Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Albafic pxes
Hera
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,370 Elo+
Solo
Kali
Kali
Joecordeiro
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
ToastyFriend818
Nox
Level 122
God Stats
2W - 7L
1,501 SR
Queue Stats
151W - 157L
1,509 Elo+
Solo
Medusa
Medusa
dins_fire_
Medusa
Level 108
God Stats
3W - 5L
1,512 SR
Queue Stats
277W - 295L
1,439 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,464 Elo+

VS

Team Averages
Level 101
1,377 SR
1,441 Elo+
Fenrir
Fenrir
ArcticFox2000
Fenrir
Level 61
God Stats
2W - 4L
1,036 SR
Queue Stats
207W - 189L
1,490 Elo+
Solo
Izanami
Izanami
CrankyGoblin474
Izanami
Level 98
God Stats
5W - 3L
1,516 SR
Queue Stats
169W - 189L
1,434 Elo+
Solo
Tiamat
Tiamat
M3X1C4N1S1M0
Tiamat
Level 66
God Stats
12W - 13L
1,546 SR
Queue Stats
553W - 616L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Nerodsi
Nu Wa
Level 123
God Stats
7W - 3L
1,519 SR
Queue Stats
160W - 215L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
RyboSauce1977
Sun Wukong
Level 158
God Stats
6W - 1L
1,269 SR
Queue Stats
457W - 463L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 3 / 11
8,413
841
4,808
14,501
17,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 5
8,216
822
8,571
7,856
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 2
7,608
761
3,397
9,728
4,833
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 4
7,085
709
3,681
8,445
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
dins_fire_
Medusa
15
4 / 5 / 2
8,381
838
8,600
8,984
4,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 9
10,013
1,001
9,687
7,290
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 2 / 16
8,900
890
7,104
7,566
3,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
4 / 3 / 13
9,263
926
9,199
9,910
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Nerodsi
Nu Wa
14
4 / 2 / 10
8,537
854
9,707
6,082
2,638
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
RyboSauce1977
Sun Wukong
15
6 / 4 / 12
9,312
931
8,758
15,031
9,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
8
Kills
24
24
Deaths
14
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
11
1.83
L
1
5
5
0.7
W
10
3
9
4.83
W
0
2
16
4
L
2
5
2
0.6
W
Tiamat
4
3
13
3.5
W
Nu Wa
Nerodsi
Nu Wa
4
2
10
4.5
W
Sun Wukong
RyboSauce1977
Sun Wukong
6
4
12
3
L
1
6
4
0.5
L
Medusa
dins_fire_
Medusa
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,057
Damage
44,455
49,514
Taken
45,879
34,247
Mitigated
27,311
9,146
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,808
106
1,196
4,641
14,501
17,829
100
5,334
8,959
12,294
0
L
8,571
1,835
505
676
7,856
3,908
771
3,107
4,749
30,651
0
W
9,687
1,397
836
1,106
7,290
4,175
1,832
2,176
5,114
0
11,666
W
7,104
3,936
840
1,142
7,566
3,576
2,716
3,142
4,424
0
21,781
L
3,397
1,340
0
1,465
9,728
4,833
0
3,540
6,150
0
8,731
W
Tiamat
9,199
832
1,805
2,634
9,910
7,209
600
3,118
6,792
24,243
0
W
Nu Wa
Nerodsi
Nu Wa
9,707
3,083
2,404
1,742
6,082
2,638
1,579
3,567
2,515
19,185
0
W
Sun Wukong
RyboSauce1977
Sun Wukong
8,758
1,606
1,179
5,304
15,031
9,713
0
5,057
9,974
0
19,373
L
3,681
313
64
231
8,445
3,666
0
3,069
5,255
9,324
0
L
Medusa
dins_fire_
Medusa
8,600
4,353
0
368
8,984
4,011
423
3,856
4,957
0
21,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
46,025
137
Minions Killed
119
0
Camps Cleared
0
896,873
Distance Traveled
985,283
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,413
841
26
3
0
217,813
0
L
Hera
8,216
822
61
6
0
168,068
0
W
Fenrir
10,013
1,001
6
1
0
206,090
1
W
Izanami
8,900
890
37
4
0
178,424
0
L
Kali
7,608
761
7
1
0
182,898
0
W
Tiamat
9,263
926
39
4
0
194,068
3
W
Nu Wa
8,537
854
18
2
0
211,718
0
W
Sun Wukong
9,312
931
19
2
0
194,983
1
L
Nox
7,085
709
10
1
0
168,168
0
L
Medusa
8,381
838
33
3
0
159,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role