Player Matchup

Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BecHa_vRayZr
Neith
Level 24
God Stats
5W - 2L
1,515 SR
Queue Stats
11W - 10L
1,370 Elo+
Party 1
Chaac
Chaac
powerwolf2805
Chaac
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 41L
1,500 Elo+
Party 1
Team Averages
Level 96
1,505 SR
1,457 Elo+

VS

Team Averages
Level 44
1,279 SR
1,259 Elo+
Fenrir
Fenrir
Godscreaper
Fenrir
Level 18
God Stats
3W - 9L
1,263 SR
Queue Stats
23W - 57L
1,197 Elo+
Party 2
Athena
Athena
Karma9223
Athena
Level 49
God Stats
11W - 13L
1,343 SR
Queue Stats
189W - 298L
1,288 Elo+
Party 2
Sol
Sol
Solrack25
Sol
Level 64
God Stats
0W - 4L
1,230 SR
Queue Stats
13W - 24L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 0 / 10
9,677
691
18,362
7,577
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 0 / 4
10,627
759
15,534
6,401
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 6
9,479
677
13,309
15,823
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 5 / 1
7,629
545
1,847
16,595
8,693
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Karma9223
Athena
13
1 / 1 / 0
8,913
637
7,044
22,013
26,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 0
7,769
555
9,682
16,041
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
10
7
W
7
0
4
9
L
Fenrir
0
5
1
0.1
L
Athena
Karma9223
Athena
1
1
0
1
L
0
6
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,205
Damage
18,573
29,801
Taken
54,649
17,732
Mitigated
40,827
12,248
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,362
2,476
0
3,219
7,577
3,407
220
4,673
2,904
51,254
0
W
15,534
5,789
0
2,247
6,401
3,165
1,643
3,968
2,433
0
47,059
L
Fenrir
1,847
152
0
1,637
16,595
8,693
0
6,834
9,130
0
13,409
L
Athena
Karma9223
Athena
7,044
1,624
0
4,255
22,013
26,131
0
5,245
16,014
19,147
0
L
9,682
2,481
0
3,292
16,041
6,003
0
5,389
9,871
36,933
0
W
13,309
2,268
632
6,150
15,823
11,160
225
8,591
7,232
0
22,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
24,311
168
Minions Killed
106
12
Camps Cleared
0
805,632
Distance Traveled
780,198
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,677
691
74
5
10
255,419
4
W
Neith
10,627
759
70
5
0
262,373
0
L
Fenrir
7,629
545
31
2
0
255,394
4
L
Athena
8,913
637
23
2
0
288,254
2
L
Sol
7,769
555
52
4
0
236,550
4
W
Chaac
9,479
677
24
2
2
287,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role