Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
KaciKero
Thanatos
Bronze III
Level 135
God Stats
1W - 2L
1,307 SR
Queue Stats
18W - 17L
1,226 MMR
Solo
Artemis
Artemis
Gold IV
Vinqxy
Artemis
Gold IV
Level 106
God Stats
1W - 1L
1,663 SR
Queue Stats
114W - 118L
1,331 MMR
Party 1
Sylvanus
Sylvanus
Silver III
Xcaliber92
Sylvanus
Silver III
Level 115
God Stats
3W - 1L
1,373 SR
Queue Stats
25W - 30L
1,278 MMR
Solo
Scylla
Scylla
Gold IV
parathurnax
Scylla
Gold IV
Level 153
God Stats
2W - 0L
1,839 SR
Queue Stats
71W - 71L
1,311 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,536 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,398 SR
1,247 MMR
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Moooster
Geb
Gold II
Level 131
God Stats
0W - 3L
1,712 SR
Queue Stats
13W - 9L
1,369 MMR
Solo
Hachiman
Hachiman
Silver V
OutbreakAD
Hachiman
Silver V
Level 69
God Stats
0W - 4L
1,324 SR
Queue Stats
40W - 59L
1,083 MMR
Solo
Merlin
Merlin
Silver I
lllsarrilll
Merlin
Silver I
Level 48
God Stats
0W - 1L
1,242 SR
Queue Stats
178W - 181L
1,274 MMR
Party 2
King Arthur
King Arthur
Silver II
thelarg
King Arthur
Silver II
Level 121
God Stats
0W - 2L
1,212 SR
Queue Stats
311W - 312L
1,009 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 3 / 8
14,744
641
25,240
23,509
11,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
KaciKero
Thanatos
20
11 / 4 / 3
14,068
612
19,030
27,270
16,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Vinqxy
Artemis
20
8 / 0 / 5
14,179
616
20,171
15,776
8,107
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Xcaliber92
Sylvanus
16
1 / 3 / 12
11,853
515
5,725
24,662
34,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
4
0 / 0 / 0
7,569
329
0
0
0
Bans
BastetThothKali

VS

Bans
IzanamiCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
4 / 3 / 5
11,674
508
8,374
20,157
13,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 7 / 2
8,941
389
6,236
21,444
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
OutbreakAD
Hachiman
16
0 / 5 / 2
9,853
428
8,667
16,492
6,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
16
3 / 6 / 4
10,769
468
10,059
15,214
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
thelarg
King Arthur
18
2 / 6 / 1
11,483
499
10,568
25,523
24,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
27
Kills
10
10
Deaths
27
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
8
3.67
L
Da Ji
 
Da Ji
4
3
5
2.17
W
Thanatos
KaciKero
Thanatos
11
4
3
3.13
L
1
7
2
0.29
L
Hachiman
OutbreakAD
Hachiman
0
5
2
0.2
W
Artemis
Vinqxy
Artemis
8
0
5
10.5
W
Sylvanus
Xcaliber92
Sylvanus
1
3
12
2.33
L
Merlin
3
6
4
0.83
W
Scylla
0
0
0
0
L
King Arthur
thelarg
King Arthur
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,166
Damage
43,904
91,217
Taken
98,830
69,988
Mitigated
70,531
64,212
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,240
15,156
0
13,220
23,509
11,035
5,748
4,204
19,305
148,290
0
L
Da Ji
 
Da Ji
8,374
1,859
0
6,757
20,157
13,622
0
2,111
18,046
0
109,624
W
Thanatos
KaciKero
Thanatos
19,030
5,960
0
24,099
27,270
16,407
2,523
7,979
19,291
0
130,282
L
6,236
1,043
248
3,533
21,444
19,872
0
5,672
15,772
24,353
0
L
Hachiman
OutbreakAD
Hachiman
8,667
4,666
0
6,326
16,492
6,177
0
4,019
12,473
0
83,260
W
Artemis
Vinqxy
Artemis
20,171
12,533
0
10,633
15,776
8,107
3,830
2,995
12,781
0
147,000
W
Sylvanus
Xcaliber92
Sylvanus
5,725
2,103
4,374
11,886
24,662
34,439
77
7,695
16,967
35,722
0
L
Merlin
10,059
591
0
237
15,214
5,933
990
5,629
9,585
81,119
0
W
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
thelarg
King Arthur
10,568
1,040
0
3,807
25,523
24,927
0
13,534
11,989
0
85,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,413
Gold Earned
52,720
567
Minions Killed
615
0
Camps Cleared
0
1,704,713
Distance Traveled
2,051,743
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,744
641
196
9
0
401,050
1
L
Da Ji
11,674
508
131
6
0
387,935
6
W
Thanatos
14,068
612
135
6
0
471,029
4
L
Geb
8,941
389
33
1
0
422,702
10
L
Hachiman
9,853
428
135
6
0
415,265
10
W
Artemis
14,179
616
196
9
0
416,114
9
W
Sylvanus
11,853
515
40
2
0
416,520
8
L
Merlin
10,769
468
148
6
0
418,644
3
W
Scylla
7,569
329
0
0
0
0
0
L
King Arthur
11,483
499
168
7
0
407,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role