
1,534 Elo+

VS

Team Averages
Level 83
1,436 SR
1,533 Elo+
Agni
Agni
Leprechaun1971
Agni
Level 155
God Stats
8W - 11L
1,378 SR
Queue Stats
887W - 938L
1,488 Elo+
Party 3
Eset
Eset
Lilithlucifurr
Eset
Level 159
God Stats
21W - 22L
1,543 SR
Queue Stats
1,436W - 1,536L
1,435 Elo+
Party 3
Chang'e
Chang'e
chaoniam
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
gandalf206
Chernobog
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,744 Elo+
Party 2
Ullr
Ullr
ukaszq
Ullr
Level 27
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bosen
Izanami
20
10 / 2 / 16
12,354
824
19,596
13,563
7,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
ConnHD
Terra
17
1 / 2 / 16
10,748
717
3,393
14,573
15,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
Evokee
Vamana
20
7 / 2 / 21
12,845
856
18,054
36,447
27,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 6 / 16
11,438
763
25,721
13,243
6,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
Ragechris
Awilix
18
6 / 6 / 19
11,301
753
9,240
16,221
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 7
10,830
722
13,205
15,753
7,883
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 8
10,649
710
14,503
16,253
8,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
chaoniam
Chang'e
14
0 / 4 / 10
8,934
596
9,866
13,676
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
gandalf206
Chernobog
17
4 / 6 / 9
10,124
675
18,500
16,889
8,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
ukaszq
Ullr
17
5 / 7 / 7
10,394
693
11,127
18,948
9,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
56
30
Kills
15
18
Deaths
30
88
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bosen
Izanami
10
2
16
9
W
Terra
ConnHD
Terra
1
2
16
4.5
W
Vamana
Evokee
Vamana
7
2
21
8.75
W
6
6
16
2.33
L
3
6
7
1.08
L
3
7
8
1
W
Awilix
Ragechris
Awilix
6
6
19
2.58
L
Chang'e
chaoniam
Chang'e
0
4
10
1.25
L
Chernobog
gandalf206
Chernobog
4
6
9
1.42
L
Ullr
ukaszq
Ullr
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,004
Damage
67,201
94,047
Taken
81,519
65,139
Mitigated
39,979
47,260
Healing
22,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bosen
Izanami
19,596
7,020
4,085
5,266
13,563
7,383
3,132
5,301
8,262
0
42,651
W
Terra
ConnHD
Terra
3,393
533
2,859
4,620
14,573
15,675
499
8,966
5,607
9,986
0
W
Vamana
Evokee
Vamana
18,054
7,062
4,950
19,551
36,447
27,838
934
11,554
24,893
0
42,614
W
25,721
2,217
1,679
845
13,243
6,032
2,367
3,490
9,753
0
45,570
L
13,205
2,345
1,062
1,031
15,753
7,883
0
903
14,850
34,208
0
L
14,503
769
2,955
2,366
16,253
8,846
0
545
15,708
30,921
0
W
Awilix
Ragechris
Awilix
9,240
2,724
1,970
1,435
16,221
8,211
1,711
8,263
7,958
0
17,303
L
Chang'e
chaoniam
Chang'e
9,866
1,065
5,012
3,360
13,676
5,368
108
839
12,837
16,068
0
L
Chernobog
gandalf206
Chernobog
18,500
11,385
760
2,380
16,889
8,237
0
436
16,453
0
33,224
L
Ullr
ukaszq
Ullr
11,127
5,024
523
3,228
18,948
9,645
0
670
18,278
0
17,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,686
Gold Earned
50,931
152
Minions Killed
148
0
Camps Cleared
0
1,531,061
Distance Traveled
1,163,489
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,354
824
59
4
0
285,505
0
W
Terra
10,748
717
8
1
0
306,979
0
W
Vamana
12,845
856
34
2
0
346,161
0
W
Loki
11,438
763
43
3
0
297,099
1
L
Agni
10,830
722
51
3
0
215,335
2
L
Eset
10,649
710
40
3
0
246,407
0
W
Awilix
11,301
753
8
1
0
295,317
0
L
Chang'e
8,934
596
13
1
0
201,286
0
L
Chernobog
10,124
675
24
2
0
258,093
0
L
Ullr
10,394
693
20
1
0
242,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role