Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CYZindustries
Artemis
Level 99
God Stats
8W - 4L
1,555 SR
Queue Stats
220W - 152L
1,605 Elo+
Solo
Jing Wei
Jing Wei
FBG Saul
Jing Wei
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 18L
1,576 Elo+
Solo
Nu Wa
Nu Wa
Greasy Moosey
Nu Wa
Level 85
God Stats
1W - 3L
1,524 SR
Queue Stats
55W - 54L
1,504 Elo+
Solo
Loki
Loki
SiDeStEp6214
Loki
Level 99
God Stats
454W - 448L
1,608 SR
Queue Stats
587W - 621L
1,562 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,549 Elo+

VS

Team Averages
Level 92
1,457 SR
1,513 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CesarRD04
Danzaburou
Level 45
God Stats
1W - 0L
1,251 SR
Queue Stats
14W - 10L
1,451 Elo+
Solo
Ra
Ra
GrayFullbusterH
Ra
Level 124
God Stats
14W - 14L
1,478 SR
Queue Stats
157W - 157L
1,590 Elo+
Solo
Osiris
Osiris
SqssyMuskrat
Osiris
Level 111
God Stats
5W - 2L
1,538 SR
Queue Stats
84W - 69L
1,538 Elo+
Solo
Fenrir
Fenrir
killaturd
Fenrir
Level 60
God Stats
8W - 5L
1,519 SR
Queue Stats
85W - 68L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 0
5,427
1,085
0
0
0
Artemis
11
1 / 3 / 1
6,420
1,284
6,179
6,868
3,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
FBG Saul
Jing Wei
12
0 / 1 / 2
6,499
1,300
2,428
4,865
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 2
5,958
1,192
5,838
6,125
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
6,114
1,223
3,953
5,129
2,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

341

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
3 / 0 / 4
6,844
1,369
2,418
2,716
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CesarRD04
Danzaburou
12
2 / 0 / 5
7,106
1,421
4,851
4,763
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
6,666
1,333
3,984
3,483
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
12
1 / 1 / 5
6,544
1,309
6,539
7,080
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
killaturd
Fenrir
12
1 / 1 / 5
6,444
1,289
3,384
3,438
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
2
Kills
9
9
Deaths
2
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Yu Huang
 
Yu Huang
3
0
4
5
L
Artemis
1
3
1
0.5
W
Danzaburou
CesarRD04
Danzaburou
2
0
5
4.5
L
Jing Wei
FBG Saul
Jing Wei
0
1
2
1
W
2
0
3
3.5
L
0
3
2
0.33
L
1
2
1
0.75
W
Osiris
1
1
5
3.5
W
Fenrir
killaturd
Fenrir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,398
Damage
21,176
22,987
Taken
21,480
9,706
Mitigated
11,035
471
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
 
Yu Huang
2,418
36
0
0
2,716
1,025
0
1,263
1,453
12,214
0
L
Artemis
6,179
2,659
0
0
6,868
3,186
0
1,483
5,385
0
21,575
W
Danzaburou
CesarRD04
Danzaburou
4,851
903
0
206
4,763
1,966
0
585
4,178
0
16,379
L
Jing Wei
FBG Saul
Jing Wei
2,428
1,759
0
471
4,865
2,092
0
1,072
3,793
0
16,768
W
3,984
275
604
757
3,483
1,318
0
1,170
2,313
14,160
0
L
5,838
2,738
0
0
6,125
2,407
0
2,338
3,787
10,671
0
L
3,953
606
0
0
5,129
2,021
0
1,509
3,620
0
10,137
W
Osiris
6,539
2,260
0
1,972
7,080
5,270
0
1,773
5,307
0
16,620
W
Fenrir
killaturd
Fenrir
3,384
914
0
36
3,438
1,456
0
1,047
2,391
0
7,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
33,604
104
Minions Killed
109
4
Camps Cleared
3
443,790
Distance Traveled
587,465
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,427
1,085
0
0
0
0
0
W
Yu Huang
6,844
1,369
20
4
0
111,086
1
L
Artemis
6,420
1,284
39
8
0
102,913
1
W
Danzaburou
7,106
1,421
28
6
2
110,021
0
L
Jing Wei
6,499
1,300
44
9
3
116,066
0
W
Ra
6,666
1,333
16
3
0
125,948
2
L
Nu Wa
5,958
1,192
14
3
1
91,865
3
L
Loki
6,114
1,223
7
1
0
132,946
0
W
Osiris
6,544
1,309
29
6
0
117,887
0
W
Fenrir
6,444
1,289
16
3
1
122,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role