Player Matchup

Hachiman
Hachiman
Platinum V
CARLVII
Hachiman
Platinum V
Level 146
God Stats
7W - 3L
1,595 SR
Queue Stats
209W - 213L
1,878 MMR
Solo
Nemesis
Nemesis
Platinum IV
CampingMayor
Nemesis
Platinum IV
Level 142
God Stats
3W - 0L
1,776 SR
Queue Stats
149W - 142L
1,872 MMR
Solo
Ganesha
Ganesha
Platinum V
Rensam
Ganesha
Platinum V
Level 155
God Stats
21W - 19L
1,660 SR
Queue Stats
110W - 101L
1,864 MMR
Party 2
Poseidon
Poseidon
Diamond IV
Zdarlight
Poseidon
Diamond IV
Level 154
God Stats
2W - 1L
1,743 SR
Queue Stats
73W - 61L
2,053 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
bowen666
Ah Muzen Cab
Gold I
Level 106
God Stats
5W - 4L
1,833 SR
Queue Stats
46W - 37L
1,811 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,721 SR
1,895 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,528 SR
1,806 MMR
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
FireBenderFred
Ymir
Diamond V
Level 159
God Stats
2W - 7L
1,259 SR
Queue Stats
211W - 193L
1,934 MMR
Party 1
Rama
Rama
Platinum III
SirOliv
Rama
Platinum III
Level 144
God Stats
5W - 5L
1,626 SR
Queue Stats
184W - 181L
1,735 MMR
Party 1
Ullr
Ullr
Diamond V
ZlovemyScope
Ullr
Diamond V
Level 88
God Stats
87W - 87L
1,690 SR
Queue Stats
287W - 289L
2,049 MMR
Solo
Mercury
Mercury
Platinum V
andycrack16
Mercury
Platinum V
Level 62
God Stats
15W - 10L
1,568 SR
Queue Stats
361W - 361L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CARLVII
Hachiman
17
1 / 7 / 10
11,975
521
6,585
17,417
6,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
CampingMayor
Nemesis
20
7 / 2 / 11
14,890
647
15,523
20,974
12,052
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Rensam
Ganesha
16
0 / 2 / 13
11,929
519
5,494
20,937
22,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Zdarlight
Poseidon
20
8 / 1 / 5
13,493
587
14,807
10,929
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
bowen666
Ah Muzen Cab
20
7 / 1 / 5
15,178
660
14,748
17,358
8,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetAtlasJing Wei

VS

Bans
ShivaKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
1 / 5 / 1
11,453
498
17,668
16,150
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 3
10,127
440
5,669
20,606
22,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
SirOliv
Rama
18
7 / 5 / 2
12,331
536
17,738
18,540
6,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
8,010
348
4,674
7,341
2,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
andycrack16
Mercury
19
1 / 3 / 2
11,283
491
6,583
19,983
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
23
Kills
13
13
Deaths
23
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
1
0.3
W
Hachiman
CARLVII
Hachiman
1
7
10
0.86
W
Nemesis
CampingMayor
Nemesis
7
2
11
6.25
L
3
7
3
0.64
W
Ganesha
Rensam
Ganesha
0
2
13
3.25
L
Rama
SirOliv
Rama
7
5
2
1.6
W
Poseidon
Zdarlight
Poseidon
8
1
5
10.5
L
1
3
0
0.33
L
Mercury
andycrack16
Mercury
1
3
2
0.67
W
Ah Muzen Cab
bowen666
Ah Muzen Cab
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,157
Damage
52,332
87,615
Taken
82,620
55,102
Mitigated
46,197
25,382
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,668
1,209
0
3,266
16,150
6,268
0
3,280
12,870
140,263
0
W
Hachiman
CARLVII
Hachiman
6,585
3,099
0
4,672
17,417
6,780
3,767
5,307
12,110
0
74,668
W
Nemesis
CampingMayor
Nemesis
15,523
5,664
0
6,266
20,974
12,052
4,959
5,085
15,889
0
121,314
L
5,669
1,582
0
2,604
20,606
22,397
0
8,959
11,647
23,848
0
W
Ganesha
Rensam
Ganesha
5,494
426
0
6,130
20,937
22,425
178
6,655
14,282
27,142
0
L
Rama
SirOliv
Rama
17,738
14,317
0
7,327
18,540
6,586
1,434
4,793
13,747
0
110,448
W
Poseidon
Zdarlight
Poseidon
14,807
1,551
0
3,467
10,929
5,125
2,926
3,676
7,253
141,629
0
L
4,674
2,039
0
1,115
7,341
2,735
0
0
7,341
0
34,264
L
Mercury
andycrack16
Mercury
6,583
2,360
0
3,260
19,983
8,211
265
5,508
14,475
0
114,427
W
Ah Muzen Cab
bowen666
Ah Muzen Cab
14,748
6,868
0
4,847
17,358
8,720
3,887
3,979
13,379
0
168,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,465
Gold Earned
53,204
706
Minions Killed
683
0
Camps Cleared
0
2,311,292
Distance Traveled
1,907,278
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,453
498
211
9
0
450,186
9
W
Hachiman
11,975
521
111
5
0
390,312
3
W
Nemesis
14,890
647
175
8
0
503,304
5
L
Ymir
10,127
440
18
1
0
410,735
5
W
Ganesha
11,929
519
4
0
0
451,028
11
L
Rama
12,331
536
185
8
0
360,910
2
W
Poseidon
13,493
587
185
8
0
498,740
9
L
Ullr
8,010
348
72
3
0
169,199
3
L
Mercury
11,283
491
197
9
0
516,248
4
W
Ah Muzen Cab
15,178
660
231
10
0
467,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role