Player Matchup

Neith
Neith
Caviare
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
999 Elo+
Party 1
Da Ji
Da Ji
SpectralDiety
Da Ji
Level 48
God Stats
0W - 2L
1,337 SR
Queue Stats
148W - 174L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Yak00
Cthulhu
Level 6
God Stats
1W - 4L
1,323 SR
Queue Stats
3W - 7L
1,226 Elo+
Party 1
Poseidon
Poseidon
Yako0
Poseidon
Level 14
God Stats
4W - 4L
1,527 SR
Queue Stats
5W - 16L
1,199 Elo+
Party 1
Achilles
Achilles
washanator
Achilles
Level 81
God Stats
0W - 8L
1,081 SR
Queue Stats
5W - 16L
1,199 Elo+
Party 1
Team Averages
Level 31
1,354 SR
1,209 Elo+

VS

Team Averages
Level 71
1,500 SR
1,377 Elo+
Anubis
Anubis
Diarmund719
Anubis
Level 69
God Stats
13W - 4L
1,611 SR
Queue Stats
294W - 316L
1,364 Elo+
Solo
Atlas
Atlas
Entgegen
Atlas
Level 37
God Stats
1W - 1L
1,234 SR
Queue Stats
20W - 39L
1,078 Elo+
Solo
Baron Samedi
Baron Samedi
GoblinKing08
Baron Samedi
Level 103
God Stats
10W - 0L
1,500 SR
Queue Stats
18W - 7L
1,462 Elo+
Solo
Chernobog
Chernobog
arryiaash
Chernobog
Level 79
God Stats
4W - 1L
1,719 SR
Queue Stats
265W - 258L
1,514 Elo+
Solo
Loki
Loki
blueshyguy69
Loki
Level 69
God Stats
7W - 18L
1,434 SR
Queue Stats
146W - 152L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caviare
Neith
16
2 / 3 / 4
9,906
450
15,974
16,263
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 3
10,316
469
12,789
24,525
11,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Yak00
Cthulhu
15
1 / 4 / 5
9,608
437
7,973
20,679
21,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Yako0
Poseidon
14
4 / 9 / 3
9,295
423
14,610
15,672
5,628
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
washanator
Achilles
15
2 / 4 / 4
9,347
425
13,489
23,709
27,536
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 5 / 7
12,081
549
17,278
23,023
13,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Entgegen
Atlas
16
2 / 0 / 13
10,731
488
8,519
10,025
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
GoblinKing08
Baron Samedi
18
4 / 1 / 9
11,482
522
15,105
19,210
17,907
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
arryiaash
Chernobog
18
11 / 3 / 7
12,221
556
24,708
24,172
13,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 5 / 7
11,115
505
9,349
20,756
8,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
14
Kills
27
28
Deaths
14
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
Caviare
Neith
2
3
4
1.33
W
Anubis
6
5
7
1.9
W
Atlas
Entgegen
Atlas
2
0
13
8.5
W
Baron Samedi
GoblinKing08
Baron Samedi
4
1
9
8.5
L
5
8
3
0.81
L
Cthulhu
Yak00
Cthulhu
1
4
5
0.88
L
Poseidon
Yako0
Poseidon
4
9
3
0.61
W
Chernobog
arryiaash
Chernobog
11
3
7
4.83
W
4
5
7
1.5
L
Achilles
washanator
Achilles
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,835
Damage
74,959
100,848
Taken
97,186
75,114
Mitigated
65,169
15,157
Healing
40,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Caviare
Neith
15,974
7,842
0
3,954
16,263
8,716
887
6,116
10,147
0
88,091
W
Anubis
17,278
1,444
0
11,939
23,023
13,277
1,184
8,219
14,804
98,477
0
W
Atlas
Entgegen
Atlas
8,519
2,723
0
1,795
10,025
12,277
979
3,697
6,328
32,879
0
W
Baron Samedi
GoblinKing08
Baron Samedi
15,105
1,589
979
8,515
19,210
17,907
2,901
3,387
15,823
76,340
0
L
12,789
1,658
0
4,835
24,525
11,333
0
11,281
13,244
0
70,113
L
Cthulhu
Yak00
Cthulhu
7,973
835
0
4,712
20,679
21,901
31
8,240
12,439
39,042
0
L
Poseidon
Yako0
Poseidon
14,610
2,944
0
273
15,672
5,628
885
5,839
9,833
49,474
0
W
Chernobog
arryiaash
Chernobog
24,708
14,810
0
12,092
24,172
13,295
3,024
4,888
19,284
0
107,450
W
9,349
2,472
0
5,650
20,756
8,413
548
2,920
17,836
0
92,653
L
Achilles
washanator
Achilles
13,489
3,423
0
1,383
23,709
27,536
0
9,426
14,283
0
47,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,472
Gold Earned
57,630
419
Minions Killed
575
0
Camps Cleared
0
1,975,808
Distance Traveled
1,990,491
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,906
450
145
7
0
421,440
0
W
Anubis
12,081
549
145
7
0
328,742
0
W
Atlas
10,731
488
41
2
0
442,621
6
W
Baron Samedi
11,482
522
114
5
0
362,367
5
L
Da Ji
10,316
469
91
4
0
372,509
2
L
Cthulhu
9,608
437
38
2
0
440,061
7
L
Poseidon
9,295
423
63
3
0
353,203
1
W
Chernobog
12,221
556
147
7
0
441,621
2
W
Loki
11,115
505
128
6
0
415,140
1
L
Achilles
9,347
425
82
4
0
388,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role