Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Happi_shot
Chaac
Level 88
God Stats
1W - 4L
1,203 SR
Queue Stats
279W - 265L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
TheSecondKing94
Ao Kuang
Level 57
God Stats
14W - 8L
1,500 SR
Queue Stats
312W - 353L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
TouKiTroll
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,572 Elo+
Solo
Geb
Geb
oPSYCHOTICSo
Geb
Level 147
God Stats
2W - 4L
1,495 SR
Queue Stats
498W - 548L
1,466 Elo+
Party 1
Team Averages
Level 112
1,440 SR
1,494 Elo+

VS

Team Averages
Level 56
1,547 SR
1,365 Elo+
Nu Wa
Nu Wa
GRnikol85
Nu Wa
Level 88
God Stats
21W - 15L
1,492 SR
Queue Stats
969W - 1,033L
1,486 Elo+
Solo
Set
Set
Georgi830
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,221 Elo+
Solo
Zhong Kui
Zhong Kui
OmegaNestor
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,442 Elo+
Solo
Sol
Sol
eazat64
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 130L
1,344 Elo+
Solo
Khepri
Khepri
overtyped
Khepri
Level 46
God Stats
4W - 2L
1,744 SR
Queue Stats
74W - 85L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 1 / 12
9,646
877
14,511
9,282
4,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
16
7 / 3 / 12
9,960
905
15,535
16,803
14,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
16
7 / 3 / 13
9,959
905
7,885
14,325
11,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
TouKiTroll
Xing Tian
15
3 / 3 / 14
9,502
864
6,420
15,196
18,872
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 4 / 15
9,252
841
4,695
15,009
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GRnikol85
Nu Wa
10
3 / 4 / 1
7,160
651
5,951
8,050
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 6
7,220
656
1,284
13,291
6,589
Zhong Kui
OmegaNestor
Zhong Kui
16
3 / 4 / 6
8,805
800
12,609
11,861
13,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
17
6 / 3 / 4
9,285
844
13,653
9,071
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
overtyped
Khepri
16
2 / 3 / 11
8,930
812
4,398
13,658
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
22
Kills
14
14
Deaths
22
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
12
9
L
Nu Wa
GRnikol85
Nu Wa
3
4
1
0.88
L
0
8
6
0.38
W
Chaac
7
3
12
4.33
L
Zhong Kui
OmegaNestor
Zhong Kui
3
4
6
1.5
W
Ao Kuang
7
3
13
4.5
W
Xing Tian
TouKiTroll
Xing Tian
3
3
14
3.33
L
Sol
6
3
4
2.67
W
2
4
15
2.38
L
Khepri
overtyped
Khepri
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,046
Damage
37,895
70,615
Taken
55,931
65,842
Mitigated
40,554
28,440
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,511
3,792
1,674
3,585
9,282
4,405
3,002
6,265
3,017
40,366
0
L
Nu Wa
GRnikol85
Nu Wa
5,951
1,347
484
625
8,050
3,235
0
5,546
2,504
11,318
0
L
1,284
625
28
88
13,291
6,589
40
8,170
5,121
0
4,224
W
Chaac
15,535
2,684
671
7,217
16,803
14,477
892
9,343
7,460
0
29,231
L
Zhong Kui
OmegaNestor
Zhong Kui
12,609
1,465
745
2,386
11,861
13,004
834
6,487
5,374
23,209
0
W
Ao Kuang
7,885
1,828
1,823
4,826
14,325
11,613
1,293
6,815
7,510
14,549
1,241
W
Xing Tian
TouKiTroll
Xing Tian
6,420
1,033
824
1,531
15,196
18,872
1,327
8,485
6,711
13,765
0
L
Sol
13,653
1,505
540
1,392
9,071
4,226
576
5,366
3,705
27,871
0
W
4,695
671
2,680
3,609
15,009
16,475
209
5,703
9,306
9,049
0
L
Khepri
overtyped
Khepri
4,398
435
1,710
2,740
13,658
13,500
117
7,447
6,211
9,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
41,400
137
Minions Killed
81
0
Camps Cleared
0
985,491
Distance Traveled
888,084
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,646
877
55
5
0
175,564
2
L
Nu Wa
7,160
651
8
1
0
118,729
1
L
Set
7,220
656
2
0
0
188,298
0
W
Chaac
9,960
905
35
3
0
209,559
0
L
Zhong Kui
8,805
800
25
2
0
180,876
0
W
Ao Kuang
9,959
905
20
2
0
202,975
2
W
Xing Tian
9,502
864
12
1
0
213,647
0
L
Sol
9,285
844
38
3
0
189,600
0
W
Geb
9,252
841
15
1
0
183,746
0
L
Khepri
8,930
812
8
1
0
210,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role