Player Matchup

Yu Huang
Yu Huang
KillerRino19
Yu Huang
Level 98
God Stats
1W - 3L
1,284 SR
Queue Stats
72W - 79L
1,467 Elo+
Party 4
Ares
Ares
Mihai824
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 4
Chaac
Chaac
ResRose
Chaac
Level 67
God Stats
30W - 20L
1,711 SR
Queue Stats
241W - 222L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
SaShaJinRo
Cliodhna
Level 48
God Stats
13W - 8L
1,738 SR
Queue Stats
143W - 140L
1,496 Elo+
Party 1
Rama
Rama
Sw1ftNeck
Rama
Level 44
God Stats
4W - 1L
1,639 SR
Queue Stats
48W - 68L
1,385 Elo+
Solo
Team Averages
Level 53
1,574 SR
1,428 Elo+

VS

Team Averages
Level 42
1,536 SR
1,382 Elo+
Amaterasu
Amaterasu
ArcheRion720
Amaterasu
Level 68
God Stats
14W - 8L
1,633 SR
Queue Stats
311W - 329L
1,477 Elo+
Party 2
Mercury
Mercury
Clac-_-
Mercury
Level 80
God Stats
3W - 2L
1,545 SR
Queue Stats
38W - 39L
1,472 Elo+
Party 3
Anhur
Anhur
Edhaters
Anhur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,377 Elo+
Solo
Athena
Athena
Kekhet
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,495 Elo+
Party 2
Ra
Ra
liswed
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,088 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KillerRino19
Yu Huang
10
6 / 3 / 4
6,539
594
7,030
6,464
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
0 / 2 / 2
5,162
469
2,442
7,957
3,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
ResRose
Chaac
12
2 / 1 / 0
7,035
640
5,460
9,318
6,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
SaShaJinRo
Cliodhna
10
4 / 1 / 2
6,175
561
4,979
6,685
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
8
1 / 4 / 1
5,264
479
4,702
7,900
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArcheRion720
Amaterasu
10
3 / 2 / 0
6,166
561
5,854
8,067
6,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Clac-_-
Mercury
11
3 / 3 / 0
6,348
577
2,854
7,682
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Edhaters
Anhur
9
4 / 1 / 2
5,762
524
9,329
8,512
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Kekhet
Athena
7
0 / 0 / 4
5,068
461
3,057
7,368
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ra
9
0 / 8 / 3
5,233
476
1,929
7,329
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
13
Kills
10
11
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ArcheRion720
Amaterasu
3
2
0
1.5
L
Mercury
Clac-_-
Mercury
3
3
0
1
L
Anhur
Edhaters
Anhur
4
1
2
5
L
Athena
Kekhet
Athena
0
0
4
2
W
Yu Huang
KillerRino19
Yu Huang
6
3
4
2.67
W
Ares
0
2
2
0.5
W
Chaac
ResRose
Chaac
2
1
0
2
W
Cliodhna
SaShaJinRo
Cliodhna
4
1
2
5
W
Rama
1
4
1
0.38
L
Ra
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
23,023
38,324
Taken
38,958
17,413
Mitigated
19,019
13,102
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ArcheRion720
Amaterasu
5,854
3,606
0
1,934
8,067
6,860
0
0
8,067
0
34,647
L
Mercury
Clac-_-
Mercury
2,854
775
0
499
7,682
2,602
0
1,648
5,934
0
45,562
L
Anhur
Edhaters
Anhur
9,329
4,917
0
3,212
8,512
2,898
642
1,487
7,025
0
33,333
L
Athena
Kekhet
Athena
3,057
938
0
1,074
7,368
4,516
341
1,918
5,384
13,737
0
W
Yu Huang
KillerRino19
Yu Huang
7,030
1,552
0
1,711
6,464
2,530
474
1,625
4,839
31,927
0
W
Ares
2,442
499
1,271
1,338
7,957
3,798
0
1,408
6,549
9,116
0
W
Chaac
ResRose
Chaac
5,460
2,018
0
6,886
9,318
6,369
0
311
9,007
0
46,958
W
Cliodhna
SaShaJinRo
Cliodhna
4,979
861
0
437
6,685
2,463
1,020
810
5,875
0
33,428
W
Rama
4,702
3,905
0
1,459
7,900
2,253
0
832
7,068
0
29,968
L
Ra
1,929
527
0
0
7,329
2,143
0
3,976
3,076
17,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
28,577
273
Minions Killed
247
0
Camps Cleared
0
991,326
Distance Traveled
995,085
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,166
561
62
6
0
209,610
0
L
Mercury
6,348
577
80
7
0
246,735
2
L
Anhur
5,762
524
56
5
0
186,296
1
L
Athena
5,068
461
21
2
0
173,832
1
W
Yu Huang
6,539
594
44
4
0
187,198
0
W
Ares
5,162
469
9
1
0
196,970
0
W
Chaac
7,035
640
102
9
0
199,079
3
W
Cliodhna
6,175
561
67
6
0
218,819
1
W
Rama
5,264
479
51
5
0
189,260
2
L
Ra
5,233
476
28
3
0
178,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role