Player Matchup

Apollo
Apollo
 
Apollo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Apenzak
Atlas
Level 4
God Stats
3W - 5L
1,713 SR
Queue Stats
28W - 26L
1,506 Elo+
Solo
Ne Zha
Ne Zha
CheGuevara95
Ne Zha
Level 66
God Stats
1W - 1L
1,216 SR
Queue Stats
84W - 138L
1,365 Elo+
Solo
Discordia
Discordia
DiegoDiamond
Discordia
Level 104
God Stats
50W - 52L
1,539 SR
Queue Stats
286W - 292L
1,536 Elo+
Solo
Bellona
Bellona
LGeneral00
Bellona
Level 28
God Stats
2W - 2L
1,495 SR
Queue Stats
17W - 18L
1,353 Elo+
Solo
Team Averages
Level 63
1,493 SR
1,452 Elo+

VS

Team Averages
Level 75
1,496 SR
1,379 Elo+
Nox
Nox
CreamiBunni
Nox
Level 82
God Stats
8W - 13L
1,634 SR
Queue Stats
80W - 78L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Musiek99
Kumbhakarna
Level 110
God Stats
9W - 9L
1,577 SR
Queue Stats
49W - 53L
1,473 Elo+
Solo
Neith
Neith
Tengu1999
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,232 Elo+
Solo
Hercules
Hercules
tamir884
Hercules
Level 146
God Stats
8W - 6L
1,498 SR
Queue Stats
140W - 130L
1,483 Elo+
Solo
Ra
Ra
ztilleto
Ra
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
2 / 0 / 3
9,856
821
7,736
8,594
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Apenzak
Atlas
17
4 / 1 / 5
9,651
804
10,019
13,095
13,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
16
0 / 1 / 3
8,621
718
4,131
7,688
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
DiegoDiamond
Discordia
15
2 / 0 / 2
8,557
713
6,001
3,428
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LGeneral00
Bellona
17
6 / 4 / 5
9,789
816
11,280
12,526
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
8,682
724
6,447
8,015
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Musiek99
Kumbhakarna
14
0 / 1 / 2
8,233
686
2,010
13,371
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Tengu1999
Neith
13
0 / 0 / 3
7,317
610
1,491
2,890
1,184
Hercules
tamir884
Hercules
17
5 / 4 / 1
9,322
777
9,791
14,378
10,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 2
8,008
667
4,738
9,839
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
6
6
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
3
3.5
W
Atlas
Apenzak
Atlas
4
1
5
6.5
W
Ne Zha
0
1
3
1.5
L
1
2
2
1
W
Discordia
DiegoDiamond
Discordia
2
0
2
3
W
Bellona
LGeneral00
Bellona
6
4
5
2.13
L
Kumbhakarna
Musiek99
Kumbhakarna
0
1
2
1
L
Neith
Tengu1999
Neith
0
0
3
1.5
L
Hercules
tamir884
Hercules
5
4
1
1.38
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,167
Damage
24,477
45,331
Taken
48,493
30,834
Mitigated
34,982
7,181
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,736
5,217
0
4,140
8,594
4,048
2,515
3,799
4,795
0
52,153
W
Atlas
Apenzak
Atlas
10,019
4,122
52
1,144
13,095
13,707
237
3,191
9,904
31,452
0
W
Ne Zha
4,131
261
0
814
7,688
3,953
0
2,299
5,389
0
27,578
L
6,447
403
0
399
8,015
4,050
102
2,145
5,695
41,376
0
W
Discordia
DiegoDiamond
Discordia
6,001
191
0
0
3,428
1,373
198
1,018
2,410
21,990
0
W
Bellona
LGeneral00
Bellona
11,280
3,072
0
1,031
12,526
7,753
643
2,888
9,638
0
23,678
L
Kumbhakarna
Musiek99
Kumbhakarna
2,010
287
172
3,512
13,371
14,372
96
3,521
9,757
10,267
0
L
Neith
Tengu1999
Neith
1,491
357
0
187
2,890
1,184
0
969
1,879
0
4,523
L
Hercules
tamir884
Hercules
9,791
1,870
0
2,859
14,378
10,826
0
5,747
8,503
0
38,260
L
4,738
612
255
338
9,839
4,550
0
3,070
6,639
26,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
41,562
249
Minions Killed
234
0
Camps Cleared
0
1,179,933
Distance Traveled
1,141,884
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,856
821
113
9
0
252,594
2
W
Atlas
9,651
804
44
4
0
241,153
3
W
Ne Zha
8,621
718
38
3
0
253,936
1
L
Nox
8,682
724
73
6
0
225,933
0
W
Discordia
8,557
713
35
3
0
158,688
2
W
Bellona
9,789
816
19
2
0
273,562
1
L
Kumbhakarna
8,233
686
17
1
0
246,498
3
L
Neith
7,317
610
11
1
0
198,261
0
L
Hercules
9,322
777
74
6
0
249,316
1
L
Ra
8,008
667
59
5
0
221,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role