Player Matchup

Scylla
Scylla
Bronze IV
G A B Z lll
Scylla
Bronze IV
Level 146
God Stats
1W - 2L
1,581 SR
Queue Stats
3W - 7L
1,323 MMR
Party 2
Chaac
Chaac
Bronze IV
imArkhoz
Chaac
Bronze IV
Level 106
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 2L
1,565 MMR
Party 2
Medusa
Medusa
Silver V
xoxoxxmaryy
Medusa
Silver V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
986 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,456 SR
1,292 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,672 SR
1,375 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Art_Of_Massacre
Ah Muzen Cab
Platinum IV
Level 66
God Stats
29W - 8L
1,734 SR
Queue Stats
48W - 33L
1,763 MMR
Party 1
Hercules
Hercules
Bronze I
TOBOT2000
Hercules
Bronze I
Level 77
God Stats
1W - 0L
1,686 SR
Queue Stats
198W - 294L
756 MMR
Solo
Zeus
Zeus
Platinum IV
vII-RusH-IIv
Zeus
Platinum IV
Level 121
God Stats
26W - 22L
1,597 SR
Queue Stats
477W - 395L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 4 / 3
13,265
663
15,218
14,370
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
imArkhoz
Chaac
17
1 / 2 / 9
12,188
609
21,715
27,578
22,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
17
2 / 2 / 6
12,057
603
14,558
13,341
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AtlasBastetGilgameshFenrirShiva

VS

Bans
ThothAchillesAresKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Art_Of_Massacre
Ah Muzen Cab
19
2 / 4 / 5
13,959
698
19,629
25,264
12,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TOBOT2000
Hercules
16
0 / 2 / 4
11,782
589
10,478
20,797
21,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 4 / 2
14,728
736
17,684
14,947
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
8
8
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Art_Of_Massacre
Ah Muzen Cab
2
4
5
1.13
L
Scylla
7
4
3
2.13
W
Hercules
TOBOT2000
Hercules
0
2
4
1
L
Chaac
imArkhoz
Chaac
1
2
9
2.75
W
6
4
2
1.75
L
Medusa
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,491
Damage
47,791
55,289
Taken
61,008
32,951
Mitigated
39,510
13,054
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Art_Of_Massacre
Ah Muzen Cab
19,629
11,250
420
11,134
25,264
12,787
1,798
7,769
16,874
0
76,505
L
Scylla
15,218
756
0
1,810
14,370
4,682
76
5,458
8,718
61,474
0
W
Hercules
TOBOT2000
Hercules
10,478
3,698
0
5,779
20,797
21,160
0
4,531
15,845
0
28,760
L
Chaac
imArkhoz
Chaac
21,715
4,459
0
9,525
27,578
22,340
0
8,458
18,598
0
42,565
W
17,684
1,714
0
2,438
14,947
5,563
1,056
3,248
11,341
68,213
0
L
Medusa
14,558
5,313
0
1,719
13,341
5,929
1,313
4,201
8,947
0
55,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
40,469
263
Minions Killed
220
9
Camps Cleared
8
1,125,535
Distance Traveled
1,086,385
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,959
698
103
5
2
363,809
6
L
Scylla
13,265
663
102
5
4
371,449
4
W
Hercules
11,782
589
31
2
1
392,558
2
L
Chaac
12,188
609
52
3
0
377,905
2
W
Zeus
14,728
736
86
4
5
330,018
1
L
Medusa
12,057
603
109
5
5
376,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role