Player Matchup

Ullr
Ullr
Galipapa
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,321 Elo+
Party 2
Hun Batz
Hun Batz
MaxIIIm
Hun Batz
Level 34
God Stats
1W - 4L
1,205 SR
Queue Stats
23W - 25L
1,361 Elo+
Solo
Neith
Neith
Pa10Ger
Neith
Level 86
God Stats
0W - 1L
1,600 SR
Queue Stats
53W - 55L
1,487 Elo+
Party 1
Ares
Ares
StimpySDog
Ares
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
alexbravo2100
Olorun
Level 97
God Stats
4W - 3L
1,636 SR
Queue Stats
104W - 125L
1,445 Elo+
Party 1
Team Averages
Level 94
1,488 SR
1,423 Elo+

VS

Team Averages
Level 95
1,715 SR
1,513 Elo+
Ymir
Ymir
HELPERE
Ymir
Level 105
God Stats
9W - 8L
1,542 SR
Queue Stats
157W - 152L
1,515 Elo+
Party 3
Vamana
Vamana
KurvaZelena
Vamana
Level 114
God Stats
5W - 6L
1,616 SR
Queue Stats
51W - 58L
1,526 Elo+
Solo
Chiron
Chiron
MissBosco
Chiron
Level 45
God Stats
6W - 3L
1,654 SR
Queue Stats
174W - 187L
1,521 Elo+
Solo
Arachne
Arachne
kekyk
Arachne
Level 93
God Stats
8W - 2L
1,884 SR
Queue Stats
51W - 45L
1,511 Elo+
Party 3
Kukulkan
Kukulkan
startkill
Kukulkan
Level 118
God Stats
8W - 0L
1,881 SR
Queue Stats
51W - 51L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 1 / 0
5,576
558
3,901
5,862
2,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
MaxIIIm
Hun Batz
10
1 / 2 / 2
5,658
566
2,090
8,129
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
Pa10Ger
Neith
9
1 / 1 / 0
5,334
533
4,450
3,085
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,566
457
2,439
7,408
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
5,092
509
720
6,382
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HELPERE
Ymir
8
0 / 1 / 3
4,900
490
1,512
5,152
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
11
1 / 1 / 2
6,433
643
5,000
7,006
6,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
MissBosco
Chiron
9
1 / 1 / 1
5,527
553
3,642
5,461
1,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
kekyk
Arachne
9
7 / 0 / 0
6,022
602
5,163
7,240
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
startkill
Kukulkan
11
0 / 0 / 4
5,990
599
3,508
1,530
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
1
0
1
W
Ymir
HELPERE
Ymir
0
1
3
1.5
W
Vamana
1
1
2
2
L
Hun Batz
MaxIIIm
Hun Batz
1
2
2
1
W
Chiron
MissBosco
Chiron
1
1
1
1.5
L
Neith
Pa10Ger
Neith
1
1
0
1
L
0
2
0
0
L
0
3
0
0
W
Arachne
kekyk
Arachne
7
0
0
7
W
Kukulkan
startkill
Kukulkan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,600
Damage
18,825
30,866
Taken
26,389
13,043
Mitigated
13,624
8,831
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,901
2,296
0
1,434
5,862
2,089
944
0
5,862
0
44,584
W
Ymir
HELPERE
Ymir
1,512
546
0
1,497
5,152
2,584
125
1,275
3,877
12,623
0
W
Vamana
5,000
2,656
0
2,833
7,006
6,484
215
151
6,855
0
48,104
L
Hun Batz
MaxIIIm
Hun Batz
2,090
676
0
3,266
8,129
2,917
0
660
7,469
0
35,944
W
Chiron
MissBosco
Chiron
3,642
1,750
419
1,408
5,461
1,610
224
416
5,045
0
39,193
L
Neith
Pa10Ger
Neith
4,450
2,214
0
1,114
3,085
1,338
159
164
2,921
0
35,074
L
2,439
215
0
1,578
7,408
4,031
0
1,675
5,733
14,140
0
L
720
258
80
1,359
6,382
2,668
0
2,521
3,861
34,614
0
W
Arachne
kekyk
Arachne
5,163
4,454
0
2,599
7,240
2,355
0
807
6,433
0
33,767
W
Kukulkan
startkill
Kukulkan
3,508
326
0
160
1,530
591
255
510
1,020
41,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,226
Gold Earned
28,872
310
Minions Killed
324
0
Camps Cleared
0
893,803
Distance Traveled
937,695
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,576
558
72
7
0
173,635
0
W
Ymir
4,900
490
13
1
0
186,859
4
W
Vamana
6,433
643
100
10
0
161,515
1
L
Hun Batz
5,658
566
79
8
0
190,303
5
W
Chiron
5,527
553
77
8
0
183,402
5
L
Neith
5,334
533
73
7
0
185,628
5
L
Ares
4,566
457
19
2
0
190,724
5
L
Olorun
5,092
509
67
7
0
153,513
3
W
Arachne
6,022
602
54
5
0
215,934
1
W
Kukulkan
5,990
599
80
8
0
189,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role