Player Matchup

Charybdis
Charybdis
Dragecia
Charybdis
Level 102
God Stats
5W - 6L
1,323 SR
Queue Stats
168W - 175L
1,391 Elo+
Solo
Poseidon
Poseidon
Iverme
Poseidon
Level 85
God Stats
24W - 30L
1,397 SR
Queue Stats
217W - 228L
1,454 Elo+
Solo
Cthulhu
Cthulhu
JimmyPageLEZ
Cthulhu
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
234W - 271L
1,326 Elo+
Solo
The Morrigan
The Morrigan
SpectralDiety
The Morrigan
Level 48
God Stats
5W - 4L
1,406 SR
Queue Stats
148W - 174L
1,427 Elo+
Solo
Sylvanus
Sylvanus
T3int3dGrundl3
Sylvanus
Level 115
God Stats
82W - 83L
1,454 SR
Queue Stats
254W - 279L
1,477 Elo+
Solo
Team Averages
Level 82
1,416 SR
1,415 Elo+

VS

Team Averages
Level 82
1,414 SR
1,390 Elo+
Hachiman
Hachiman
Drakodzila
Hachiman
Level 82
God Stats
5W - 9L
1,151 SR
Queue Stats
274W - 309L
1,479 Elo+
Solo
Neith
Neith
FerrumAquila
Neith
Level 123
God Stats
36W - 35L
1,544 SR
Queue Stats
602W - 626L
1,407 Elo+
Solo
Atlas
Atlas
ImSchottFaced
Atlas
Level 83
God Stats
26W - 32L
1,553 SR
Queue Stats
419W - 455L
1,350 Elo+
Solo
Thanatos
Thanatos
NefariousNewt
Thanatos
Level 89
God Stats
1W - 4L
1,322 SR
Queue Stats
17W - 13L
1,396 Elo+
Solo
Cthulhu
Cthulhu
baracuda514
Cthulhu
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 44L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dragecia
Charybdis
9
1 / 1 / 0
5,249
525
4,964
6,467
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Iverme
Poseidon
12
1 / 0 / 1
6,661
666
2,706
6,175
2,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
JimmyPageLEZ
Cthulhu
9
0 / 1 / 1
5,490
549
3,121
7,121
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
SpectralDiety
The Morrigan
11
3 / 0 / 1
6,363
636
3,350
4,914
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
1 / 1 / 1
6,205
621
3,206
5,931
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drakodzila
Hachiman
7
0 / 0 / 0
4,276
428
1,928
2,968
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 0
5,742
574
3,684
6,750
2,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,857
486
3,799
8,586
3,747
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
NefariousNewt
Thanatos
9
2 / 1 / 0
5,518
552
3,485
6,257
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
baracuda514
Cthulhu
9
1 / 3 / 0
5,006
501
1,498
7,647
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dragecia
Charybdis
1
1
0
1
L
Hachiman
Drakodzila
Hachiman
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
W
Poseidon
Iverme
Poseidon
1
0
1
1.5
W
Cthulhu
JimmyPageLEZ
Cthulhu
0
1
1
0.5
L
Thanatos
NefariousNewt
Thanatos
2
1
0
2
W
The Morrigan
SpectralDiety
The Morrigan
3
0
1
3.5
W
Sylvanus
1
1
1
1.5
L
Cthulhu
baracuda514
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
14,394
30,608
Taken
32,208
12,927
Mitigated
16,142
15,658
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dragecia
Charybdis
4,964
3,797
0
4,109
6,467
2,066
840
1,763
4,704
0
33,119
L
Hachiman
Drakodzila
Hachiman
1,928
1,352
0
762
2,968
936
0
1,370
1,598
0
14,886
L
3,684
681
0
1,989
6,750
2,786
0
4,063
2,687
0
45,279
L
3,799
1,879
1,038
1,754
8,586
3,747
0
1,751
6,835
19,657
0
W
Poseidon
Iverme
Poseidon
2,706
454
0
2,769
6,175
2,066
28
0
6,175
60,366
0
W
Cthulhu
JimmyPageLEZ
Cthulhu
3,121
163
60
2,904
7,121
3,936
0
2,036
5,085
19,622
0
L
Thanatos
NefariousNewt
Thanatos
3,485
1,318
0
5,911
6,257
2,864
0
1,303
4,954
0
34,497
W
The Morrigan
SpectralDiety
The Morrigan
3,350
684
0
2,732
4,914
1,826
0
0
4,914
36,377
2,230
W
Sylvanus
3,206
1,253
131
2,953
5,931
3,033
1,271
1,258
4,433
28,441
7,832
L
Cthulhu
baracuda514
Cthulhu
1,498
114
0
1,412
7,647
5,809
243
2,528
5,119
24,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
25,399
353
Minions Killed
237
0
Camps Cleared
0
931,486
Distance Traveled
925,478
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,249
525
74
7
0
163,074
1
L
Hachiman
4,276
428
27
3
0
124,873
1
L
Neith
5,742
574
87
9
0
195,657
4
L
Atlas
4,857
486
25
3
0
190,456
2
W
Poseidon
6,661
666
108
11
0
202,042
5
W
Cthulhu
5,490
549
19
2
0
198,604
3
L
Thanatos
5,518
552
66
7
0
230,982
2
W
The Morrigan
6,363
636
76
8
0
205,173
0
W
Sylvanus
6,205
621
76
8
0
162,593
0
L
Cthulhu
5,006
501
32
3
0
183,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role