Player Matchup

Ra
Ra
FaIazure
Ra
Level 37
God Stats
5W - 4L
1,538 SR
Queue Stats
73W - 74L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
MTS Monari
Nu Wa
Level 115
God Stats
6W - 6L
1,467 SR
Queue Stats
118W - 127L
1,406 Elo+
Party 2
Ares
Ares
marcgicu96
Ares
Level 61
God Stats
4W - 4L
1,635 SR
Queue Stats
15W - 15L
1,548 Elo+
Solo
Hachiman
Hachiman
warkris123
Hachiman
Level 120
God Stats
1W - 1L
1,705 SR
Queue Stats
161W - 160L
1,360 Elo+
Solo
Thanatos
Thanatos
xIXIxPandaxIXIx
Thanatos
Level 91
God Stats
15W - 20L
1,472 SR
Queue Stats
167W - 177L
1,414 Elo+
Party 2
Team Averages
Level 85
1,564 SR
1,431 Elo+

VS

Team Averages
Level 63
1,417 SR
1,408 Elo+
Kuzenbo
Kuzenbo
Durgens
Kuzenbo
Level 44
God Stats
36W - 38L
1,458 SR
Queue Stats
116W - 119L
1,321 Elo+
Party 1
Tiamat
Tiamat
DwagnX
Tiamat
Level 67
God Stats
7W - 18L
1,302 SR
Queue Stats
165W - 166L
1,406 Elo+
Party 1
Hachiman
Hachiman
Soupy-comet_ttv
Hachiman
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Neith
Neith
YeungTK
Neith
Level 125
God Stats
145W - 165L
1,544 SR
Queue Stats
252W - 262L
1,379 Elo+
Solo
Loki
Loki
balowni164
Loki
Level 48
God Stats
2W - 2L
1,279 SR
Queue Stats
63W - 60L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,312
437
9,874
15,018
7,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
14
0 / 2 / 1
8,596
452
9,309
9,123
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 3
7,914
417
6,673
20,458
19,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
warkris123
Hachiman
13
3 / 4 / 0
8,661
456
9,781
14,807
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
14
4 / 7 / 2
8,935
470
10,800
19,755
10,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Durgens
Kuzenbo
13
0 / 1 / 8
8,299
437
5,302
14,242
18,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
DwagnX
Tiamat
16
4 / 1 / 9
9,672
509
20,619
17,109
13,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
3 / 2 / 6
8,443
444
7,935
14,473
6,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
YeungTK
Neith
17
2 / 1 / 4
10,168
535
5,767
10,699
4,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 2 / 5
10,769
567
13,725
14,994
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
20
20
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Durgens
Kuzenbo
0
1
8
4
W
Tiamat
DwagnX
Tiamat
4
1
9
8.5
L
0
3
3
0.5
L
Nu Wa
0
2
1
0.25
W
Hachiman
3
2
6
3
W
Neith
YeungTK
Neith
2
1
4
4
W
11
2
5
6.75
L
0
4
3
0.38
L
Hachiman
warkris123
Hachiman
3
4
0
0.75
L
Thanatos
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,437
Damage
53,348
79,161
Taken
71,517
47,033
Mitigated
49,277
33,997
Healing
28,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Durgens
Kuzenbo
5,302
2,395
640
1,965
14,242
18,162
496
3,741
10,374
38,547
0
W
Tiamat
DwagnX
Tiamat
20,619
1,818
404
8,422
17,109
13,933
747
7,317
9,723
72,189
0
L
9,874
766
1,214
6,530
15,018
7,234
280
6,315
8,703
73,988
0
L
Nu Wa
9,309
1,670
0
2,147
9,123
3,259
272
1,065
8,058
59,151
0
W
Hachiman
7,935
4,503
0
5,778
14,473
6,128
903
5,868
8,492
0
48,805
W
Neith
YeungTK
Neith
5,767
1,549
251
4,865
10,699
4,761
2,903
3,356
7,075
0
81,395
W
13,725
3,723
0
6,170
14,994
6,293
748
4,786
9,997
0
78,248
L
6,673
137
130
2,816
20,458
19,708
267
7,628
12,830
31,410
0
L
Hachiman
warkris123
Hachiman
9,781
5,550
0
5,710
14,807
6,274
552
4,988
9,819
0
59,805
L
Thanatos
10,800
4,338
749
14,701
19,755
10,558
0
5,925
13,830
0
70,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
47,351
480
Minions Killed
485
0
Camps Cleared
0
1,664,578
Distance Traveled
1,760,016
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,299
437
55
3
0
345,746
0
W
Tiamat
9,672
509
109
6
0
360,263
6
L
Ra
8,312
437
129
7
0
358,930
5
L
Nu Wa
8,596
452
118
6
0
300,337
4
W
Hachiman
8,443
444
62
3
0
335,590
1
W
Neith
10,168
535
155
8
0
303,142
3
W
Loki
10,769
567
104
5
0
415,275
3
L
Ares
7,914
417
37
2
0
344,575
3
L
Hachiman
8,661
456
99
5
0
294,672
5
L
Thanatos
8,935
470
97
5
0
366,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role