Player Matchup

Nemesis
Nemesis
Jubba time
Nemesis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,546 Elo+
Solo
Merlin
Merlin
Nightti
Merlin
Level 33
God Stats
1W - 1L
1,224 SR
Queue Stats
1W - 6L
1,129 Elo+
Solo
Cthulhu
Cthulhu
WoodlandWoods
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 185L
1,460 Elo+
Solo
Chronos
Chronos
goldenrod76
Chronos
Level 146
God Stats
13W - 25L
1,452 SR
Queue Stats
1,508W - 1,652L
1,387 Elo+
Solo
Cerberus
Cerberus
nappy704
Cerberus
Level 100
God Stats
7W - 14L
1,437 SR
Queue Stats
322W - 330L
1,421 Elo+
Solo
Team Averages
Level 71
1,423 SR
1,389 Elo+

VS

Team Averages
Level 100
1,608 SR
1,558 Elo+
Charybdis
Charybdis
KenaKittan
Charybdis
Level 99
God Stats
12W - 5L
1,667 SR
Queue Stats
147W - 113L
1,602 Elo+
Party 1
Anubis
Anubis
LeadHeadFred
Anubis
Level 160
God Stats
9W - 2L
1,688 SR
Queue Stats
264W - 153L
1,660 Elo+
Party 1
Odin
Odin
MrDrProfessor19
Odin
Level 81
God Stats
108W - 60L
1,707 SR
Queue Stats
394W - 275L
1,622 Elo+
Party 1
Scylla
Scylla
Sir Gunnied
Scylla
Level 128
God Stats
1W - 0L
1,648 SR
Queue Stats
30W - 20L
1,551 Elo+
Party 1
Loki
Loki
tazmania2255
Loki
Level 32
God Stats
72W - 78L
1,330 SR
Queue Stats
220W - 240L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jubba time
Nemesis
15
0 / 12 / 2
9,531
953
9,391
28,739
10,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Nightti
Merlin
14
0 / 6 / 2
8,878
888
239
11,157
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
2 / 7 / 1
10,707
1,071
18,681
29,257
34,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
goldenrod76
Chronos
15
1 / 9 / 1
9,554
955
5,062
15,333
5,515
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
nappy704
Cerberus
15
0 / 4 / 2
9,718
972
7,955
24,572
12,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

32

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KenaKittan
Charybdis
18
11 / 1 / 16
12,037
1,204
31,789
11,884
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
15 / 2 / 19
13,066
1,307
30,449
16,259
10,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 22
11,702
1,170
9,144
11,126
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
18
5 / 0 / 21
11,367
1,137
19,716
4,459
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 0 / 18
10,749
1,075
8,694
8,877
5,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
134
3
Kills
38
38
Deaths
4
8
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Jubba time
Nemesis
0
12
2
0.08
W
Charybdis
KenaKittan
Charybdis
11
1
16
19
W
Anubis
15
2
19
12.25
W
2
1
22
13
L
Merlin
Nightti
Merlin
0
6
2
0.17
W
Scylla
5
0
21
15.5
L
Cthulhu
2
7
1
0.36
L
Chronos
goldenrod76
Chronos
1
9
1
0.17
L
Cerberus
nappy704
Cerberus
0
4
2
0.25
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,328
Damage
99,792
109,058
Taken
52,605
66,881
Mitigated
33,573
6,517
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Jubba time
Nemesis
9,391
2,734
0
1,459
28,739
10,742
0
13,105
15,634
70
29,958
W
Charybdis
KenaKittan
Charybdis
31,789
22,164
0
2,932
11,884
5,309
0
8,622
2,972
0
46,271
W
Anubis
30,449
4,051
0
10,845
16,259
10,194
0
8,957
6,906
52,142
0
W
9,144
3,467
0
1,383
11,126
10,752
0
3,513
7,438
0
14,131
L
Merlin
Nightti
Merlin
239
155
0
0
11,157
3,983
0
5,932
5,225
3,975
0
W
Scylla
19,716
2,845
0
1,140
4,459
2,197
0
3,058
1,337
51,737
0
L
Cthulhu
18,681
1,142
345
640
29,257
34,358
0
9,398
19,859
36,120
0
L
Chronos
goldenrod76
Chronos
5,062
1,102
0
443
15,333
5,515
0
6,690
8,643
18,338
0
L
Cerberus
nappy704
Cerberus
7,955
539
0
3,630
24,572
12,283
0
15,040
9,532
22,291
0
W
8,694
4,154
0
307
8,877
5,121
0
6,767
1,769
0
10,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
58,921
158
Minions Killed
193
6
Camps Cleared
6
716,310
Distance Traveled
968,781
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,531
953
42
4
1
160,527
0
W
Charybdis
12,037
1,204
40
4
2
183,238
0
W
Anubis
13,066
1,307
60
6
2
159,002
0
W
Odin
11,702
1,170
8
1
0
233,728
0
L
Merlin
8,878
888
7
1
2
100,395
0
W
Scylla
11,367
1,137
84
8
2
203,941
3
L
Cthulhu
10,707
1,071
49
5
1
155,917
0
L
Chronos
9,554
955
24
2
0
118,329
0
L
Cerberus
9,718
972
36
4
2
181,142
1
W
Loki
10,749
1,075
1
0
0
188,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role