Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CPTwb
Izanami
Level 61
God Stats
2W - 3L
1,439 SR
Queue Stats
41W - 58L
1,329 Elo+
Solo
Ra
Ra
Camham96
Ra
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
71W - 73L
1,415 Elo+
Solo
Pele
Pele
DRM_DarkDreams-
Pele
Level 158
God Stats
11W - 3L
1,711 SR
Queue Stats
262W - 275L
1,513 Elo+
Solo
Chaac
Chaac
Zoeyll
Chaac
Level 104
God Stats
21W - 14L
1,667 SR
Queue Stats
179W - 178L
1,521 Elo+
Solo
Team Averages
Level 104
1,563 SR
1,456 Elo+

VS

Team Averages
Level 86
1,482 SR
1,440 Elo+
Bellona
Bellona
DIosTortuga
Bellona
Level 91
God Stats
13W - 6L
1,547 SR
Queue Stats
504W - 571L
1,414 Elo+
Solo
Chernobog
Chernobog
RoseKami-
Chernobog
Level 108
God Stats
2W - 3L
1,609 SR
Queue Stats
84W - 85L
1,420 Elo+
Solo
Artio
Artio
SweetunicornLALO
Artio
Level 93
God Stats
1W - 4L
1,447 SR
Queue Stats
280W - 292L
1,430 Elo+
Party 1
Nox
Nox
datF1YA
Nox
Level 108
God Stats
19W - 18L
1,457 SR
Queue Stats
217W - 218L
1,480 Elo+
Solo
Thanatos
Thanatos
infini0_0
Thanatos
Level 30
God Stats
5W - 6L
1,348 SR
Queue Stats
40W - 35L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 0 / 3
8,789
586
3,896
5,179
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
CPTwb
Izanami
12
2 / 3 / 4
7,459
497
8,764
8,824
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 3
8,107
540
11,179
9,497
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
9 / 1 / 4
9,245
616
10,190
13,330
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Zoeyll
Chaac
12
3 / 0 / 3
7,352
490
12,751
15,242
7,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DIosTortuga
Bellona
12
0 / 1 / 1
6,987
466
6,959
15,536
13,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
RoseKami-
Chernobog
7
1 / 2 / 1
5,428
362
5,574
9,064
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 3
6,088
406
3,324
17,142
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
13
1 / 2 / 2
7,254
484
3,346
8,692
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
infini0_0
Thanatos
11
3 / 8 / 1
6,532
435
9,516
14,893
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
5
5
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
3
3.5
W
Izanami
CPTwb
Izanami
2
3
4
1.33
W
0
1
3
1.5
L
Bellona
DIosTortuga
Bellona
0
1
1
0.5
W
9
1
4
11
L
Chernobog
RoseKami-
Chernobog
1
2
1
0.75
L
0
3
3
0.5
W
Chaac
Zoeyll
Chaac
3
0
3
4.5
L
Nox
1
2
2
1
L
Thanatos
infini0_0
Thanatos
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
28,719
52,072
Taken
65,327
23,143
Mitigated
38,315
16,479
Healing
23,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,896
539
0
1,560
5,179
3,179
288
404
4,775
69,261
0
W
Izanami
CPTwb
Izanami
8,764
6,679
0
2,513
8,824
2,464
889
1,586
7,238
0
43,721
W
11,179
1,841
151
1,956
9,497
5,664
0
309
9,188
65,226
0
L
Bellona
DIosTortuga
Bellona
6,959
2,370
0
6,535
15,536
13,700
452
10,493
5,043
0
53,714
W
10,190
2,836
0
6,169
13,330
4,660
0
1,218
12,112
0
71,297
L
Chernobog
RoseKami-
Chernobog
5,574
3,920
0
2,556
9,064
2,614
0
0
9,064
0
26,691
L
3,324
749
664
5,323
17,142
12,074
0
0
17,142
22,158
0
W
Chaac
Zoeyll
Chaac
12,751
2,219
0
4,130
15,242
7,176
223
2,940
12,302
0
44,311
L
Nox
3,346
761
0
623
8,692
4,546
0
2,738
5,954
51,469
4,839
L
Thanatos
infini0_0
Thanatos
9,516
3,132
0
7,684
14,893
5,381
0
1,844
13,049
0
30,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,952
Gold Earned
32,289
461
Minions Killed
301
0
Camps Cleared
0
1,450,945
Distance Traveled
1,267,243
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,789
586
127
8
0
282,888
4
W
Izanami
7,459
497
70
5
0
255,060
2
W
Ra
8,107
540
113
8
0
254,476
3
L
Bellona
6,987
466
89
6
0
271,492
0
W
Pele
9,245
616
100
7
0
334,749
2
L
Chernobog
5,428
362
37
2
0
190,551
4
L
Artio
6,088
406
25
2
0
254,472
0
W
Chaac
7,352
490
51
3
0
323,772
3
L
Nox
7,254
484
109
7
0
264,554
4
L
Thanatos
6,532
435
41
3
0
286,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role