Player Matchup

Vulcan
Vulcan
Galipapa
Vulcan
Level 107
God Stats
2W - 0L
1,748 SR
Queue Stats
11W - 21L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
StimpySDog
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
StolenBike
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 1
Team Averages
Level 107
1,583 SR
1,432 Elo+

VS

Team Averages
Level 122
1,480 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aquaaura
Hel
Level 144
God Stats
14W - 16L
1,521 SR
Queue Stats
159W - 245L
1,412 Elo+
Solo
Hercules
Hercules
Gybit
Hercules
Level 65
God Stats
7W - 18L
1,420 SR
Queue Stats
370W - 424L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Galipapa
Vulcan
18
7 / 5 / 7
13,168
732
19,297
13,391
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
StimpySDog
Heimdallr
19
8 / 2 / 8
13,567
754
23,412
16,570
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
StolenBike
Xing Tian
17
2 / 2 / 14
13,217
734
12,583
21,653
22,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 8 / 4
11,749
653
13,924
20,462
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 4
11,544
641
10,521
20,978
7,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Gybit
Hercules
17
5 / 5 / 3
12,148
675
18,522
23,187
18,147
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
17
Kills
9
9
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
4
0.5
L
2
4
4
1
W
Vulcan
Galipapa
Vulcan
7
5
7
2.1
L
Hercules
Gybit
Hercules
5
5
3
1.3
W
Heimdallr
StimpySDog
Heimdallr
8
2
8
6
W
Xing Tian
StolenBike
Xing Tian
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,292
Damage
42,967
51,614
Taken
64,627
37,425
Mitigated
34,396
9,131
Healing
25,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,924
354
1,392
4,120
20,462
8,291
455
10,661
9,677
56,169
0
L
10,521
383
5,210
10,111
20,978
7,958
35
10,723
9,975
30,632
0
W
Vulcan
Galipapa
Vulcan
19,297
5,522
0
1,286
13,391
5,935
741
7,081
6,130
60,576
0
L
Hercules
Gybit
Hercules
18,522
7,313
474
4,568
23,187
18,147
529
10,146
12,810
0
41,898
W
Heimdallr
StimpySDog
Heimdallr
23,412
11,064
0
4,572
16,570
8,601
1,689
8,306
7,900
0
61,944
W
Xing Tian
StolenBike
Xing Tian
12,583
1,566
0
3,273
21,653
22,889
422
8,369
12,851
30,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
35,441
197
Minions Killed
221
7
Camps Cleared
7
919,544
Distance Traveled
1,076,065
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,749
653
123
7
3
295,717
5
L
Hel
11,544
641
56
3
3
431,209
7
W
Vulcan
13,168
732
102
6
4
312,727
1
L
Hercules
12,148
675
42
2
1
349,139
2
W
Heimdallr
13,567
754
76
4
2
288,356
3
W
Xing Tian
13,217
734
19
1
1
318,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role