Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AppliedSquire
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,311 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RNS Beard aF
Ah Muzen Cab
Level 132
God Stats
6W - 4L
1,768 SR
Queue Stats
17W - 26L
1,340 Elo+
Party 2
Team Averages
Level 105
1,589 SR
1,384 Elo+

VS

Team Averages
Level 125
1,452 SR
1,525 Elo+
Baron Samedi
Baron Samedi
Ace N insaneQc
Baron Samedi
Level 160
God Stats
0W - 1L
1,316 SR
Queue Stats
88W - 77L
1,612 Elo+
Party 1
Cerberus
Cerberus
OhJeePizz
Cerberus
Level 138
God Stats
0W - 2L
1,585 SR
Queue Stats
17W - 11L
1,514 Elo+
Party 1
Ullr
Ullr
RangedHail
Ullr
Level 78
God Stats
2W - 9L
1,455 SR
Queue Stats
102W - 109L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
5 / 0 / 3
13,470
709
28,282
25,614
21,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 3 / 6
11,261
593
7,516
20,897
15,456
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
RNS Beard aF
Ah Muzen Cab
17
3 / 5 / 4
12,368
651
22,427
18,644
8,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ace N insaneQc
Baron Samedi
17
1 / 3 / 7
11,481
604
19,843
19,114
11,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
OhJeePizz
Cerberus
16
3 / 2 / 5
11,257
592
15,638
26,128
27,640
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 3 / 2
11,570
609
17,458
20,087
9,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
8
Kills
8
8
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
3
6.5
L
Baron Samedi
Ace N insaneQc
Baron Samedi
1
3
7
1.5
W
0
3
6
1
L
Cerberus
OhJeePizz
Cerberus
3
2
5
2.75
W
Ah Muzen Cab
RNS Beard aF
Ah Muzen Cab
3
5
4
1
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,225
Damage
52,939
65,155
Taken
65,329
45,512
Mitigated
48,600
21,319
Healing
25,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
28,282
8,709
0
6,267
25,614
21,679
396
11,913
13,701
0
74,376
L
Baron Samedi
Ace N insaneQc
Baron Samedi
19,843
1,126
4,280
8,461
19,114
11,636
0
3,005
16,109
67,449
0
W
7,516
2,549
5,455
5,911
20,897
15,456
28
13,925
6,972
15,732
0
L
Cerberus
OhJeePizz
Cerberus
15,638
2,483
0
8,705
26,128
27,640
0
3,742
22,386
35,440
0
W
Ah Muzen Cab
RNS Beard aF
Ah Muzen Cab
22,427
8,705
0
3,686
18,644
8,377
1,344
10,626
8,018
0
76,386
L
17,458
10,478
0
3,851
20,087
9,324
0
1,110
18,977
0
38,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,099
Gold Earned
34,308
222
Minions Killed
221
8
Camps Cleared
8
1,080,717
Distance Traveled
954,565
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,470
709
85
4
5
380,312
4
L
Baron Samedi
11,481
604
112
6
5
307,665
5
W
Terra
11,261
593
17
1
0
368,167
4
L
Cerberus
11,257
592
62
3
0
307,764
3
W
Ah Muzen Cab
12,368
651
120
6
3
332,238
2
L
Ullr
11,570
609
47
2
3
339,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role