Player Matchup

Kumbhakarna
Kumbhakarna
Diamond IV
SuperChonBros
Kumbhakarna
Diamond IV
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
488W - 482L
2,105 MMR
Solo
Ra
Ra
Diamond II
alvaroqq return
Ra
Diamond II
Level 131
God Stats
7W - 7L
1,570 SR
Queue Stats
192W - 177L
2,146 MMR
Solo
Anhur
Anhur
Diamond IV
da bomb3215
Anhur
Diamond IV
Level 157
God Stats
2W - 1L
1,746 SR
Queue Stats
242W - 225L
2,056 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
dancingspoon01
Erlang Shen
Diamond IV
Level 157
God Stats
7W - 1L
1,922 SR
Queue Stats
398W - 389L
2,144 MMR
Solo
Fenrir
Fenrir
Diamond V
huttto
Fenrir
Diamond V
Level 113
God Stats
1W - 0L
1,773 SR
Queue Stats
334W - 320L
2,101 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,702 SR
2,110 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,571 SR
2,110 MMR
Artemis
Artemis
Diamond V
BLeRoy
Artemis
Diamond V
Level 118
God Stats
3W - 7L
1,310 SR
Queue Stats
185W - 183L
2,021 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
ImaNeedU2Relax
Baba Yaga
Diamond V
Level 160
God Stats
13W - 12L
1,513 SR
Queue Stats
165W - 146L
2,071 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Necro Hordes
Zhong Kui
Diamond IV
Level 155
God Stats
0W - 1L
1,754 SR
Queue Stats
70W - 60L
2,137 MMR
Party 1
Ganesha
Ganesha
Diamond V
That Derpy Sam
Ganesha
Diamond V
Level 120
God Stats
28W - 12L
1,655 SR
Queue Stats
91W - 73L
2,138 MMR
Solo
Achilles
Achilles
Diamond III
Śkitzy
Achilles
Diamond III
Level 148
God Stats
0W - 2L
1,624 SR
Queue Stats
4W - 11L
2,183 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SuperChonBros
Kumbhakarna
19
3 / 0 / 19
13,335
445
13,547
41,971
48,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
9 / 4 / 15
17,590
586
26,961
23,639
12,288
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 3 / 10
17,238
575
30,460
32,787
14,805
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
dancingspoon01
Erlang Shen
19
4 / 9 / 8
13,887
463
20,983
46,337
40,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
huttto
Fenrir
20
5 / 3 / 14
14,498
483
20,040
28,454
17,815
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
IzanamiSusanoJing WeiAtlas

VS

Bans
BastetGebShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLeRoy
Artemis
19
2 / 10 / 3
12,703
423
22,665
27,707
12,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
ImaNeedU2Relax
Baba Yaga
20
6 / 6 / 5
14,308
477
31,064
20,588
11,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Necro Hordes
Zhong Kui
18
1 / 8 / 9
12,680
423
18,275
34,472
47,649
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 6 / 10
11,570
386
11,021
31,139
40,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Śkitzy
Achilles
20
10 / 5 / 6
16,097
537
29,214
33,937
22,258
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
52
35
Kills
19
19
Deaths
35
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
BLeRoy
Artemis
2
10
3
0.35
L
Baba Yaga
ImaNeedU2Relax
Baba Yaga
6
6
5
1.42
L
Zhong Kui
Necro Hordes
Zhong Kui
1
8
9
0.69
W
Kumbhakarna
SuperChonBros
Kumbhakarna
3
0
19
12.5
L
0
6
10
0.83
W
9
4
15
4.13
W
14
3
10
6.33
W
Erlang Shen
dancingspoon01
Erlang Shen
4
9
8
0.89
W
Fenrir
huttto
Fenrir
5
3
14
4
L
Achilles
Śkitzy
Achilles
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,991
Damage
112,239
173,188
Taken
147,843
134,212
Mitigated
133,706
55,402
Healing
28,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BLeRoy
Artemis
22,665
13,551
0
6,712
27,707
12,157
0
9,253
18,454
0
120,273
L
Baba Yaga
ImaNeedU2Relax
Baba Yaga
31,064
2,302
0
2,587
20,588
11,497
144
7,803
12,785
124,681
0
L
Zhong Kui
Necro Hordes
Zhong Kui
18,275
2,280
0
7,344
34,472
47,649
590
6,965
27,507
85,408
0
W
Kumbhakarna
SuperChonBros
Kumbhakarna
13,547
1,818
1,173
4,049
41,971
48,689
109
15,125
26,372
48,205
0
L
11,021
1,408
0
3,003
31,139
40,145
0
13,114
18,025
43,864
0
W
26,961
2,011
6,994
9,161
23,639
12,288
1,536
10,931
12,313
189,837
0
W
30,460
20,225
0
13,572
32,787
14,805
3,906
10,861
21,664
0
176,322
W
Erlang Shen
dancingspoon01
Erlang Shen
20,983
12,881
0
15,970
46,337
40,615
1,931
17,696
28,529
0
95,519
W
Fenrir
huttto
Fenrir
20,040
5,896
0
4,483
28,454
17,815
647
9,888
18,400
0
134,178
L
Achilles
Śkitzy
Achilles
29,214
14,432
0
9,253
33,937
22,258
0
9,335
24,602
0
165,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,548
Gold Earned
67,358
763
Minions Killed
664
0
Camps Cleared
0
2,839,433
Distance Traveled
2,486,659
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,703
423
140
5
0
433,498
7
L
Baba Yaga
14,308
477
206
7
0
534,910
12
L
Zhong Kui
12,680
423
117
4
0
384,032
4
W
Kumbhakarna
13,335
445
56
2
0
597,420
4
L
Ganesha
11,570
386
4
0
0
496,161
6
W
Ra
17,590
586
245
8
0
612,901
0
W
Anhur
17,238
575
202
7
0
535,172
2
W
Erlang Shen
13,887
463
131
4
0
461,273
8
W
Fenrir
14,498
483
129
4
0
632,667
7
L
Achilles
16,097
537
197
7
0
638,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role