Player Matchup

Ymir
Ymir
HellLucifer666
Ymir
Level 145
God Stats
2W - 9L
1,339 SR
Queue Stats
307W - 335L
1,485 Elo+
Solo
Hou Yi
Hou Yi
Nosares
Hou Yi
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 14L
1,133 Elo+
Party 3
Bellona
Bellona
NrJ16
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,133 Elo+
Party 3
Janus
Janus
Viper²
Janus
Level 155
God Stats
4W - 5L
1,161 SR
Queue Stats
425W - 462L
1,373 Elo+
Solo
Tyr
Tyr
lokio11gandia
Tyr
Level 159
God Stats
1W - 2L
1,205 SR
Queue Stats
309W - 320L
1,463 Elo+
Solo
Team Averages
Level 102
1,298 SR
1,317 Elo+

VS

Team Averages
Level 142
1,559 SR
1,488 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
LiveStatistic
Cerberus
Level 160
God Stats
14W - 3L
1,718 SR
Queue Stats
1,175W - 1,341L
1,370 Elo+
Party 1
Persephone
Persephone
PandemicCashew
Persephone
Level 155
God Stats
37W - 32L
1,576 SR
Queue Stats
1,177W - 1,341L
1,370 Elo+
Party 1
Osiris
Osiris
XxSchabo92xX
Osiris
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,755 Elo+
Solo
Amaterasu
Amaterasu
black-homer14
Amaterasu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 37L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 12
11,138
743
15,226
24,963
28,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Nosares
Hou Yi
18
3 / 2 / 15
10,816
721
18,062
10,364
4,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NrJ16
Bellona
17
4 / 5 / 8
10,757
717
8,188
19,125
11,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Viper²
Janus
18
7 / 5 / 9
10,740
716
20,403
15,466
11,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 8 / 10
10,629
709
15,105
26,467
25,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
9 / 2 / 12
12,007
800
22,486
16,338
8,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LiveStatistic
Cerberus
18
0 / 6 / 21
11,197
746
8,597
32,365
35,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
PandemicCashew
Persephone
18
5 / 6 / 14
11,796
786
17,182
18,829
8,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
19
8 / 6 / 15
11,786
786
20,339
20,859
22,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
black-homer14
Amaterasu
19
6 / 1 / 18
12,415
828
13,853
24,492
32,850
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
108
20
Kills
28
28
Deaths
21
54
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
2
12
7.5
L
4
8
12
1.25
W
Cerberus
LiveStatistic
Cerberus
0
6
21
1.75
L
Hou Yi
Nosares
Hou Yi
3
2
15
5.25
L
Bellona
NrJ16
Bellona
4
5
8
1.6
W
Persephone
PandemicCashew
Persephone
5
6
14
2
L
Janus
Viper²
Janus
7
5
9
2.3
W
Osiris
8
6
15
2.58
W
Amaterasu
black-homer14
Amaterasu
6
1
18
15
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,984
Damage
82,457
96,385
Taken
112,883
82,194
Mitigated
107,668
30,286
Healing
53,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
22,486
3,627
3,017
5,363
16,338
8,583
2,597
6,174
10,164
49,712
0
L
15,226
1,860
849
2,350
24,963
28,595
228
11,919
12,649
30,582
0
W
Cerberus
LiveStatistic
Cerberus
8,597
825
1,662
11,579
32,365
35,408
160
5,717
26,648
36,783
0
L
Hou Yi
Nosares
Hou Yi
18,062
10,083
2,112
1,528
10,364
4,937
1,059
6,268
3,975
0
33,303
L
Bellona
NrJ16
Bellona
8,188
2,235
3,220
3,605
19,125
11,675
715
11,023
7,929
0
13,023
W
Persephone
PandemicCashew
Persephone
17,182
3,942
2,703
4,159
18,829
8,815
2,162
5,662
13,161
26,616
0
L
Janus
Viper²
Janus
20,403
1,707
2,345
3,847
15,466
11,851
0
7,427
7,703
40,715
0
W
Osiris
20,339
7,096
1,493
4,332
20,859
22,012
631
9,810
11,049
0
25,304
W
Amaterasu
black-homer14
Amaterasu
13,853
6,455
5,275
13,727
24,492
32,850
2,639
8,427
16,065
0
21,807
L
15,105
1,969
1,761
8,669
26,467
25,136
0
11,628
14,426
181
24,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
59,201
143
Minions Killed
194
0
Camps Cleared
0
1,321,047
Distance Traveled
1,392,662
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,007
800
62
4
0
271,316
0
L
Ymir
11,138
743
24
2
0
227,359
3
W
Cerberus
11,197
746
79
5
0
275,348
4
L
Hou Yi
10,816
721
44
3
0
279,949
1
L
Bellona
10,757
717
13
1
0
293,189
1
W
Persephone
11,796
786
28
2
0
236,527
1
L
Janus
10,740
716
40
3
0
234,797
0
W
Osiris
11,786
786
9
1
0
284,506
1
W
Amaterasu
12,415
828
16
1
0
324,965
2
L
Tyr
10,629
709
22
1
0
285,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role