Player Matchup

Jing Wei
Jing Wei
NibblingVamp
Jing Wei
Level 124
God Stats
10W - 7L
1,655 SR
Queue Stats
213W - 270L
1,420 Elo+
Solo
Ganesha
Ganesha
Shvelgud
Ganesha
Level 86
God Stats
8W - 2L
1,688 SR
Queue Stats
26W - 35L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
x_ilkerzZ7
Ao Kuang
Level 46
God Stats
3W - 9L
1,258 SR
Queue Stats
15W - 24L
1,553 Elo+
Solo
Team Averages
Level 85
1,534 SR
1,483 Elo+

VS

Team Averages
Level 88
1,468 SR
1,400 Elo+
Hades
Hades
Grape_oni
Hades
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 17L
1,361 Elo+
Solo
Sol
Sol
JOKEMAN 42O
Sol
Level 111
God Stats
5W - 4L
1,507 SR
Queue Stats
178W - 207L
1,410 Elo+
Party 1
Nemesis
Nemesis
iPricey2kxx
Nemesis
Level 107
God Stats
8W - 13L
1,396 SR
Queue Stats
634W - 787L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NibblingVamp
Jing Wei
13
1 / 0 / 6
7,862
715
8,481
10,428
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Shvelgud
Ganesha
13
1 / 1 / 10
8,625
784
5,887
11,716
13,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
x_ilkerzZ7
Ao Kuang
13
11 / 4 / 1
9,424
857
11,361
10,087
5,022
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Grape_oni
Hades
9
1 / 5 / 2
6,809
619
3,731
8,137
4,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 2
8,273
752
14,739
12,873
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
iPricey2kxx
Nemesis
11
1 / 4 / 4
7,610
692
6,735
9,444
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
5
5
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
Grape_oni
Hades
1
5
2
0.4
L
3
4
2
1
W
Jing Wei
NibblingVamp
Jing Wei
1
0
6
4
W
Ganesha
Shvelgud
Ganesha
1
1
10
6
L
Nemesis
iPricey2kxx
Nemesis
1
4
4
0.75
W
Ao Kuang
x_ilkerzZ7
Ao Kuang
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,729
Damage
25,205
32,231
Taken
30,454
23,274
Mitigated
15,608
5,521
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Grape_oni
Hades
3,731
381
246
1,125
8,137
4,753
0
6,022
2,115
10,832
0
L
14,739
6,071
0
3,358
12,873
5,694
462
6,337
6,536
35,827
4,576
W
Jing Wei
NibblingVamp
Jing Wei
8,481
7,141
0
0
10,428
4,922
0
6,490
3,938
0
35,730
W
Ganesha
Shvelgud
Ganesha
5,887
774
0
3,439
11,716
13,330
246
5,585
6,131
17,329
0
L
Nemesis
iPricey2kxx
Nemesis
6,735
3,275
0
574
9,444
5,161
27
5,338
4,106
0
18,661
W
Ao Kuang
x_ilkerzZ7
Ao Kuang
11,361
4,139
0
2,082
10,087
5,022
0
4,596
5,491
21,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
22,692
110
Minions Killed
93
5
Camps Cleared
6
615,225
Distance Traveled
474,264
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,809
619
14
1
0
120,378
2
L
Sol
8,273
752
55
5
4
178,929
0
W
Jing Wei
7,862
715
81
7
3
219,506
6
W
Ganesha
8,625
784
0
0
0
207,691
1
L
Nemesis
7,610
692
24
2
2
174,957
1
W
Ao Kuang
9,424
857
29
3
2
188,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role