Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Axarhi
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,378 Elo+
Solo
Discordia
Discordia
Maty_AK88
Discordia
Level 125
God Stats
5W - 2L
1,469 SR
Queue Stats
159W - 171L
1,468 Elo+
Party 2
Rama
Rama
Poludurok102
Rama
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
261W - 238L
1,500 Elo+
Solo
Terra
Terra
auronfenix_69
Terra
Level 112
God Stats
3W - 3L
1,200 SR
Queue Stats
152W - 156L
1,498 Elo+
Party 2
Team Averages
Level 111
1,434 SR
1,469 Elo+

VS

Team Averages
Level 81
1,567 SR
1,458 Elo+
Chaac
Chaac
O-L-II-V-E-R-A
Chaac
Level 136
God Stats
1W - 1L
1,836 SR
Queue Stats
25W - 29L
1,496 Elo+
Party 1
Thoth
Thoth
Trustymaple7994
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
Zygi72826
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,299 Elo+
Solo
Guan Yu
Guan Yu
archkat
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Solo
Rama
Rama
xNPDx
Rama
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 7 / 11
10,400
650
9,756
17,031
6,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Axarhi
Chiron
20
15 / 4 / 10
13,002
813
27,097
19,369
8,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Maty_AK88
Discordia
20
14 / 2 / 14
14,432
902
32,092
12,553
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 13
10,555
660
14,599
14,974
6,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 2 / 23
13,128
821
6,398
23,694
29,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 5
12,814
801
29,885
27,218
30,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 8 / 7
10,274
642
8,988
17,974
6,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Zygi72826
Xbalanque
18
2 / 8 / 10
10,868
679
10,323
18,378
7,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
archkat
Guan Yu
17
0 / 5 / 13
10,072
630
4,874
19,365
19,986
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
xNPDx
Rama
17
5 / 8 / 6
10,520
658
14,954
16,347
6,684
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
62
36
Kills
21
21
Deaths
36
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
7
11
1.07
W
Chiron
Axarhi
Chiron
15
4
10
5
W
Discordia
Maty_AK88
Discordia
14
2
14
10.5
L
11
7
5
1.93
W
3
6
13
1.58
L
3
8
7
0.81
L
Xbalanque
Zygi72826
Xbalanque
2
8
10
0.88
L
Guan Yu
archkat
Guan Yu
0
5
13
1.3
W
2
2
23
6.75
L
Rama
xNPDx
Rama
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,942
Damage
69,024
87,621
Taken
99,282
56,224
Mitigated
70,446
40,508
Healing
30,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,756
1,040
2,050
2,444
17,031
6,472
1,602
2,602
14,304
0
12,647
W
Chiron
Axarhi
Chiron
27,097
8,908
2,995
6,245
19,369
8,607
4,685
1,206
17,864
0
44,305
W
Discordia
Maty_AK88
Discordia
32,092
327
2,445
2,519
12,553
5,156
1,307
1,413
10,946
67,403
0
L
29,885
3,919
1,101
8,454
27,218
30,166
286
7,495
19,723
0
53,137
W
14,599
8,464
977
1,269
14,974
6,513
1,299
1,602
13,206
0
29,377
L
8,988
816
863
3,823
17,974
6,308
0
9,682
8,292
25,768
0
L
Xbalanque
Zygi72826
Xbalanque
10,323
3,644
1,436
1,832
18,378
7,302
1,007
7,550
10,828
0
25,166
L
Guan Yu
archkat
Guan Yu
4,874
56
5,301
6,214
19,365
19,986
313
6,216
13,149
0
9,890
W
6,398
250
9,168
10,396
23,694
29,476
632
2,165
21,280
14,607
0
L
Rama
xNPDx
Rama
14,954
8,190
520
930
16,347
6,684
275
7,547
8,800
0
26,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,517
Gold Earned
54,548
165
Minions Killed
153
0
Camps Cleared
0
1,437,645
Distance Traveled
1,277,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,400
650
6
0
0
277,387
0
W
Chiron
13,002
813
29
2
0
251,545
0
W
Discordia
14,432
902
88
6
0
320,979
0
L
Chaac
12,814
801
48
3
0
255,487
0
W
Rama
10,555
660
28
2
0
251,683
0
L
Thoth
10,274
642
26
2
0
257,121
0
L
Xbalanque
10,868
679
41
3
0
239,822
0
L
Guan Yu
10,072
630
11
1
0
318,209
0
W
Terra
13,128
821
14
1
0
336,051
0
L
Rama
10,520
658
27
2
0
206,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role