Player Matchup

Nemesis
Nemesis
Amatix132
Nemesis
Level 77
God Stats
20W - 21L
1,389 SR
Queue Stats
239W - 235L
1,352 Elo+
Solo
Cupid
Cupid
FalseSmiIe
Cupid
Level 75
God Stats
3W - 5L
1,420 SR
Queue Stats
173W - 163L
1,342 Elo+
Solo
Vulcan
Vulcan
NatanNate
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 238L
1,352 Elo+
Solo
Amaterasu
Amaterasu
ShoaMan
Amaterasu
Level 59
God Stats
6W - 1L
1,678 SR
Queue Stats
29W - 13L
1,522 Elo+
Solo
Bacchus
Bacchus
baxxbanny
Bacchus
Level 63
God Stats
20W - 14L
1,565 SR
Queue Stats
123W - 141L
1,351 Elo+
Solo
Team Averages
Level 68
1,510 SR
1,384 Elo+

VS

Team Averages
Level 70
1,354 SR
1,322 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Geroo0oo
Bacchus
Level 86
God Stats
33W - 25L
1,537 SR
Queue Stats
227W - 244L
1,400 Elo+
Solo
Tiamat
Tiamat
Mixfri
Tiamat
Level 18
God Stats
3W - 10L
1,136 SR
Queue Stats
12W - 33L
1,080 Elo+
Party 1
Nu Wa
Nu Wa
Nasimzaanoun
Nu Wa
Level 48
God Stats
1W - 5L
1,098 SR
Queue Stats
20W - 39L
1,132 Elo+
Party 1
Thor
Thor
pablo2pp
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amatix132
Nemesis
15
6 / 2 / 6
9,571
504
8,891
17,512
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
14
4 / 2 / 4
8,674
457
7,572
11,726
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
NatanNate
Vulcan
17
6 / 2 / 2
10,461
551
11,959
12,451
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ShoaMan
Amaterasu
16
11 / 0 / 6
10,483
552
14,273
16,855
12,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
baxxbanny
Bacchus
13
2 / 1 / 10
9,036
476
6,936
14,745
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 7 / 0
8,445
444
11,861
14,464
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Geroo0oo
Bacchus
8
0 / 4 / 2
6,581
346
3,860
13,131
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Mixfri
Tiamat
13
3 / 6 / 1
8,386
441
8,819
13,100
8,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 9 / 2
7,354
387
9,275
12,012
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
1 / 4 / 3
7,690
405
8,371
13,411
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
29
Kills
7
7
Deaths
30
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
0
0.43
W
Nemesis
Amatix132
Nemesis
6
2
6
4.5
W
Cupid
4
2
4
3
L
Bacchus
Geroo0oo
Bacchus
0
4
2
0.25
L
Tiamat
Mixfri
Tiamat
3
6
1
0.58
L
0
9
2
0.11
W
Vulcan
NatanNate
Vulcan
6
2
2
3.5
W
Amaterasu
ShoaMan
Amaterasu
11
0
6
14
W
Bacchus
baxxbanny
Bacchus
2
1
10
7
L
Thor
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,631
Damage
42,186
73,289
Taken
66,118
48,653
Mitigated
34,418
25,629
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,861
4,455
0
1,801
14,464
7,188
1,512
4,847
9,617
0
61,829
W
Nemesis
Amatix132
Nemesis
8,891
4,192
0
4,317
17,512
7,063
933
4,408
12,810
0
60,537
W
Cupid
7,572
4,162
849
5,464
11,726
4,849
2,475
1,238
10,432
0
58,101
L
Bacchus
Geroo0oo
Bacchus
3,860
560
0
2,043
13,131
9,986
0
5,172
7,959
19,317
0
L
Tiamat
Mixfri
Tiamat
8,819
778
0
2,523
13,100
8,319
158
6,989
6,111
47,786
0
L
9,275
1,760
0
1,230
12,012
3,755
174
750
11,262
41,402
0
W
Vulcan
NatanNate
Vulcan
11,959
3,502
0
4,469
12,451
5,777
2,101
6,299
6,114
72,496
0
W
Amaterasu
ShoaMan
Amaterasu
14,273
6,426
0
7,153
16,855
12,665
1,807
5,364
10,859
0
61,027
W
Bacchus
baxxbanny
Bacchus
6,936
826
640
2,737
14,745
18,299
579
3,483
11,120
30,853
0
L
Thor
8,371
2,154
0
2,679
13,411
5,170
0
1,137
12,274
0
38,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,225
Gold Earned
38,456
434
Minions Killed
335
0
Camps Cleared
0
1,821,832
Distance Traveled
1,508,115
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,445
444
83
4
0
296,796
0
W
Nemesis
9,571
504
100
5
0
408,371
1
W
Cupid
8,674
457
87
5
0
326,899
5
L
Bacchus
6,581
346
27
1
0
278,429
2
L
Tiamat
8,386
441
84
4
0
296,601
3
L
Nu Wa
7,354
387
69
4
0
308,787
0
W
Vulcan
10,461
551
130
7
0
339,487
2
W
Amaterasu
10,483
552
81
4
0
379,871
9
W
Bacchus
9,036
476
36
2
0
367,204
7
L
Thor
7,690
405
72
4
0
327,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role